Player Matchup

Sylvanus
Sylvanus
Dr SousaTone
Sylvanus
Level 113
God Stats
7W - 7L
1,287 SR
Queue Stats
171W - 193L
1,435 Elo+
Party 1
Eset
Eset
Lyss14Molody
Eset
Level 72
God Stats
92W - 91L
1,466 SR
Queue Stats
795W - 744L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
SantaCuck
Zhong Kui
Level 128
God Stats
1W - 2L
1,299 SR
Queue Stats
115W - 98L
1,492 Elo+
Solo
Neith
Neith
SotaSurreal
Neith
Level 76
God Stats
11W - 12L
1,532 SR
Queue Stats
91W - 116L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
dragonkill3r36
Ne Zha
Level 123
God Stats
3W - 2L
1,715 SR
Queue Stats
218W - 223L
1,447 Elo+
Party 1
Team Averages
Level 102
1,460 SR
1,447 Elo+

VS

Team Averages
Level 81
1,527 SR
1,471 Elo+
Zeus
Zeus
AngelOfRuins
Zeus
Level 86
God Stats
10W - 10L
1,528 SR
Queue Stats
120W - 122L
1,438 Elo+
Party 2
Hercules
Hercules
BlooHornet
Hercules
Level 70
God Stats
7W - 8L
1,520 SR
Queue Stats
235W - 235L
1,428 Elo+
Solo
Apollo
Apollo
Clavix
Apollo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
Raymimi
Amaterasu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 133L
1,435 Elo+
Solo
Geb
Geb
WittyPup763164
Geb
Level 102
God Stats
1W - 1L
1,586 SR
Queue Stats
21W - 12L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dr SousaTone
Sylvanus
9
3 / 2 / 3
5,388
539
4,912
5,348
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 3
5,874
587
3,748
5,061
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
SantaCuck
Zhong Kui
11
1 / 1 / 1
6,251
625
5,934
6,407
4,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 3
5,442
544
3,553
5,700
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 0 / 0
6,488
649
4,186
5,988
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,284
528
3,198
5,789
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
BlooHornet
Hercules
7
1 / 1 / 2
5,278
528
1,963
8,015
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Clavix
Apollo
8
0 / 4 / 1
4,810
481
3,464
6,319
1,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Raymimi
Amaterasu
10
0 / 2 / 1
5,256
526
2,447
9,731
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
5,870
587
1,771
5,303
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
5
6
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Hercules
BlooHornet
Hercules
1
1
2
2
L
Apollo
Clavix
Apollo
0
4
1
0.13
W
Sylvanus
Dr SousaTone
Sylvanus
3
2
3
2.25
W
0
2
3
0.75
L
Amaterasu
Raymimi
Amaterasu
0
2
1
0.25
W
Zhong Kui
SantaCuck
Zhong Kui
1
1
1
1.5
W
2
1
3
3.5
L
2
0
1
2.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
12,843
28,504
Taken
35,157
12,522
Mitigated
13,589
13,115
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,198
125
0
1,632
5,789
1,297
277
2,230
3,293
20,293
0
L
Hercules
BlooHornet
Hercules
1,963
525
0
3,274
8,015
4,000
0
2,900
5,027
0
10,306
L
Apollo
Clavix
Apollo
3,464
2,172
0
2,423
6,319
1,404
0
2,405
3,892
0
26,067
W
Sylvanus
Dr SousaTone
Sylvanus
4,912
1,823
609
1,932
5,348
3,153
710
242
5,104
15,686
2,500
W
3,748
143
0
1,286
5,061
1,371
87
2,158
2,687
32,137
0
L
Amaterasu
Raymimi
Amaterasu
2,447
837
0
4,539
9,731
4,566
413
5,425
4,306
0
25,608
W
Zhong Kui
SantaCuck
Zhong Kui
5,934
1,021
0
3,946
6,407
4,587
672
1,092
5,315
35,971
0
W
3,553
1,080
0
2,424
5,700
1,292
834
559
5,135
0
24,348
L
1,771
693
0
2,650
5,303
2,322
0
804
4,467
24,585
0
W
4,186
768
0
2,918
5,988
2,119
0
646
5,294
0
31,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
26,498
301
Minions Killed
229
0
Camps Cleared
0
984,208
Distance Traveled
930,588
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,284
528
56
6
0
170,253
3
L
Hercules
5,278
528
11
1
0
193,820
0
L
Apollo
4,810
481
53
5
0
186,559
0
W
Sylvanus
5,388
539
26
3
0
185,125
0
W
Eset
5,874
587
81
8
0
184,918
3
L
Amaterasu
5,256
526
64
6
0
184,194
2
W
Zhong Kui
6,251
625
72
7
0
173,553
4
W
Neith
5,442
544
44
4
0
197,984
0
L
Geb
5,870
587
45
5
0
195,762
0
W
Ne Zha
6,488
649
78
8
0
242,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role