Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Garbs99
Anhur
Level 46
God Stats
6W - 18L
1,504 SR
Queue Stats
342W - 403L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
LaochArdRi
Gilgamesh
Level 121
God Stats
27W - 34L
1,427 SR
Queue Stats
27W - 34L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Papa Smurf12528
Baron Samedi
Level 59
God Stats
5W - 5L
1,621 SR
Queue Stats
26W - 40L
1,293 Elo+
Solo
Hades
Hades
jujudip
Hades
Level 69
God Stats
15W - 17L
1,446 SR
Queue Stats
605W - 685L
1,425 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,388 Elo+

VS

Team Averages
Level 90
1,430 SR
1,360 Elo+
Gilgamesh
Gilgamesh
GeneralBoss2
Gilgamesh
Level 88
God Stats
2W - 4L
1,339 SR
Queue Stats
183W - 184L
1,369 Elo+
Solo
Sol
Sol
ILINNAMORATO
Sol
Level 106
God Stats
30W - 34L
1,461 SR
Queue Stats
106W - 121L
1,341 Elo+
Solo
Neith
Neith
LuchoRMZ
Neith
Level 81
God Stats
19W - 19L
1,165 SR
Queue Stats
613W - 629L
1,340 Elo+
Solo
Artio
Artio
tlisaeon
Artio
Level 117
God Stats
15W - 7L
1,657 SR
Queue Stats
104W - 142L
1,354 Elo+
Solo
Ratatoskr
Ratatoskr
xXexamplezXx
Ratatoskr
Level 56
God Stats
7W - 10L
1,526 SR
Queue Stats
147W - 195L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 3
6,435
429
6,710
6,928
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
Garbs99
Anhur
11
1 / 3 / 2
6,530
435
7,158
9,898
2,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LaochArdRi
Gilgamesh
14
3 / 2 / 0
8,220
548
4,437
10,962
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Papa Smurf12528
Baron Samedi
9
0 / 0 / 1
6,247
416
3,926
4,772
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
jujudip
Hades
12
2 / 7 / 1
7,284
486
8,079
15,538
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GeneralBoss2
Gilgamesh
14
1 / 0 / 0
8,235
549
4,908
11,369
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 1 / 1
9,680
645
10,420
7,838
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Neith
LuchoRMZ
Neith
13
5 / 2 / 2
7,956
530
8,379
10,850
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
tlisaeon
Artio
11
0 / 1 / 5
7,162
477
3,364
13,334
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
xXexamplezXx
Ratatoskr
12
0 / 3 / 0
6,965
464
1,700
8,816
3,991
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
12
13
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Anhur
Garbs99
Anhur
1
3
2
0.67
W
Gilgamesh
GeneralBoss2
Gilgamesh
1
0
0
1
W
6
1
1
6.5
L
Gilgamesh
LaochArdRi
Gilgamesh
3
2
0
1.5
W
Neith
LuchoRMZ
Neith
5
2
2
3
L
Baron Samedi
Papa Smurf12528
Baron Samedi
0
0
1
0.5
L
Hades
jujudip
Hades
2
7
1
0.36
W
Artio
tlisaeon
Artio
0
1
5
2.5
W
Ratatoskr
xXexamplezXx
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
28,771
48,098
Taken
52,207
21,481
Mitigated
26,389
19,488
Healing
24,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,710
324
621
2,073
6,928
4,682
388
2,221
4,707
24,371
0
L
Anhur
Garbs99
Anhur
7,158
4,128
0
3,459
9,898
2,811
360
2,144
7,754
0
35,801
W
Gilgamesh
GeneralBoss2
Gilgamesh
4,908
1,697
0
4,584
11,369
7,259
600
3,680
7,689
0
41,962
W
10,420
4,843
0
5,559
7,838
2,747
3,425
4,975
2,838
65,216
0
L
Gilgamesh
LaochArdRi
Gilgamesh
4,437
1,004
0
5,168
10,962
4,612
0
368
10,444
0
51,666
W
Neith
LuchoRMZ
Neith
8,379
3,766
0
5,579
10,850
3,508
656
3,441
7,234
0
54,478
L
Baron Samedi
Papa Smurf12528
Baron Samedi
3,926
432
121
3,416
4,772
1,651
429
0
4,572
23,719
0
L
Hades
jujudip
Hades
8,079
1,799
170
4,460
15,538
7,725
61
9,051
6,487
43,812
0
W
Artio
tlisaeon
Artio
3,364
93
745
4,742
13,334
8,884
91
4,708
8,176
14,690
0
W
Ratatoskr
xXexamplezXx
Ratatoskr
1,700
294
0
3,501
8,816
3,991
0
1,236
7,555
0
42,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
39,998
329
Minions Killed
420
0
Camps Cleared
0
1,207,334
Distance Traveled
1,383,200
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,435
429
35
2
0
294,258
2
L
Anhur
6,530
435
75
5
0
260,984
1
W
Gilgamesh
8,235
549
96
6
0
308,544
0
W
Sol
9,680
645
118
8
0
224,947
2
L
Gilgamesh
8,220
548
96
6
0
280,416
2
W
Neith
7,956
530
96
6
0
260,775
3
L
Baron Samedi
6,247
416
43
3
0
130,890
3
L
Hades
7,284
486
80
5
0
240,786
0
W
Artio
7,162
477
23
2
0
279,102
4
W
Ratatoskr
6,965
464
87
6
0
309,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role