Player Matchup

Mercury
Mercury
Horizonblast111
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,378 Elo+
Party 4
Ymir
Ymir
HotGirlSht
Ymir
Level 39
God Stats
56W - 6L
2,138 SR
Queue Stats
604W - 57L
2,013 Elo+
Party 2
Freya
Freya
Luckaryu
Freya
Level 38
God Stats
4W - 5L
1,366 SR
Queue Stats
27W - 42L
1,341 Elo+
Solo
Hachiman
Hachiman
YourSoloLaner
Hachiman
Level 29
God Stats
12W - 0L
1,986 SR
Queue Stats
482W - 51L
2,017 Elo+
Party 2
Mulan
Mulan
pantaloneto
Mulan
Level 24
God Stats
2W - 4L
1,216 SR
Queue Stats
32W - 39L
1,430 Elo+
Party 4
Team Averages
Level 38
1,641 SR
1,636 Elo+

VS

Team Averages
Level 55
1,713 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Ashalar
Gilgamesh
Level 45
God Stats
10W - 3L
1,894 SR
Queue Stats
196W - 176L
1,604 Elo+
Solo
Medusa
Medusa
BonJoor
Medusa
Level 21
God Stats
140W - 155L
1,403 SR
Queue Stats
247W - 299L
1,411 Elo+
Party 3
Horus
Horus
LegendarySeeD
Horus
Level 120
God Stats
11W - 10L
1,542 SR
Queue Stats
306W - 353L
1,388 Elo+
Party 3
Merlin
Merlin
Magyx69
Merlin
Level 63
God Stats
4W - 1L
1,715 SR
Queue Stats
469W - 436L
1,551 Elo+
Party 1
Anubis
Anubis
afluk3yth1ng
Anubis
Level 27
God Stats
8W - 3L
2,012 SR
Queue Stats
281W - 263L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
10,541
502
6,395
15,971
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 17
12,470
594
9,546
19,729
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Luckaryu
Freya
14
1 / 12 / 2
9,078
432
8,801
19,891
5,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
YourSoloLaner
Hachiman
20
24 / 2 / 4
16,203
772
36,308
15,975
6,122
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 7
10,455
498
4,975
16,338
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashalar
Gilgamesh
17
14 / 5 / 3
12,484
594
18,175
17,691
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
BonJoor
Medusa
14
1 / 11 / 5
8,916
425
6,278
18,311
7,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 8
8,578
408
4,175
20,538
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Magyx69
Merlin
17
4 / 5 / 7
10,469
499
12,745
12,395
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
8 / 4 / 8
10,728
511
17,290
15,275
8,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
32
Kills
27
27
Deaths
33
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ashalar
Gilgamesh
14
5
3
3.1
L
Medusa
BonJoor
Medusa
1
11
5
0.32
W
1
4
10
1.5
W
4
3
17
4.17
L
0
8
8
0.5
W
Freya
Luckaryu
Freya
1
12
2
0.17
L
Merlin
Magyx69
Merlin
4
5
7
1.5
W
Hachiman
YourSoloLaner
Hachiman
24
2
4
13
L
Anubis
8
4
8
3
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,025
Damage
58,663
87,904
Taken
84,210
38,706
Mitigated
47,153
27,549
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ashalar
Gilgamesh
18,175
7,905
0
5,650
17,691
8,247
0
3,745
13,846
0
70,052
L
Medusa
BonJoor
Medusa
6,278
2,540
219
2,672
18,311
7,092
0
3,139
15,122
0
54,865
W
6,395
2,086
0
3,990
15,971
4,724
691
6,884
8,931
0
58,046
W
9,546
3,283
0
5,661
19,729
12,603
86
3,597
16,076
45,237
0
L
4,175
1,948
3,838
6,018
20,538
17,666
0
2,404
18,134
0
18,445
W
Freya
Luckaryu
Freya
8,801
3,096
0
4,857
19,891
5,049
0
11,601
8,094
36,381
0
L
Merlin
Magyx69
Merlin
12,745
1,050
0
2,070
12,395
5,402
871
4,038
8,207
68,236
0
W
Hachiman
YourSoloLaner
Hachiman
36,308
27,863
0
10,522
15,975
6,122
5,688
1,959
13,996
0
141,481
L
Anubis
17,290
1,080
0
7,094
15,275
8,746
1,452
5,021
10,204
75,108
0
W
4,975
318
0
2,519
16,338
10,208
1,261
5,703
10,215
0
43,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,747
Gold Earned
51,175
459
Minions Killed
467
0
Camps Cleared
0
1,958,037
Distance Traveled
1,849,092
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,484
594
110
5
0
412,095
0
L
Medusa
8,916
425
101
5
0
370,421
1
W
Mercury
10,541
502
80
4
0
481,554
6
W
Ymir
12,470
594
50
2
0
401,550
9
L
Horus
8,578
408
29
1
0
394,546
6
W
Freya
9,078
432
62
3
0
332,023
0
L
Merlin
10,469
499
111
5
0
331,954
1
W
Hachiman
16,203
772
176
8
0
371,651
5
L
Anubis
10,728
511
116
6
0
340,076
0
W
Mulan
10,455
498
91
4
0
371,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role