Player Matchup

Tiamat
Tiamat
HyperAds
Tiamat
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Kazakhan
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Kenshiro
Anhur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Koniako
Da Ji
Level 115
God Stats
4W - 7L
1,443 SR
Queue Stats
187W - 177L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
RoyalDragonFly
Guan Yu
Level 106
God Stats
8W - 8L
1,635 SR
Queue Stats
247W - 243L
1,532 Elo+
Party 2
Team Averages
Level 107
1,516 SR
1,508 Elo+

VS

Team Averages
Level 81
1,482 SR
1,458 Elo+
Achilles
Achilles
AntiChrister
Achilles
Level 18
God Stats
2W - 5L
1,421 SR
Queue Stats
2W - 8L
1,282 Elo+
Party 1
Merlin
Merlin
Damiem
Merlin
Level 113
God Stats
7W - 7L
1,589 SR
Queue Stats
351W - 361L
1,558 Elo+
Party 3
Da Ji
Da Ji
StormSinner
Da Ji
Level 123
God Stats
18W - 20L
1,278 SR
Queue Stats
94W - 109L
1,440 Elo+
Party 3
Chernobog
Chernobog
jehad1
Chernobog
Level 103
God Stats
6W - 3L
1,575 SR
Queue Stats
526W - 535L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
oqba
Gilgamesh
Level 49
God Stats
18W - 23L
1,546 SR
Queue Stats
210W - 236L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HyperAds
Tiamat
11
3 / 3 / 0
7,093
507
5,081
9,617
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Kazakhan
Baron Samedi
11
1 / 3 / 4
7,071
505
3,067
11,912
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Kenshiro
Anhur
15
4 / 1 / 1
9,563
683
5,823
7,421
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Koniako
Da Ji
13
4 / 1 / 4
7,712
551
4,741
9,013
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
7 / 2 / 1
8,419
601
9,113
10,024
10,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AntiChrister
Achilles
10
1 / 4 / 0
6,422
459
2,197
7,128
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Damiem
Merlin
13
2 / 1 / 4
7,392
528
9,234
4,595
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 2 / 3
8,035
574
4,440
9,031
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
jehad1
Chernobog
12
2 / 3 / 2
7,168
512
6,702
7,816
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
oqba
Gilgamesh
11
1 / 9 / 1
6,626
473
4,939
13,751
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
19
Kills
10
10
Deaths
19
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
AntiChrister
Achilles
1
4
0
0.25
L
Merlin
Damiem
Merlin
2
1
4
4
W
Tiamat
HyperAds
Tiamat
3
3
0
1
W
Baron Samedi
Kazakhan
Baron Samedi
1
3
4
1
W
Anhur
Kenshiro
Anhur
4
1
1
4.5
W
Da Ji
Koniako
Da Ji
4
1
4
6
W
7
2
1
3.75
L
4
2
3
2.75
L
Chernobog
jehad1
Chernobog
2
3
2
1
L
Gilgamesh
oqba
Gilgamesh
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
27,512
47,987
Taken
42,321
26,669
Mitigated
18,396
19,630
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AntiChrister
Achilles
2,197
488
0
1,346
7,128
5,175
0
3,575
3,349
0
10,086
L
Merlin
Damiem
Merlin
9,234
297
0
801
4,595
1,879
706
2,409
2,002
56,196
0
W
Tiamat
HyperAds
Tiamat
5,081
811
0
3,074
9,617
5,772
84
3,855
5,762
30,358
0
W
Baron Samedi
Kazakhan
Baron Samedi
3,067
77
235
3,594
11,912
5,404
0
3,456
8,456
30,843
0
W
Anhur
Kenshiro
Anhur
5,823
4,143
0
4,391
7,421
1,941
620
0
7,421
0
60,103
W
Da Ji
Koniako
Da Ji
4,741
700
0
3,723
9,013
3,056
0
1,923
7,090
0
37,192
W
9,113
1,375
35
4,578
10,024
10,496
0
0
10,024
0
40,889
L
4,440
535
0
4,030
9,031
3,019
0
756
8,154
0
40,111
L
Chernobog
jehad1
Chernobog
6,702
3,965
0
2,890
7,816
1,804
0
763
7,035
0
50,108
L
Gilgamesh
oqba
Gilgamesh
4,939
1,987
0
2,392
13,751
6,519
0
143
13,308
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,858
Gold Earned
35,643
431
Minions Killed
364
0
Camps Cleared
0
1,254,232
Distance Traveled
1,284,148
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,422
459
22
2
0
291,994
0
L
Merlin
7,392
528
109
8
0
245,138
7
W
Tiamat
7,093
507
88
6
0
249,619
2
W
Baron Samedi
7,071
505
39
3
0
238,224
5
W
Anhur
9,563
683
137
10
0
251,079
4
W
Da Ji
7,712
551
82
6
0
259,567
5
W
Guan Yu
8,419
601
85
6
0
255,743
4
L
Da Ji
8,035
574
83
6
0
257,910
4
L
Chernobog
7,168
512
95
7
0
237,396
6
L
Gilgamesh
6,626
473
55
4
0
251,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role