Player Matchup

Geb
Geb
Silver I
LeonKennedy69RPD
Geb
Silver I
Level 88
God Stats
309W - 257L
1,584 SR
Queue Stats
545W - 547L
1,184 MMR
Party 1
Bastet
Bastet
Silver IV
NegoBraddock
Bastet
Silver IV
Level 125
God Stats
10W - 8L
1,538 SR
Queue Stats
100W - 105L
1,329 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Suhmonz
Xbalanque
Bronze III
Level 36
God Stats
1W - 0L
1,459 SR
Queue Stats
4W - 8L
1,354 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
WarDOG1297
Sun Wukong
Gold V
Level 93
God Stats
5W - 6L
1,626 SR
Queue Stats
224W - 222L
1,323 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
kalvin_rg
Baron Samedi
Gold III
Level 119
God Stats
10W - 7L
1,673 SR
Queue Stats
146W - 128L
1,464 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,576 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,617 SR
1,334 MMR
Nu Wa
Nu Wa
Silver III
CodeQueGaming
Nu Wa
Silver III
Level 106
God Stats
4W - 2L
1,657 SR
Queue Stats
6W - 10L
1,356 MMR
Party 2
Skadi
Skadi
Silver II
DemonStyless
Skadi
Silver II
Level 107
God Stats
0W - 3L
1,559 SR
Queue Stats
158W - 158L
1,314 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Knowlx
Cu Chulainn
Silver IV
Level 137
God Stats
3W - 6L
1,672 SR
Queue Stats
11W - 14L
1,366 MMR
Party 2
Osiris
Osiris
Gold V
PoloRobes
Osiris
Gold V
Level 128
God Stats
13W - 13L
1,542 SR
Queue Stats
371W - 359L
1,314 MMR
Party 3
Khepri
Khepri
Silver I
cornyskate18
Khepri
Silver I
Level 128
God Stats
14W - 12L
1,658 SR
Queue Stats
207W - 209L
1,318 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 13
10,064
479
6,440
17,461
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
17
2 / 1 / 15
10,517
501
13,032
18,137
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Suhmonz
Xbalanque
17
5 / 3 / 13
10,842
516
7,610
11,776
4,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
WarDOG1297
Sun Wukong
18
4 / 1 / 5
11,384
542
15,965
19,981
13,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
kalvin_rg
Baron Samedi
18
12 / 1 / 5
11,382
542
17,260
11,979
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetTiamatScyllaAthenaKing Arthur

VS

Bans
ApolloGuan YuDanzaburouAphroditeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,675
413
10,942
9,285
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 1
9,336
445
9,641
15,173
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Knowlx
Cu Chulainn
16
2 / 4 / 3
10,551
502
13,759
19,883
18,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
PoloRobes
Osiris
17
2 / 5 / 0
10,775
513
9,085
16,264
15,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
11
1 / 6 / 1
7,970
380
4,845
16,696
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
24
Kills
6
6
Deaths
24
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
4
1
0.38
L
Cu Chulainn
Knowlx
Cu Chulainn
2
4
3
0.88
W
1
0
13
7.5
W
Bastet
2
1
15
9.5
L
Osiris
PoloRobes
Osiris
2
5
0
0.4
W
Xbalanque
Suhmonz
Xbalanque
5
3
13
3.83
W
Sun Wukong
WarDOG1297
Sun Wukong
4
1
5
6.5
L
Khepri
1
6
1
0.25
W
Baron Samedi
kalvin_rg
Baron Samedi
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,307
Damage
48,272
79,334
Taken
77,301
48,741
Mitigated
55,692
33,461
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,942
2,706
0
0
9,285
2,648
443
2,954
6,106
52,825
0
L
9,641
4,170
0
4,294
15,173
5,536
361
5,411
9,660
0
65,321
L
Cu Chulainn
Knowlx
Cu Chulainn
13,759
2,543
0
4,015
19,883
18,941
0
3,503
16,227
0
74,436
W
6,440
250
0
3,418
17,461
17,893
547
4,286
12,861
28,282
0
W
Bastet
13,032
4,388
1,775
8,358
18,137
6,919
413
3,029
14,846
0
80,665
L
Osiris
PoloRobes
Osiris
9,085
3,698
0
4,500
16,264
15,312
0
4,156
11,902
0
77,633
W
Xbalanque
Suhmonz
Xbalanque
7,610
4,734
0
2,560
11,776
4,087
2,650
2,121
9,515
0
55,939
W
Sun Wukong
WarDOG1297
Sun Wukong
15,965
4,914
0
10,492
19,981
13,668
837
1,706
18,097
0
86,853
L
Khepri
4,845
455
0
1,407
16,696
13,255
0
6,874
9,706
18,727
0
W
Baron Samedi
kalvin_rg
Baron Samedi
17,260
2,374
2,098
4,760
11,979
6,174
1,515
3,471
8,228
73,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
47,307
552
Minions Killed
545
0
Camps Cleared
0
2,103,406
Distance Traveled
1,850,753
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,675
413
93
4
0
352,837
4
L
Skadi
9,336
445
125
6
0
362,366
0
L
Cu Chulainn
10,551
502
148
7
0
387,570
1
W
Geb
10,064
479
35
2
0
458,327
2
W
Bastet
10,517
501
116
6
0
452,051
3
L
Osiris
10,775
513
149
7
0
400,296
5
W
Xbalanque
10,842
516
112
5
0
383,879
3
W
Sun Wukong
11,384
542
167
8
0
427,762
6
L
Khepri
7,970
380
30
1
0
347,684
7
W
Baron Samedi
11,382
542
122
6
0
381,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role