Player Matchup

Olorun
Olorun
D2eals
Olorun
Level 8
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 7L
1,097 Elo+
Party 2
Thanatos
Thanatos
Dox95
Thanatos
Level 8
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 7L
1,215 Elo+
Party 2
Medusa
Medusa
Kalouty
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,068 Elo+
Party 2
Chaac
Chaac
Tonayr02
Chaac
Level 13
God Stats
3W - 4L
1,304 SR
Queue Stats
287W - 270L
1,186 Elo+
Party 2
Cerberus
Cerberus
biGbISCUIT95
Cerberus
Level 4
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 2
Team Averages
Level 9
1,378 SR
1,155 Elo+

VS

Team Averages
Level 17
1,566 SR
1,399 Elo+
Gilgamesh
Gilgamesh
Bode2403
Gilgamesh
Level 26
God Stats
4W - 1L
1,720 SR
Queue Stats
73W - 72L
1,376 Elo+
Solo
Anubis
Anubis
DarthBenny
Anubis
Level 28
God Stats
24W - 17L
1,590 SR
Queue Stats
102W - 128L
1,404 Elo+
Solo
Ares
Ares
Prositive
Ares
Level 8
God Stats
2W - 2L
1,493 SR
Queue Stats
12W - 9L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
Zychroom
Hou Yi
Level 13
God Stats
6W - 7L
1,610 SR
Queue Stats
108W - 78L
1,391 Elo+
Party 1
Awilix
Awilix
jonny666777
Awilix
Level 12
God Stats
13W - 8L
1,417 SR
Queue Stats
116W - 75L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D2eals
Olorun
11
0 / 4 / 0
6,753
450
4,433
8,178
1,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Dox95
Thanatos
9
0 / 6 / 2
6,088
406
2,078
11,904
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Kalouty
Medusa
11
3 / 7 / 1
7,007
467
6,723
7,488
1,997
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Tonayr02
Chaac
13
5 / 6 / 2
8,260
551
11,163
14,308
12,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
biGbISCUIT95
Cerberus
9
1 / 8 / 2
6,215
414
3,098
11,341
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bode2403
Gilgamesh
13
3 / 4 / 0
8,227
548
4,614
11,216
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
DarthBenny
Anubis
16
7 / 1 / 3
9,607
640
9,869
9,524
4,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
12
0 / 3 / 17
7,994
533
3,377
7,597
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Zychroom
Hou Yi
15
16 / 0 / 3
9,740
649
14,415
7,754
3,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
14
5 / 2 / 3
8,583
572
6,301
9,511
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
31
31
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bode2403
Gilgamesh
3
4
0
0.75
L
Olorun
D2eals
Olorun
0
4
0
0
W
Anubis
DarthBenny
Anubis
7
1
3
8.5
L
Thanatos
Dox95
Thanatos
0
6
2
0.17
L
Medusa
Kalouty
Medusa
3
7
1
0.5
W
Ares
0
3
17
2.83
L
Chaac
Tonayr02
Chaac
5
6
2
1
W
Hou Yi
Zychroom
Hou Yi
16
0
3
17.5
L
Cerberus
biGbISCUIT95
Cerberus
1
8
2
0.25
W
Awilix
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
38,576
53,219
Taken
45,602
25,660
Mitigated
23,228
13,816
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bode2403
Gilgamesh
4,614
1,555
0
2,648
11,216
5,839
994
742
10,474
0
34,183
L
Olorun
D2eals
Olorun
4,433
1,996
18
1,359
8,178
1,968
1,000
5,440
2,738
40,504
0
W
Anubis
DarthBenny
Anubis
9,869
876
207
5,494
9,524
4,712
580
4,535
4,989
66,131
0
L
Thanatos
Dox95
Thanatos
2,078
658
0
7,026
11,904
2,882
114
3,236
8,668
0
26,036
L
Medusa
Kalouty
Medusa
6,723
3,742
0
0
7,488
1,997
140
620
6,868
0
26,440
W
Ares
3,377
506
0
717
7,597
6,383
369
1,862
5,735
8,580
0
L
Chaac
Tonayr02
Chaac
11,163
2,986
0
4,305
14,308
12,613
271
1,973
12,335
4,805
39,632
W
Hou Yi
Zychroom
Hou Yi
14,415
8,070
502
3,460
7,754
3,064
2,239
1,527
6,227
0
67,725
L
Cerberus
biGbISCUIT95
Cerberus
3,098
567
0
1,108
11,341
6,200
0
1,977
9,364
11,608
0
W
Awilix
6,301
3,486
0
3,586
9,511
3,230
0
495
9,016
0
42,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
44,151
267
Minions Killed
423
0
Camps Cleared
0
1,291,458
Distance Traveled
1,304,955
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,227
548
81
5
0
215,933
1
L
Olorun
6,753
450
76
5
0
250,336
4
W
Anubis
9,607
640
121
8
0
253,434
2
L
Thanatos
6,088
406
52
3
0
289,750
3
L
Medusa
7,007
467
47
3
0
261,775
0
W
Ares
7,994
533
10
1
0
270,120
2
L
Chaac
8,260
551
73
5
0
248,107
1
W
Hou Yi
9,740
649
122
8
0
265,187
1
L
Cerberus
6,215
414
19
1
0
241,490
2
W
Awilix
8,583
572
89
6
0
300,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role