Player Matchup

Medusa
Medusa
AsTaa-xZ
Medusa
Level 65
God Stats
3W - 5L
1,710 SR
Queue Stats
230W - 248L
1,384 Elo+
Party 2
Osiris
Osiris
ByaKuyaa-xZ
Osiris
Level 128
God Stats
6W - 11L
1,496 SR
Queue Stats
245W - 249L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
Kelzedar
Gilgamesh
Level 108
God Stats
13W - 12L
1,510 SR
Queue Stats
192W - 222L
1,424 Elo+
Solo
Anubis
Anubis
MarloooW-xZ
Anubis
Level 47
God Stats
23W - 27L
1,508 SR
Queue Stats
32W - 46L
1,385 Elo+
Party 2
Tiamat
Tiamat
iTachiii-xZ
Tiamat
Level 109
God Stats
2W - 3L
1,523 SR
Queue Stats
271W - 271L
1,389 Elo+
Party 2
Team Averages
Level 91
1,549 SR
1,397 Elo+

VS

Team Averages
Level 92
1,475 SR
1,417 Elo+
Discordia
Discordia
DarK_Crom_
Discordia
Level 105
God Stats
2W - 4L
1,265 SR
Queue Stats
102W - 129L
1,406 Elo+
Party 1
Izanami
Izanami
Jack_WhiteRabbit
Izanami
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 224L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
Jrmadden199
Gilgamesh
Level 99
God Stats
6W - 6L
1,538 SR
Queue Stats
86W - 86L
1,426 Elo+
Solo
Fenrir
Fenrir
Proxymity_FR
Fenrir
Level 63
God Stats
3W - 1L
1,528 SR
Queue Stats
239W - 225L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tony-VeeDuUuB
Cu Chulainn
Level 144
God Stats
9W - 10L
1,547 SR
Queue Stats
348W - 356L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsTaa-xZ
Medusa
8
2 / 1 / 3
5,093
509
1,991
2,705
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
8
4 / 2 / 2
5,152
515
2,690
5,622
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Kelzedar
Gilgamesh
9
0 / 2 / 4
5,349
535
2,750
9,441
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
8
1 / 5 / 0
4,678
468
2,290
5,363
2,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
9
3 / 3 / 1
6,027
603
5,236
6,403
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarK_Crom_
Discordia
9
1 / 1 / 4
5,423
542
4,727
4,451
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,465
547
1,838
4,450
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Jrmadden199
Gilgamesh
8
1 / 3 / 1
5,154
515
2,155
7,879
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
10
5 / 3 / 3
6,091
609
5,112
6,683
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Tony-VeeDuUuB
Cu Chulainn
11
5 / 1 / 1
6,489
649
5,624
6,019
2,587
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
10
Kills
13
13
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsTaa-xZ
Medusa
2
1
3
3.5
L
Osiris
4
2
2
2.5
W
Discordia
DarK_Crom_
Discordia
1
1
4
3
W
1
2
0
0.5
W
Gilgamesh
Jrmadden199
Gilgamesh
1
3
1
0.5
L
Gilgamesh
Kelzedar
Gilgamesh
0
2
4
1
L
Anubis
1
5
0
0.2
W
Fenrir
5
3
3
2.17
W
Cu Chulainn
Tony-VeeDuUuB
Cu Chulainn
5
1
1
5.5
L
Tiamat
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
19,456
29,534
Taken
29,482
12,777
Mitigated
10,140
9,409
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsTaa-xZ
Medusa
1,991
801
405
945
2,705
797
0
0
2,705
0
19,583
L
Osiris
2,690
1,009
0
1,662
5,622
2,684
0
690
4,824
0
17,717
W
Discordia
DarK_Crom_
Discordia
4,727
663
0
1,198
4,451
1,240
318
2,380
1,893
18,024
0
W
1,838
1,343
0
1,191
4,450
979
1,016
48
4,402
0
25,963
W
Gilgamesh
Jrmadden199
Gilgamesh
2,155
501
0
2,115
7,879
3,294
0
1,098
6,695
0
12,609
L
Gilgamesh
Kelzedar
Gilgamesh
2,750
661
0
4,026
9,441
3,962
0
1,725
7,614
0
25,402
L
Anubis
2,290
103
0
759
5,363
2,102
0
62
5,301
18,779
0
W
Fenrir
5,112
1,383
0
2,444
6,683
2,040
205
1,520
4,998
0
18,239
W
Cu Chulainn
Tony-VeeDuUuB
Cu Chulainn
5,624
917
0
942
6,019
2,587
716
1,963
3,968
0
36,421
L
Tiamat
5,236
918
0
1,612
6,403
3,232
210
1,820
4,363
22,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
28,622
199
Minions Killed
222
0
Camps Cleared
0
918,764
Distance Traveled
973,957
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,093
509
31
3
0
186,944
2
L
Osiris
5,152
515
28
3
0
206,502
1
W
Discordia
5,423
542
39
4
0
198,802
0
W
Izanami
5,465
547
60
6
0
164,968
3
W
Gilgamesh
5,154
515
21
2
0
209,647
5
L
Gilgamesh
5,349
535
60
6
0
184,008
2
L
Anubis
4,678
468
31
3
0
151,856
2
W
Fenrir
6,091
609
41
4
0
217,182
3
W
Cu Chulainn
6,489
649
61
6
0
183,358
1
L
Tiamat
6,027
603
49
5
0
189,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role