Player Matchup

Neith
Neith
Crybaby952
Neith
Level 21
God Stats
2W - 3L
1,645 SR
Queue Stats
11W - 13L
1,419 Elo+
Solo
Ymir
Ymir
Gajjjy2
Ymir
Level 27
God Stats
31W - 18L
1,636 SR
Queue Stats
131W - 106L
1,552 Elo+
Party 1
Baba Yaga
Baba Yaga
OozyDAS tuff
Baba Yaga
Level 23
God Stats
0W - 2L
1,416 SR
Queue Stats
21W - 25L
1,448 Elo+
Solo
Apollo
Apollo
Plata_Angel
Apollo
Level 29
God Stats
9W - 13L
1,458 SR
Queue Stats
148W - 151L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Xeon1c
Gilgamesh
Level 17
God Stats
7W - 5L
1,941 SR
Queue Stats
57W - 54L
1,536 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,484 Elo+

VS

Team Averages
Level 43
1,510 SR
1,455 Elo+
Ares
Ares
Bellicosi
Ares
Level 14
God Stats
4W - 3L
1,768 SR
Queue Stats
138W - 133L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JJBKILLA
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
RaphaelOLordBR
Ra
Level 29
God Stats
2W - 2L
1,250 SR
Queue Stats
7W - 10L
1,392 Elo+
Solo
Bellona
Bellona
YuGixBRo
Bellona
Level 9
God Stats
7W - 4L
1,533 SR
Queue Stats
349W - 385L
1,450 Elo+
Party 2
Neith
Neith
xxSiLV3R
Neith
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
337W - 321L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 2 / 5
10,626
443
12,668
10,678
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Gajjjy2
Ymir
13
1 / 10 / 13
10,206
425
11,909
28,535
25,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
OozyDAS tuff
Baba Yaga
17
2 / 6 / 5
10,839
452
6,435
13,889
6,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
17
7 / 6 / 8
11,928
497
13,043
22,653
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Xeon1c
Gilgamesh
17
9 / 7 / 8
11,741
489
19,360
26,815
13,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 5 / 23
11,852
494
11,616
25,897
31,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
JJBKILLA
Cu Chulainn
19
9 / 5 / 9
12,739
531
23,149
21,244
16,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 2 / 7
12,959
540
6,439
8,259
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
YuGixBRo
Bellona
17
4 / 5 / 13
10,951
456
8,274
15,638
13,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
xxSiLV3R
Neith
19
12 / 7 / 9
13,316
555
23,127
16,915
8,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
90
23
Kills
29
31
Deaths
24
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ares
1
5
23
2.5
L
Neith
4
2
5
3.25
L
Ymir
Gajjjy2
Ymir
1
10
13
0.75
W
Cu Chulainn
JJBKILLA
Cu Chulainn
9
5
9
2.7
L
Baba Yaga
OozyDAS tuff
Baba Yaga
2
6
5
0.75
L
Apollo
7
6
8
1.83
W
3
2
7
3.25
L
Gilgamesh
Xeon1c
Gilgamesh
9
7
8
1.86
W
Bellona
YuGixBRo
Bellona
4
5
13
2.1
W
Neith
xxSiLV3R
Neith
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,415
Damage
72,605
102,570
Taken
87,953
61,500
Mitigated
73,749
27,457
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,616
1,595
0
1,370
25,897
31,402
324
5,195
20,652
28,548
0
L
Neith
12,668
4,030
1,207
4,094
10,678
6,225
2,316
914
9,764
0
62,794
L
Ymir
Gajjjy2
Ymir
11,909
927
982
5,026
28,535
25,079
184
6,351
22,184
24,459
0
W
Cu Chulainn
JJBKILLA
Cu Chulainn
23,149
4,206
0
3,653
21,244
16,770
1,581
2,901
18,068
10,103
70,954
L
Baba Yaga
OozyDAS tuff
Baba Yaga
6,435
208
0
1,931
13,889
6,313
832
3,732
10,157
59,686
0
L
Apollo
13,043
6,767
0
5,577
22,653
9,923
3,727
5,164
17,489
0
63,025
W
6,439
183
2,796
4,114
8,259
4,021
2,884
3,778
4,456
84,253
0
L
Gilgamesh
Xeon1c
Gilgamesh
19,360
4,554
800
7,840
26,815
13,960
0
4,508
22,307
0
88,788
W
Bellona
YuGixBRo
Bellona
8,274
1,821
0
2,400
15,638
13,103
2,545
2,844
12,520
0
32,896
W
Neith
xxSiLV3R
Neith
23,127
12,289
1,038
3,446
16,915
8,453
5,547
3,626
13,264
0
78,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
61,817
446
Minions Killed
460
0
Camps Cleared
0
1,872,142
Distance Traveled
2,201,079
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,852
494
40
2
0
450,216
4
L
Neith
10,626
443
115
5
0
255,612
5
L
Ymir
10,206
425
28
1
0
379,842
4
W
Cu Chulainn
12,739
531
103
4
0
503,013
0
L
Baba Yaga
10,839
452
100
4
0
362,180
0
L
Apollo
11,928
497
105
4
0
433,878
0
W
Ra
12,959
540
161
7
0
382,987
3
L
Gilgamesh
11,741
489
98
4
0
440,630
0
W
Bellona
10,951
456
58
2
0
458,228
2
W
Neith
13,316
555
98
4
0
406,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role