Player Matchup

Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond IV
Billz Ross
Chang'e
Diamond IV
Level 146
God Stats
6W - 5L
1,622 SR
Queue Stats
280W - 289L
1,951 MMR
Party 1
Artio
Artio
Masters
ravereraction
Artio
Masters
Level 147
God Stats
187W - 71L
1,837 SR
Queue Stats
301W - 136L
2,210 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,653 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,503 SR
1,693 MMR
Cabrakan
Cabrakan
Platinum I
B-Boyy62
Cabrakan
Platinum I
Level 114
God Stats
0W - 2L
1,555 SR
Queue Stats
90W - 87L
1,840 MMR
Party 2
Merlin
Merlin
Diamond V
CopperCancer
Merlin
Diamond V
Level 124
God Stats
0W - 1L
1,470 SR
Queue Stats
90W - 76L
1,890 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
agent_adam43
Cernunnos
Gold IV
Level 116
God Stats
309W - 372L
1,485 SR
Queue Stats
729W - 941L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 0 / 6
12,072
805
12,410
12,345
10,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Billz Ross
Chang'e
15
2 / 0 / 8
11,780
785
10,654
9,711
4,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 6
11,691
779
6,124
21,670
20,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaDanzaburouAphroditeThothGuan Yu

VS

Bans
PersephoneCupidScyllaMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B-Boyy62
Cabrakan
13
2 / 1 / 0
10,246
683
5,439
13,510
18,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
12
0 / 5 / 0
8,876
592
8,572
11,522
5,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
agent_adam43
Cernunnos
11
0 / 4 / 1
8,483
566
8,694
8,955
3,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
2
2
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
6
7
L
Cabrakan
B-Boyy62
Cabrakan
2
1
0
2
W
Chang'e
Billz Ross
Chang'e
2
0
8
6
L
Merlin
0
5
0
0
L
Cernunnos
agent_adam43
Cernunnos
0
4
1
0.13
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
22,705
43,726
Taken
33,987
35,953
Mitigated
27,720
24,480
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,410
1,534
0
3,540
12,345
10,846
1,216
4,449
7,896
0
56,204
L
Cabrakan
B-Boyy62
Cabrakan
5,439
978
0
3,922
13,510
18,449
0
7,913
5,597
13,556
0
W
Chang'e
Billz Ross
Chang'e
10,654
886
7,008
6,217
9,711
4,217
1,482
4,467
5,244
50,330
0
L
Merlin
8,572
288
0
2,656
11,522
5,391
0
4,674
6,848
64,830
0
L
Cernunnos
agent_adam43
Cernunnos
8,694
3,522
0
1,400
8,955
3,880
0
4,332
4,623
0
33,167
W
6,124
139
1,805
5,910
21,670
20,890
396
5,186
16,484
38,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
27,605
197
Minions Killed
167
0
Camps Cleared
0
894,699
Distance Traveled
767,772
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,072
805
55
4
0
302,675
4
L
Cabrakan
10,246
683
7
0
0
274,909
1
W
Chang'e
11,780
785
78
5
0
292,620
5
L
Merlin
8,876
592
106
7
0
235,480
7
L
Cernunnos
8,483
566
54
4
0
257,383
1
W
Artio
11,691
779
64
4
0
299,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role