Player Matchup

Bacchus
Bacchus
Balske12
Bacchus
Level 69
God Stats
6W - 5L
1,224 SR
Queue Stats
37W - 44L
1,379 Elo+
Party 1
Chiron
Chiron
Leorl19
Chiron
Level 29
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 5L
1,141 Elo+
Solo
Medusa
Medusa
Shadoworn
Medusa
Level 104
God Stats
2W - 1L
1,428 SR
Queue Stats
172W - 206L
1,393 Elo+
Solo
Janus
Janus
YES SiRR8317
Janus
Level 108
God Stats
2W - 0L
1,387 SR
Queue Stats
162W - 178L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
sorrytooop
Gilgamesh
Level 109
God Stats
11W - 2L
1,314 SR
Queue Stats
115W - 98L
1,477 Elo+
Party 1
Team Averages
Level 84
1,358 SR
1,375 Elo+

VS

Team Averages
Level 51
1,629 SR
1,512 Elo+
Set
Set
Bi11Gates
Set
Level 83
God Stats
0W - 1L
1,911 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
CozierSet2
Anubis
Level 60
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
LyraneiLanaya
Chang'e
Level 45
God Stats
2W - 3L
1,474 SR
Queue Stats
15W - 13L
1,559 Elo+
Solo
Cabrakan
Cabrakan
The Wolf Factor
Cabrakan
Level 40
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
UntameableStew
Danzaburou
Level 29
God Stats
0W - 1L
1,885 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balske12
Bacchus
20
7 / 1 / 18
13,656
854
7,717
8,956
15,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Leorl19
Chiron
18
0 / 1 / 12
10,836
677
5,777
11,353
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Shadoworn
Medusa
20
12 / 9 / 12
14,462
904
22,332
23,480
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 18
11,999
750
11,021
8,933
3,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
sorrytooop
Gilgamesh
20
19 / 1 / 9
16,164
1,010
27,747
14,016
14,474
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
10,269
642
10,936
16,313
9,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
CozierSet2
Anubis
17
6 / 10 / 2
11,345
709
10,315
17,779
8,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
17
2 / 6 / 7
10,957
685
10,627
14,989
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
17
2 / 5 / 6
11,589
724
12,185
14,506
12,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UntameableStew
Danzaburou
18
2 / 10 / 2
11,050
691
9,887
20,644
8,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
40
Kills
15
15
Deaths
40
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Balske12
Bacchus
7
1
18
16
L
3
9
4
0.56
L
Anubis
CozierSet2
Anubis
6
10
2
0.7
W
Chiron
Leorl19
Chiron
0
1
12
6
L
Chang'e
2
6
7
0.92
W
Medusa
Shadoworn
Medusa
12
9
12
2
L
Cabrakan
2
5
6
1
L
Danzaburou
UntameableStew
Danzaburou
2
10
2
0.3
W
2
3
18
3.67
W
Gilgamesh
sorrytooop
Gilgamesh
19
1
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,594
Damage
53,950
66,738
Taken
84,231
46,938
Mitigated
47,113
15,318
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Balske12
Bacchus
7,717
1,059
0
270
8,956
15,951
80
4,666
4,143
25,524
0
L
10,936
4,732
0
1,066
16,313
9,493
1
4,203
12,110
0
26,917
L
Anubis
CozierSet2
Anubis
10,315
627
0
3,936
17,779
8,979
0
4,426
13,353
36,414
0
W
Chiron
Leorl19
Chiron
5,777
1,666
674
2,830
11,353
4,062
3,771
6,039
5,212
0
38,273
L
Chang'e
10,627
1,068
2,623
4,505
14,989
6,686
1
4,917
10,072
28,490
0
W
Medusa
Shadoworn
Medusa
22,332
11,752
267
8,532
23,480
9,388
1,010
9,742
13,558
0
63,657
L
Cabrakan
12,185
1,068
0
1,479
14,506
12,965
1
2,375
12,131
26,246
0
L
Danzaburou
UntameableStew
Danzaburou
9,887
4,914
0
5,772
20,644
8,990
312
3,221
17,423
0
45,230
W
11,021
768
988
828
8,933
3,063
141
5,659
3,084
35,181
0
W
Gilgamesh
sorrytooop
Gilgamesh
27,747
8,235
0
929
14,016
14,474
571
6,795
7,079
0
60,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,117
Gold Earned
55,210
339
Minions Killed
303
7
Camps Cleared
9
1,380,275
Distance Traveled
1,219,594
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,656
854
36
2
3
276,446
1
L
Set
10,269
642
33
2
3
273,868
0
L
Anubis
11,345
709
63
4
0
215,600
0
W
Chiron
10,836
677
81
5
1
272,132
2
L
Chang'e
10,957
685
57
4
0
270,860
2
W
Medusa
14,462
904
75
5
1
240,850
1
L
Cabrakan
11,589
724
42
3
2
234,428
0
L
Danzaburou
11,050
691
108
7
4
224,838
0
W
Janus
11,999
750
65
4
0
260,441
0
W
Gilgamesh
16,164
1,010
82
5
2
330,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role