Player Matchup

Sylvanus
Sylvanus
ElGrison
Sylvanus
Level 160
God Stats
3W - 3L
1,565 SR
Queue Stats
66W - 33L
1,732 Elo+
Party 1
Fenrir
Fenrir
GeneralFear
Fenrir
Level 126
God Stats
2W - 6L
1,706 SR
Queue Stats
393W - 203L
1,813 Elo+
Party 2
Janus
Janus
Radïant
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
xNazo
Rama
Level 154
God Stats
23W - 22L
1,876 SR
Queue Stats
618W - 426L
1,774 Elo+
Party 2
Ne Zha
Ne Zha
xxMrLidlxx
Ne Zha
Level 68
God Stats
1W - 2L
1,862 SR
Queue Stats
13W - 9L
1,741 Elo+
Party 1
Team Averages
Level 131
1,702 SR
1,712 Elo+

VS

Team Averages
Level 143
1,661 SR
1,576 Elo+
Izanami
Izanami
Maitroxsk
Izanami
Level 146
God Stats
2W - 1L
1,899 SR
Queue Stats
198W - 212L
1,618 Elo+
Solo
Agni
Agni
MorninTent
Agni
Level 134
God Stats
2W - 2L
1,619 SR
Queue Stats
27W - 34L
1,583 Elo+
Solo
Da Ji
Da Ji
Rimaux
Da Ji
Level 128
God Stats
12W - 8L
1,811 SR
Queue Stats
88W - 110L
1,571 Elo+
Solo
Vamana
Vamana
RipCrazy
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Tomíris
Khepri
Level 148
God Stats
5W - 9L
1,473 SR
Queue Stats
123W - 111L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElGrison
Sylvanus
17
5 / 7 / 3
11,426
519
12,038
22,037
13,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
3 / 6 / 10
11,082
504
11,894
21,050
10,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Radïant
Janus
18
7 / 7 / 6
11,403
518
15,601
16,038
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
xNazo
Rama
19
3 / 3 / 4
12,056
548
10,646
16,873
6,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
xxMrLidlxx
Ne Zha
20
1 / 4 / 4
12,085
549
7,863
17,594
14,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maitroxsk
Izanami
20
8 / 3 / 5
14,495
659
18,672
18,371
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 8 / 5
11,555
525
12,844
13,778
5,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Rimaux
Da Ji
20
9 / 2 / 12
13,404
609
17,652
15,873
7,801
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
RipCrazy
Vamana
20
4 / 3 / 5
13,530
615
16,280
19,135
22,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Tomíris
Khepri
16
1 / 3 / 15
11,239
511
5,918
17,152
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
19
Kills
27
27
Deaths
19
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElGrison
Sylvanus
5
7
3
0.93
L
Fenrir
3
6
10
1.33
W
Izanami
Maitroxsk
Izanami
8
3
5
3.5
W
5
8
5
0.94
L
Janus
Radïant
Janus
7
7
6
1.43
W
Da Ji
Rimaux
Da Ji
9
2
12
7.5
W
Vamana
RipCrazy
Vamana
4
3
5
2.17
W
Khepri
Tomíris
Khepri
1
3
15
2.83
L
Rama
xNazo
Rama
3
3
4
1.67
L
Ne Zha
xxMrLidlxx
Ne Zha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,042
Damage
71,366
93,592
Taken
84,309
51,440
Mitigated
64,049
30,717
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElGrison
Sylvanus
12,038
2,312
1,646
6,981
22,037
13,626
0
6,476
15,401
61,566
6,183
L
Fenrir
11,894
4,344
0
5,694
21,050
10,829
0
7,362
13,528
0
74,876
W
Izanami
Maitroxsk
Izanami
18,672
12,646
0
7,382
18,371
7,757
4,288
3,903
14,468
0
131,928
W
12,844
1,296
0
2,899
13,778
5,953
913
6,213
7,565
79,650
0
L
Janus
Radïant
Janus
15,601
412
295
3,612
16,038
5,887
0
3,355
12,683
84,885
0
W
Da Ji
Rimaux
Da Ji
17,652
6,873
0
4,472
15,873
7,801
1,275
5,400
10,473
0
90,914
W
Vamana
RipCrazy
Vamana
16,280
6,318
0
5,685
19,135
22,345
681
3,997
15,138
0
106,101
W
Khepri
Tomíris
Khepri
5,918
428
0
5,223
17,152
20,193
158
7,808
9,344
37,312
0
L
Rama
xNazo
Rama
10,646
8,478
0
5,945
16,873
6,787
1,152
908
15,965
0
84,487
L
Ne Zha
xxMrLidlxx
Ne Zha
7,863
2,859
0
6,544
17,594
14,311
651
661
16,613
0
90,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
64,223
708
Minions Killed
716
0
Camps Cleared
0
1,973,415
Distance Traveled
2,205,630
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,426
519
124
6
0
347,067
6
L
Fenrir
11,082
504
110
5
0
409,780
3
W
Izanami
14,495
659
209
10
0
411,223
5
W
Agni
11,555
525
136
6
0
394,662
8
L
Janus
11,403
518
137
6
0
449,502
4
W
Da Ji
13,404
609
124
6
0
490,528
2
W
Vamana
13,530
615
208
9
0
462,870
6
W
Khepri
11,239
511
39
2
0
446,347
3
L
Rama
12,056
548
154
7
0
370,664
6
L
Ne Zha
12,085
549
183
8
0
396,402
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role