Player Matchup

Da Ji
Da Ji
BizonXTP
Da Ji
Level 53
God Stats
7W - 2L
1,908 SR
Queue Stats
80W - 85L
1,529 Elo+
Solo
Amaterasu
Amaterasu
Donacdum
Amaterasu
Level 75
God Stats
1W - 2L
1,535 SR
Queue Stats
6W - 7L
1,539 Elo+
Solo
Nike
Nike
LeaningGumby
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 312L
1,447 Elo+
Solo
Merlin
Merlin
SleepyIrony
Merlin
Level 124
God Stats
3W - 6L
1,293 SR
Queue Stats
280W - 264L
1,502 Elo+
Solo
Ullr
Ullr
Szanzabarr
Ullr
Level 32
God Stats
2W - 2L
1,663 SR
Queue Stats
89W - 71L
1,534 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,510 Elo+

VS

Team Averages
Level 80
1,623 SR
1,449 Elo+
Nox
Nox
DrRockHard
Nox
Level 108
God Stats
2W - 0L
1,886 SR
Queue Stats
3W - 1L
1,577 Elo+
Solo
Cernunnos
Cernunnos
Mizukagezzz
Cernunnos
Level 87
God Stats
1W - 0L
1,333 SR
Queue Stats
27W - 23L
1,507 Elo+
Party 1
Anhur
Anhur
Sparsebadger
Anhur
Level 40
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 2L
1,126 Elo+
Party 1
Rama
Rama
WaloWaloson
Rama
Level 67
God Stats
253W - 235L
1,584 SR
Queue Stats
285W - 288L
1,539 Elo+
Solo
Thor
Thor
mattisadragon
Thor
Level 99
God Stats
19W - 8L
1,722 SR
Queue Stats
165W - 151L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BizonXTP
Da Ji
15
4 / 9 / 2
10,074
1,007
12,226
12,947
5,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Donacdum
Amaterasu
16
0 / 4 / 7
9,645
965
5,687
16,810
9,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 4
10,671
1,067
7,344
10,337
10,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
16
1 / 3 / 6
10,460
1,046
14,466
7,575
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 5
9,581
958
6,593
10,179
3,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

146

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 12
10,478
1,048
8,579
10,225
4,112
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Mizukagezzz
Cernunnos
17
3 / 3 / 13
10,602
1,060
18,149
11,888
5,238
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 6
11,276
1,128
9,079
11,867
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 8
10,578
1,058
7,802
9,888
3,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 8
11,563
1,156
6,019
4,558
3,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
10
Kills
23
23
Deaths
10
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BizonXTP
Da Ji
4
9
2
0.56
L
Amaterasu
Donacdum
Amaterasu
0
4
7
0.88
W
1
4
12
1.75
L
4
1
4
6
W
Cernunnos
Mizukagezzz
Cernunnos
3
3
13
3.17
L
Merlin
1
3
6
1.33
W
5
1
6
8
L
1
6
5
0.58
W
5
1
8
9
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
49,628
57,848
Taken
48,426
31,988
Mitigated
21,248
3,707
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BizonXTP
Da Ji
12,226
2,659
0
0
12,947
5,928
0
2,089
10,858
0
16,536
L
Amaterasu
Donacdum
Amaterasu
5,687
2,065
0
2,286
16,810
9,239
0
1,999
14,811
0
29,799
W
8,579
1,065
0
837
10,225
4,112
0
2,169
7,812
34,158
0
L
7,344
1,234
0
0
10,337
10,178
0
1,668
8,669
160
23,694
W
Cernunnos
Mizukagezzz
Cernunnos
18,149
11,950
0
1,888
11,888
5,238
0
3,384
8,338
0
33,185
L
Merlin
14,466
632
262
1,074
7,575
2,775
0
1,909
5,666
46,341
0
W
9,079
6,411
0
2,077
11,867
4,484
0
4,101
7,390
0
38,025
L
6,593
2,797
0
85
10,179
3,868
0
914
9,265
0
15,980
W
7,802
6,585
0
1,437
9,888
3,747
0
2,895
6,729
0
16,944
W
6,019
988
0
0
4,558
3,667
0
951
3,531
0
10,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
54,497
197
Minions Killed
202
9
Camps Cleared
9
1,035,245
Distance Traveled
946,775
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,074
1,007
8
1
2
194,081
0
L
Amaterasu
9,645
965
55
6
0
213,677
0
W
Nox
10,478
1,048
73
7
1
186,262
0
L
Nike
10,671
1,067
24
2
2
221,134
0
W
Cernunnos
10,602
1,060
30
3
5
173,615
0
L
Merlin
10,460
1,046
85
9
4
222,234
3
W
Anhur
11,276
1,128
72
7
1
192,391
0
L
Ullr
9,581
958
25
3
1
184,119
0
W
Rama
10,578
1,058
20
2
0
191,164
0
W
Thor
11,563
1,156
7
1
2
203,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role