Player Matchup

Tiamat
Tiamat
BARDALORA
Tiamat
Level 7
God Stats
9W - 6L
1,763 SR
Queue Stats
216W - 127L
1,682 Elo+
Party 1
Artemis
Artemis
Dragoniruz
Artemis
Level 45
God Stats
15W - 8L
1,500 SR
Queue Stats
114W - 61L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
TuthomasNoku
Gilgamesh
Level 8
God Stats
2W - 3L
1,306 SR
Queue Stats
265W - 202L
1,667 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xeprec
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,594 Elo+
Solo
Cabrakan
Cabrakan
pauloScreed
Cabrakan
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 99L
1,556 Elo+
Party 1
Team Averages
Level 24
1,514 SR
1,631 Elo+

VS

Team Averages
Level 36
1,590 SR
1,593 Elo+
Tiamat
Tiamat
IACarvalho
Tiamat
Level 14
God Stats
15W - 3L
1,760 SR
Queue Stats
53W - 21L
1,715 Elo+
Party 2
Rama
Rama
LichGrim
Rama
Level 23
God Stats
25W - 26L
1,435 SR
Queue Stats
46W - 46L
1,447 Elo+
Solo
Tyr
Tyr
MacacuPreto2020
Tyr
Level 108
God Stats
32W - 34L
1,463 SR
Queue Stats
697W - 657L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Retyxz
Gilgamesh
Level 17
God Stats
16W - 7L
1,792 SR
Queue Stats
36W - 11L
1,715 Elo+
Party 2
Yemoja
Yemoja
VolynRaba
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BARDALORA
Tiamat
19
4 / 5 / 3
11,673
556
17,242
14,900
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Dragoniruz
Artemis
17
3 / 5 / 2
10,806
515
9,391
12,190
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TuthomasNoku
Gilgamesh
17
4 / 7 / 4
10,599
505
11,840
21,236
11,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Xeprec
Cu Chulainn
17
2 / 9 / 1
10,384
494
10,484
26,259
15,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
pauloScreed
Cabrakan
11
1 / 8 / 1
7,936
378
5,739
15,487
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IACarvalho
Tiamat
20
9 / 4 / 8
13,805
657
14,872
17,868
14,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
18
8 / 3 / 3
11,566
551
11,196
18,689
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 7
13,592
647
16,272
21,638
18,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Retyxz
Gilgamesh
20
9 / 3 / 9
13,993
666
22,393
21,643
11,391
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
VolynRaba
Yemoja
17
2 / 2 / 11
11,498
548
5,978
11,881
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
14
Kills
34
34
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BARDALORA
Tiamat
4
5
3
1.1
L
Artemis
Dragoniruz
Artemis
3
5
2
0.8
W
Tiamat
IACarvalho
Tiamat
9
4
8
3.25
W
Rama
8
3
3
3.17
W
6
2
7
4.75
W
Gilgamesh
Retyxz
Gilgamesh
9
3
9
4.5
L
Gilgamesh
TuthomasNoku
Gilgamesh
4
7
4
0.86
W
Yemoja
VolynRaba
Yemoja
2
2
11
3.75
L
Cu Chulainn
Xeprec
Cu Chulainn
2
9
1
0.28
L
Cabrakan
pauloScreed
Cabrakan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,696
Damage
70,711
90,072
Taken
91,719
54,567
Mitigated
62,613
13,565
Healing
34,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BARDALORA
Tiamat
17,242
2,102
0
5,116
14,900
7,924
295
6,309
8,561
86,042
0
L
Artemis
Dragoniruz
Artemis
9,391
3,994
0
457
12,190
4,767
0
2,233
9,877
0
59,308
W
Tiamat
IACarvalho
Tiamat
14,872
1,822
115
6,186
17,868
14,927
1,313
6,174
11,694
92,367
0
W
Rama
11,196
8,216
0
6,660
18,689
8,113
7,505
3,210
15,479
0
92,929
W
16,272
2,655
0
10,816
21,638
18,615
552
2,308
19,330
0
98,120
W
Gilgamesh
Retyxz
Gilgamesh
22,393
7,053
0
7,648
21,643
11,391
577
7,518
14,125
0
110,996
L
Gilgamesh
TuthomasNoku
Gilgamesh
11,840
3,436
0
1,140
21,236
11,377
0
4,531
16,705
0
80,655
W
Yemoja
VolynRaba
Yemoja
5,978
1,325
2,320
1,194
11,881
9,567
1,526
3,771
8,110
32,687
0
L
Cu Chulainn
Xeprec
Cu Chulainn
10,484
3,000
0
4,116
26,259
15,187
1,131
2,942
23,157
0
72,770
L
Cabrakan
pauloScreed
Cabrakan
5,739
328
0
2,736
15,487
15,312
0
4,835
10,500
22,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
64,454
612
Minions Killed
772
0
Camps Cleared
0
1,865,068
Distance Traveled
2,090,044
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,673
556
180
9
0
403,724
10
L
Artemis
10,806
515
132
6
0
329,473
1
W
Tiamat
13,805
657
215
10
0
408,136
5
W
Rama
11,566
551
151
7
0
354,202
4
W
Tyr
13,592
647
182
9
0
471,266
7
W
Gilgamesh
13,993
666
175
8
0
464,701
5
L
Gilgamesh
10,599
505
131
6
0
404,073
1
W
Yemoja
11,498
548
49
2
0
391,739
0
L
Cu Chulainn
10,384
494
136
6
0
360,026
0
L
Cabrakan
7,936
378
33
2
0
367,772
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role