Player Matchup

Hercules
Hercules
BlissfulDreamer
Hercules
Level 27
God Stats
33W - 43L
1,466 SR
Queue Stats
179W - 204L
1,327 Elo+
Solo
Ares
Ares
Elbakno
Ares
Level 7
God Stats
4W - 3L
1,889 SR
Queue Stats
11W - 11L
1,430 Elo+
Party 2
Rama
Rama
Parzival122
Rama
Level 26
God Stats
1W - 1L
1,689 SR
Queue Stats
89W - 64L
1,581 Elo+
Solo
Amaterasu
Amaterasu
edwinliburd
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
killah_bruh907
Nu Wa
Level 26
God Stats
26W - 38L
1,524 SR
Queue Stats
248W - 306L
1,348 Elo+
Solo
Team Averages
Level 21
1,614 SR
1,436 Elo+

VS

Team Averages
Level 24
1,385 SR
1,328 Elo+
Olorun
Olorun
BOUGRES_NATSU
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,356 Elo+
Solo
Mulan
Mulan
Soupe8606
Mulan
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,067 Elo+
Solo
Da Ji
Da Ji
adamentknight
Da Ji
Level 42
God Stats
1W - 1L
1,298 SR
Queue Stats
21W - 28L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
frogninja1
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
jarhead_eyepatch
Kukulkan
Level 25
God Stats
2W - 5L
1,128 SR
Queue Stats
46W - 61L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 4 / 1
5,512
394
4,018
8,968
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Elbakno
Ares
8
0 / 4 / 0
5,534
395
1,495
7,641
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 0
6,725
480
3,805
9,030
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
edwinliburd
Amaterasu
11
4 / 6 / 1
7,360
526
7,443
11,775
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 0
6,297
450
5,128
6,601
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,002
572
6,178
8,729
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Soupe8606
Mulan
11
4 / 0 / 4
7,246
518
3,540
7,032
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
8 / 2 / 1
8,507
608
7,610
11,466
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
frogninja1
Sun Wukong
12
4 / 3 / 3
7,594
542
6,108
9,960
4,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 4
7,362
526
2,687
4,618
1,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
20
21
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Hercules
0
4
1
0.13
L
Ares
Elbakno
Ares
0
4
0
0
L
0
2
0
0
W
Mulan
Soupe8606
Mulan
4
0
4
6
W
8
2
1
4.25
L
Amaterasu
edwinliburd
Amaterasu
4
6
1
0.75
W
Sun Wukong
frogninja1
Sun Wukong
4
3
3
1.83
W
0
0
4
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
26,123
44,015
Taken
41,805
19,716
Mitigated
17,016
10,983
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,178
3,534
0
5,601
8,729
2,986
0
1,688
6,987
50,907
0
L
Hercules
4,018
939
0
2,430
8,968
3,217
0
762
8,114
0
20,131
L
Ares
Elbakno
Ares
1,495
0
0
300
7,641
3,965
157
2,556
5,060
16,419
0
L
3,805
2,988
0
4,199
9,030
2,571
125
3,622
5,408
0
44,726
W
Mulan
Soupe8606
Mulan
3,540
464
0
3,003
7,032
3,155
0
2,260
4,550
0
25,193
W
7,610
2,363
99
4,375
11,466
5,332
0
639
10,773
0
53,628
L
Amaterasu
edwinliburd
Amaterasu
7,443
3,116
0
3,491
11,775
8,128
0
0
11,775
0
28,452
W
Sun Wukong
frogninja1
Sun Wukong
6,108
1,329
0
1,649
9,960
4,029
162
248
9,672
0
36,642
W
2,687
202
35
1,653
4,618
1,514
303
1,266
3,200
40,370
0
L
5,128
1,340
0
563
6,601
1,835
55
1,597
4,568
31,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
38,711
269
Minions Killed
380
0
Camps Cleared
0
1,167,271
Distance Traveled
1,376,869
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,002
572
89
6
0
256,725
3
L
Hercules
5,512
394
40
3
0
260,926
3
L
Ares
5,534
395
21
2
0
236,181
0
L
Rama
6,725
480
95
7
0
221,227
1
W
Mulan
7,246
518
39
3
0
291,791
1
W
Da Ji
8,507
608
92
7
0
291,476
2
L
Amaterasu
7,360
526
58
4
0
260,927
2
W
Sun Wukong
7,594
542
70
5
0
293,241
0
W
Kukulkan
7,362
526
90
6
0
243,636
1
L
Nu Wa
6,297
450
55
4
0
188,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role