Player Matchup

Janus
Janus
Aetherns
Janus
Level 113
God Stats
1W - 4L
1,394 SR
Queue Stats
89W - 67L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
BLANKll162
Cthulhu
Level 46
God Stats
0W - 4L
1,314 SR
Queue Stats
61W - 48L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
Judge_Mobuscus
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,748 Elo+
Party 2
Team Averages
Level 58
1,403 SR
1,646 Elo+

VS

Team Averages
Level 44
1,510 SR
1,384 Elo+
Artio
Artio
MistakenBliss
Artio
Level 28
God Stats
22W - 18L
1,678 SR
Queue Stats
285W - 227L
1,412 Elo+
Party 1
Hel
Hel
crackhead_2526
Hel
Level 80
God Stats
86W - 58L
1,526 SR
Queue Stats
482W - 438L
1,391 Elo+
Party 1
Neith
Neith
firenutz
Neith
Level 23
God Stats
3W - 7L
1,326 SR
Queue Stats
47W - 57L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aetherns
Janus
11
0 / 4 / 2
7,487
576
13,612
8,308
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BLANKll162
Cthulhu
10
2 / 6 / 0
8,158
628
7,334
15,650
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Judge_Mobuscus
Heimdallr
9
0 / 8 / 2
7,215
555
4,091
11,044
3,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 8
11,137
857
7,395
17,521
14,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 13
9,821
755
12,235
12,403
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
firenutz
Neith
13
4 / 1 / 11
9,270
713
8,328
8,718
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
18
18
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
Aetherns
Janus
0
4
2
0.25
L
Cthulhu
BLANKll162
Cthulhu
2
6
0
0.33
L
Heimdallr
Judge_Mobuscus
Heimdallr
0
8
2
0.13
W
9
0
8
13
W
5
1
13
11.5
W
Neith
firenutz
Neith
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
27,958
35,002
Taken
38,642
15,506
Mitigated
23,304
3,871
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aetherns
Janus
13,612
654
0
1,511
8,308
2,432
270
5,722
2,348
37,789
0
L
Cthulhu
BLANKll162
Cthulhu
7,334
686
100
2,202
15,650
9,291
0
8,057
7,184
21,377
0
L
Heimdallr
Judge_Mobuscus
Heimdallr
4,091
1,130
0
58
11,044
3,783
0
5,066
5,726
0
15,944
W
7,395
466
1,348
6,789
17,521
14,721
557
8,468
8,631
22,939
0
W
12,235
998
5,783
6,944
12,403
5,117
503
6,722
5,223
42,039
0
W
Neith
firenutz
Neith
8,328
4,774
0
1,512
8,718
3,466
1,644
5,233
3,229
0
49,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,860
Gold Earned
30,228
102
Minions Killed
160
0
Camps Cleared
0
599,898
Distance Traveled
743,217
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,487
576
55
4
0
216,759
0
L
Cthulhu
8,158
628
32
2
0
186,800
0
L
Heimdallr
7,215
555
15
1
0
196,339
0
W
Artio
11,137
857
27
2
0
279,190
0
W
Hel
9,821
755
65
5
0
224,978
0
W
Neith
9,270
713
68
5
0
239,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role