Player Matchup

Ah Puch
Ah Puch
GUNSLIINGER11
Ah Puch
Level 101
God Stats
18W - 15L
1,641 SR
Queue Stats
344W - 273L
1,531 Elo+
Party 2
Medusa
Medusa
Tubbydowns
Medusa
Level 18
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 6L
1,217 Elo+
Party 2
Gilgamesh
Gilgamesh
xDr ThugNastyx
Gilgamesh
Level 96
God Stats
8W - 7L
1,570 SR
Queue Stats
426W - 393L
1,429 Elo+
Party 2
Team Averages
Level 72
1,552 SR
1,392 Elo+

VS

Team Averages
Level 24
1,569 SR
1,521 Elo+
Merlin
Merlin
Choochert
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,712 Elo+
Solo
Ares
Ares
Tunnel Puncher
Ares
Level 60
God Stats
7W - 2L
1,901 SR
Queue Stats
30W - 23L
1,618 Elo+
Party 1
Neith
Neith
Viybe
Neith
Level 4
God Stats
0W - 4L
1,305 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
5 / 0 / 9
10,386
742
13,701
3,944
1,398
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Tubbydowns
Medusa
12
2 / 2 / 10
9,037
646
5,783
7,652
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xDr ThugNastyx
Gilgamesh
13
7 / 0 / 7
10,259
733
9,797
9,687
6,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Choochert
Merlin
11
0 / 4 / 1
7,769
555
5,113
8,498
3,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
7,928
566
4,864
15,329
17,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Viybe
Neith
11
1 / 6 / 1
7,881
563
2,991
8,503
3,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Choochert
Merlin
0
4
1
0.13
W
Ah Puch
5
0
9
9.5
W
Medusa
Tubbydowns
Medusa
2
2
10
3.5
L
1
4
1
0.38
L
Neith
Viybe
Neith
1
6
1
0.25
W
Gilgamesh
xDr ThugNastyx
Gilgamesh
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
12,968
21,283
Taken
32,330
10,619
Mitigated
25,016
4,822
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Choochert
Merlin
5,113
220
135
945
8,498
3,643
0
4,060
4,094
28,798
0
W
Ah Puch
13,701
873
0
2,490
3,944
1,398
798
1,383
2,561
60,290
0
W
Medusa
Tubbydowns
Medusa
5,783
2,826
0
946
7,652
2,764
28
4,716
2,936
0
15,514
L
4,864
655
306
527
15,329
17,610
0
5,613
9,358
19,495
0
L
Neith
Viybe
Neith
2,991
508
0
476
8,503
3,763
0
3,171
5,118
0
12,503
W
Gilgamesh
xDr ThugNastyx
Gilgamesh
9,797
2,934
0
1,386
9,687
6,457
0
4,096
5,591
0
32,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
23,578
165
Minions Killed
107
0
Camps Cleared
0
864,350
Distance Traveled
720,754
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,769
555
53
4
0
213,158
0
W
Ah Puch
10,386
742
112
8
0
278,795
3
W
Medusa
9,037
646
24
2
0
290,924
0
L
Ares
7,928
566
27
2
0
256,372
3
L
Neith
7,881
563
27
2
0
251,224
1
W
Gilgamesh
10,259
733
29
2
0
294,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role