Player Matchup

Kuzenbo
Kuzenbo
Coom_fist
Kuzenbo
Level 27
God Stats
5W - 3L
1,806 SR
Queue Stats
73W - 78L
1,299 Elo+
Solo
Horus
Horus
SmurphysLaw2506
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,175 Elo+
Solo
Skadi
Skadi
X Junior Z6939
Skadi
Level 21
God Stats
21W - 19L
1,414 SR
Queue Stats
41W - 41L
1,335 Elo+
Solo
Fenrir
Fenrir
iTz__Ribeiro__
Fenrir
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 20L
1,168 Elo+
Solo
Neith
Neith
lindini_linguini
Neith
Level 22
God Stats
57W - 62L
1,487 SR
Queue Stats
189W - 214L
1,382 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,272 Elo+

VS

Team Averages
Level 16
1,441 SR
1,331 Elo+
Nemesis
Nemesis
GlassedOut
Nemesis
Level 40
God Stats
13W - 16L
1,586 SR
Queue Stats
343W - 415L
1,365 Elo+
Party 1
Sobek
Sobek
RedPrimalHP
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,144 Elo+
Party 1
Danzaburou
Danzaburou
imabear12345678
Danzaburou
Level 10
God Stats
64W - 51L
1,451 SR
Queue Stats
272W - 260L
1,290 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXFunnyMarcus42X
Cu Chulainn
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ra
Ra
yoyoTAPout
Ra
Level 21
God Stats
5W - 9L
1,167 SR
Queue Stats
466W - 501L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coom_fist
Kuzenbo
10
2 / 1 / 0
8,870
341
3,873
6,159
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 6
8,992
346
1,951
17,012
6,564
19
7 / 2 / 6
11,683
449
17,565
10,985
6,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 8 / 6
10,581
407
16,394
21,557
8,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 9
11,703
450
15,785
13,247
4,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GlassedOut
Nemesis
20
10 / 0 / 1
14,777
568
14,806
17,559
9,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 8 / 5
11,694
450
3,407
24,746
33,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
imabear12345678
Danzaburou
16
4 / 2 / 2
12,232
470
13,866
15,231
6,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
xXFunnyMarcus42X
Cu Chulainn
16
2 / 8 / 6
11,578
445
8,145
18,926
14,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 5 / 5
12,415
478
11,975
12,732
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
22
Kills
19
19
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Coom_fist
Kuzenbo
2
1
0
2
W
Nemesis
GlassedOut
Nemesis
10
0
1
10.5
W
0
8
5
0.31
L
0
6
6
0.5
L
7
2
6
5
L
7
8
6
1.25
W
Danzaburou
imabear12345678
Danzaburou
4
2
2
2.5
L
6
2
9
5.25
W
Cu Chulainn
xXFunnyMarcus42X
Cu Chulainn
2
8
6
0.63
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,568
Damage
52,199
68,960
Taken
89,194
31,960
Mitigated
68,687
12,257
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Coom_fist
Kuzenbo
3,873
1,220
0
1,693
6,159
5,393
742
1,160
4,897
19,798
0
W
Nemesis
GlassedOut
Nemesis
14,806
9,925
0
2,622
17,559
9,380
2,656
2,249
15,085
0
130,003
W
3,407
852
0
3,261
24,746
33,216
1,562
0
24,746
26,062
0
L
1,951
699
783
1,877
17,012
6,564
0
5,444
11,132
0
18,786
L
17,565
7,497
0
2,987
10,985
6,434
0
769
10,216
0
64,634
L
16,394
4,423
0
1,541
21,557
8,819
1,106
5,007
16,362
0
48,916
W
Danzaburou
imabear12345678
Danzaburou
13,866
6,117
0
4,640
15,231
6,657
4,977
0
15,231
0
67,938
L
15,785
8,349
0
3,376
13,247
4,750
1,134
3,322
9,743
0
64,622
W
Cu Chulainn
xXFunnyMarcus42X
Cu Chulainn
8,145
2,053
0
2,539
18,926
14,324
882
254
18,647
11,747
39,836
W
11,975
2,209
18
1,687
12,732
5,110
4,806
1,020
11,612
64,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,829
Gold Earned
62,696
344
Minions Killed
556
0
Camps Cleared
0
1,909,566
Distance Traveled
2,323,327
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,870
341
30
1
0
231,299
3
W
Nemesis
14,777
568
199
8
0
587,271
0
W
Sobek
11,694
450
42
2
0
467,175
0
L
Horus
8,992
346
39
2
0
362,493
0
L
Skadi
11,683
449
101
4
0
383,776
2
L
Fenrir
10,581
407
56
2
0
439,673
1
W
Danzaburou
12,232
470
122
5
0
457,588
0
L
Neith
11,703
450
118
5
0
492,325
0
W
Cu Chulainn
11,578
445
79
3
0
451,892
2
W
Ra
12,415
478
114
4
0
359,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role