Player Matchup

Gilgamesh
Gilgamesh
BysaasukeGamet
Gilgamesh
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ChaveDosCha
Xing Tian
Level 28
God Stats
4W - 0L
1,915 SR
Queue Stats
46W - 45L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lokillert
Cu Chulainn
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,483 Elo+
Solo
Ra
Ra
ZRL c4
Ra
Level 16
God Stats
3W - 0L
1,728 SR
Queue Stats
32W - 35L
1,507 Elo+
Party 1
Nemesis
Nemesis
davidjrsxd
Nemesis
Level 24
God Stats
1W - 4L
1,112 SR
Queue Stats
310W - 301L
1,532 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,520 Elo+

VS

Team Averages
Level 15
1,553 SR
1,484 Elo+
Mercury
Mercury
FLINSTOM
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,492 Elo+
Solo
Anubis
Anubis
Galaochique666
Anubis
Level 2
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Bellona
Bellona
Mik4iaS
Bellona
Level 13
God Stats
16W - 9L
1,624 SR
Queue Stats
35W - 18L
1,576 Elo+
Solo
Sol
Sol
Riithz
Sol
Level 5
God Stats
0W - 3L
1,438 SR
Queue Stats
3W - 11L
1,219 Elo+
Solo
Apollo
Apollo
lKemonoNoCuchul
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BysaasukeGamet
Gilgamesh
20
18 / 5 / 5
14,504
631
21,505
20,122
17,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
ChaveDosCha
Xing Tian
16
3 / 4 / 2
10,789
469
7,279
16,905
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Lokillert
Cu Chulainn
17
1 / 8 / 12
10,395
452
7,261
18,124
14,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
20
8 / 4 / 11
12,868
559
12,987
15,076
8,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
davidjrsxd
Nemesis
20
12 / 5 / 13
13,252
576
19,147
19,325
10,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FLINSTOM
Mercury
20
13 / 7 / 2
13,465
585
20,495
23,844
10,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
2 / 9 / 1
7,771
338
2,999
8,418
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Mik4iaS
Bellona
18
4 / 7 / 3
11,439
497
11,432
23,456
16,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Riithz
Sol
16
3 / 16 / 2
10,810
470
6,748
19,329
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 6 / 8
12,301
535
12,667
18,311
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
42
Kills
25
26
Deaths
45
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BysaasukeGamet
Gilgamesh
18
5
5
4.1
W
Xing Tian
ChaveDosCha
Xing Tian
3
4
2
1
L
Mercury
FLINSTOM
Mercury
13
7
2
2
L
2
9
1
0.28
W
Cu Chulainn
Lokillert
Cu Chulainn
1
8
12
0.88
L
Bellona
Mik4iaS
Bellona
4
7
3
0.79
L
Sol
Riithz
Sol
3
16
2
0.25
W
Ra
8
4
11
3.38
W
Nemesis
davidjrsxd
Nemesis
12
5
13
3.7
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,179
Damage
54,341
89,552
Taken
93,358
67,032
Mitigated
43,713
19,293
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BysaasukeGamet
Gilgamesh
21,505
7,347
0
3,797
20,122
17,889
114
4,214
15,908
5,849
102,045
W
Xing Tian
ChaveDosCha
Xing Tian
7,279
403
0
1,710
16,905
16,201
1,110
209
16,696
50,278
0
L
Mercury
FLINSTOM
Mercury
20,495
11,059
0
6,378
23,844
10,179
0
5,678
17,921
0
114,407
L
2,999
368
0
1,105
8,418
3,438
88
2,472
5,718
14,964
0
W
Cu Chulainn
Lokillert
Cu Chulainn
7,261
2,109
0
2,180
18,124
14,093
459
1,351
16,773
6,704
38,093
L
Bellona
Mik4iaS
Bellona
11,432
5,078
0
4,874
23,456
16,027
125
4,047
19,253
0
68,346
L
Sol
Riithz
Sol
6,748
2,183
0
1,925
19,329
6,558
775
2,292
16,903
38,006
1,590
W
Ra
12,987
1,087
1,839
5,591
15,076
8,071
476
1,630
13,446
83,396
0
W
Nemesis
davidjrsxd
Nemesis
19,147
9,818
0
4,176
19,325
10,778
0
2,169
17,156
0
68,563
L
12,667
8,984
0
6,528
18,311
7,511
833
7,347
10,840
0
85,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,808
Gold Earned
55,786
526
Minions Killed
540
0
Camps Cleared
0
2,125,390
Distance Traveled
1,820,107
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,504
631
162
7
0
397,087
2
W
Xing Tian
10,789
469
77
3
0
373,755
9
L
Mercury
13,465
585
169
7
0
459,691
0
L
Anubis
7,771
338
30
1
0
185,092
0
W
Cu Chulainn
10,395
452
75
3
0
398,922
0
L
Bellona
11,439
497
122
5
0
382,415
0
L
Sol
10,810
470
67
3
0
364,372
0
W
Ra
12,868
559
127
6
0
435,832
2
W
Nemesis
13,252
576
85
4
0
519,794
3
L
Apollo
12,301
535
152
7
0
428,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role