Player Matchup

Ra
Ra
DrFartBasket
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,695 Elo+
Solo
Gilgamesh
Gilgamesh
Herc n Merc
Gilgamesh
Level 6
God Stats
6W - 3L
1,903 SR
Queue Stats
19W - 11L
1,846 Elo+
Party 2
Ares
Ares
Legendary_Gundam
Ares
Level 20
God Stats
18W - 18L
1,619 SR
Queue Stats
107W - 98L
1,577 Elo+
Solo
Jing Wei
Jing Wei
Morgans1234
Jing Wei
Level 27
God Stats
7W - 6L
1,633 SR
Queue Stats
377W - 301L
1,682 Elo+
Solo
The Morrigan
The Morrigan
Win 0r Tr0ll
The Morrigan
Level 17
God Stats
4W - 7L
1,606 SR
Queue Stats
158W - 112L
1,754 Elo+
Party 2
Team Averages
Level 16
1,652 SR
1,711 Elo+

VS

Team Averages
Level 21
1,588 SR
1,732 Elo+
Erlang Shen
Erlang Shen
Danimals_Crush
Erlang Shen
Level 28
God Stats
9W - 5L
1,532 SR
Queue Stats
48W - 41L
1,547 Elo+
Solo
Ymir
Ymir
IlIGoodSportllI
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 308L
1,810 Elo+
Party 1
Medusa
Medusa
ItsBranDiesel
Medusa
Level 29
God Stats
2W - 2L
1,409 SR
Queue Stats
62W - 35L
1,706 Elo+
Party 1
Loki
Loki
Sensei_cmore
Loki
Level 4
God Stats
15W - 4L
1,500 SR
Queue Stats
179W - 51L
1,941 Elo+
Solo
Cabrakan
Cabrakan
Velix00
Cabrakan
Level 17
God Stats
4W - 1L
1,997 SR
Queue Stats
122W - 103L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,906
195
0
471
87
Gilgamesh
Herc n Merc
Gilgamesh
17
9 / 6 / 3
11,020
551
21,216
18,730
14,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 1
10,378
519
2,717
8,386
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Morgans1234
Jing Wei
16
2 / 3 / 3
9,663
483
12,056
15,467
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Win 0r Tr0ll
The Morrigan
18
3 / 7 / 2
11,572
579
7,106
10,902
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Danimals_Crush
Erlang Shen
15
0 / 4 / 2
10,080
504
3,785
13,427
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 4 / 11
11,324
566
8,560
16,482
8,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 2 / 3
13,907
695
6,043
10,915
4,544
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 2 / 5
13,524
676
14,026
12,651
8,538
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Velix00
Cabrakan
14
1 / 3 / 2
9,535
477
5,560
16,130
13,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
15
Kills
18
18
Deaths
15
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Danimals_Crush
Erlang Shen
0
4
2
0.25
L
0
1
0
0
L
Gilgamesh
Herc n Merc
Gilgamesh
9
6
3
1.75
W
1
4
11
1.63
W
6
2
3
3.75
L
1
1
1
1.5
L
Jing Wei
Morgans1234
Jing Wei
2
3
3
1.17
W
10
2
5
6.25
W
Cabrakan
Velix00
Cabrakan
1
3
2
0.67
L
The Morrigan
Win 0r Tr0ll
The Morrigan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,095
Damage
37,974
53,956
Taken
69,605
32,330
Mitigated
45,357
15,108
Healing
25,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Danimals_Crush
Erlang Shen
3,785
1,452
0
3,223
13,427
10,232
316
0
13,427
0
70,753
L
0
0
0
0
471
87
0
0
471
0
0
L
Gilgamesh
Herc n Merc
Gilgamesh
21,216
8,416
0
3,890
18,730
14,414
0
4,903
13,747
0
70,803
W
8,560
3,188
0
5,242
16,482
8,663
858
2,865
13,520
72,398
0
W
6,043
3,425
0
5,629
10,915
4,544
4,716
4,277
6,295
0
109,003
L
2,717
271
0
3,558
8,386
7,023
0
661
7,725
68,942
0
L
Jing Wei
Morgans1234
Jing Wei
12,056
9,264
0
5,915
15,467
5,526
382
8,034
7,353
0
62,958
W
14,026
5,033
0
5,288
12,651
8,538
1,592
2,891
9,675
0
83,445
W
Cabrakan
Velix00
Cabrakan
5,560
758
0
5,816
16,130
13,380
0
316
15,814
36,088
0
L
The Morrigan
Win 0r Tr0ll
The Morrigan
7,106
860
0
1,745
10,902
5,280
0
522
10,216
75,520
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
58,370
510
Minions Killed
632
0
Camps Cleared
0
1,409,924
Distance Traveled
1,960,582
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,080
504
125
6
0
416,896
10
L
Ra
3,906
195
0
0
0
0
0
L
Gilgamesh
11,020
551
109
5
0
359,516
3
W
Ymir
11,324
566
113
6
0
405,616
1
W
Medusa
13,907
695
207
10
0
359,606
0
L
Ares
10,378
519
133
7
0
299,394
1
L
Jing Wei
9,663
483
101
5
0
390,165
5
W
Loki
13,524
676
140
7
0
416,935
0
W
Cabrakan
9,535
477
47
2
0
361,529
4
L
The Morrigan
11,572
579
167
8
0
360,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role