Player Matchup

Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EatMyWalrusMeat
Fenrir
Level 129
God Stats
7W - 7L
1,559 SR
Queue Stats
491W - 488L
1,522 Elo+
Party 1
Set
Set
Ewalken
Set
Level 28
God Stats
1W - 5L
1,184 SR
Queue Stats
471W - 428L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
KingHammerCaulk
Amaterasu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
Memphii
Xing Tian
Level 88
God Stats
6W - 7L
1,736 SR
Queue Stats
845W - 808L
1,527 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,516 Elo+

VS

Team Averages
Level 54
1,492 SR
1,326 Elo+
Ah Puch
Ah Puch
BOUBOU EL CAMPO
Ah Puch
Level 148
God Stats
19W - 11L
1,672 SR
Queue Stats
905W - 968L
1,499 Elo+
Party 2
Scylla
Scylla
Granoine
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 3
Jormungandr
Jormungandr
ImNotRusty
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 3
Osiris
Osiris
Leafstrom
Osiris
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,296 Elo+
Party 3
Apollo
Apollo
LvLx
Apollo
Level 41
God Stats
0W - 1L
1,290 SR
Queue Stats
83W - 113L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
8 / 6 / 21
13,356
835
11,034
21,188
27,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 7 / 15
11,586
724
17,371
17,455
11,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
20
9 / 4 / 16
12,794
800
19,791
14,708
13,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Amaterasu
KingHammerCaulk
Amaterasu
19
3 / 3 / 19
11,138
696
8,795
23,727
26,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Memphii
Xing Tian
19
6 / 3 / 21
12,376
774
13,220
24,000
38,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 10
11,565
723
19,064
14,217
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Granoine
Scylla
16
1 / 9 / 14
10,425
652
13,589
15,935
6,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ImNotRusty
Jormungandr
17
1 / 6 / 13
10,571
661
8,709
16,537
17,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Leafstrom
Osiris
17
7 / 5 / 12
11,243
703
17,479
17,106
23,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
LvLx
Apollo
20
7 / 8 / 9
13,050
816
15,308
19,159
11,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
79
33
Kills
21
23
Deaths
33
92
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
6
21
3.08
L
5
5
10
2
W
7
7
15
2.07
W
Set
9
4
16
4.25
L
Scylla
Granoine
Scylla
1
9
14
0.89
L
Jormungandr
ImNotRusty
Jormungandr
1
6
13
1.25
W
Amaterasu
KingHammerCaulk
Amaterasu
3
3
19
4.17
L
Osiris
Leafstrom
Osiris
7
5
12
2.6
L
Apollo
LvLx
Apollo
7
8
9
1.44
W
Xing Tian
Memphii
Xing Tian
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,211
Damage
74,149
101,078
Taken
82,954
116,661
Mitigated
64,892
36,812
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,034
656
3,680
5,195
21,188
27,427
1,070
8,135
11,640
0
37,593
L
19,064
179
918
4,567
14,217
6,637
386
529
13,688
36,935
0
W
17,371
5,180
2,944
3,195
17,455
11,220
1,259
8,877
8,578
0
26,568
W
Set
19,791
7,719
3,254
1,899
14,708
13,213
1,872
6,481
8,227
0
35,417
L
Scylla
Granoine
Scylla
13,589
1,511
0
2,742
15,935
6,375
532
2,509
13,426
25,498
0
L
Jormungandr
ImNotRusty
Jormungandr
8,709
2,571
1,114
813
16,537
17,269
550
2,510
14,027
20,802
0
W
Amaterasu
KingHammerCaulk
Amaterasu
8,795
4,245
3,659
9,020
23,727
26,432
669
8,506
15,221
0
16,941
L
Osiris
Leafstrom
Osiris
17,479
4,568
1,914
5,048
17,106
23,369
546
3,052
14,054
0
23,077
L
Apollo
LvLx
Apollo
15,308
9,327
195
3,970
19,159
11,242
2,512
4,620
14,539
0
34,279
W
Xing Tian
Memphii
Xing Tian
13,220
1,465
818
3,148
24,000
38,369
416
9,363
14,637
23,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,250
Gold Earned
56,854
146
Minions Killed
154
0
Camps Cleared
0
1,557,833
Distance Traveled
1,284,119
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,356
835
53
3
0
319,338
0
L
Ah Puch
11,565
723
48
3
0
287,256
0
W
Fenrir
11,586
724
19
1
0
297,651
0
W
Set
12,794
800
33
2
0
311,780
0
L
Scylla
10,425
652
29
2
0
228,221
0
L
Jormungandr
10,571
661
15
1
0
220,056
0
W
Amaterasu
11,138
696
16
1
0
345,040
1
L
Osiris
11,243
703
14
1
0
314,517
1
L
Apollo
13,050
816
48
3
0
234,069
0
W
Xing Tian
12,376
774
25
2
0
284,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role