Player Matchup

Baron Samedi
Baron Samedi
Cowboy
Baron Samedi
Level 126
God Stats
3W - 2L
1,637 SR
Queue Stats
94W - 89L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
EspurrTheEspurr
Ah Puch
Level 87
God Stats
14W - 13L
1,608 SR
Queue Stats
380W - 371L
1,537 Elo+
Solo
Olorun
Olorun
MooMooBby
Olorun
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 43L
1,673 Elo+
Party 1
Bellona
Bellona
VernierFive5
Bellona
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Neith
Neith
ghosteman3
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,549 SR
1,570 Elo+

VS

Team Averages
Level 98
1,418 SR
1,528 Elo+
Zeus
Zeus
JinxNocturna
Zeus
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 79L
1,461 Elo+
Party 2
Fafnir
Fafnir
QuantumKilling
Fafnir
Level 69
God Stats
4W - 1L
1,238 SR
Queue Stats
159W - 139L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
ShaiShai
Zhong Kui
Level 148
God Stats
10W - 10L
1,457 SR
Queue Stats
447W - 486L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
dudemaniac
Gilgamesh
Level 102
God Stats
11W - 5L
1,394 SR
Queue Stats
39W - 40L
1,494 Elo+
Party 2
Da Ji
Da Ji
newt404
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cowboy
Baron Samedi
18
5 / 4 / 7
12,506
1,042
12,444
10,494
5,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 9
11,737
978
15,030
11,389
4,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
MooMooBby
Olorun
18
3 / 9 / 8
11,953
996
13,255
19,019
9,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
VernierFive5
Bellona
14
2 / 3 / 1
9,697
808
2,247
4,406
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
16
3 / 3 / 4
11,201
933
8,053
8,513
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

104

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
11,478
957
7,087
2,279
815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 12
13,057
1,088
10,618
24,010
33,803
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
ShaiShai
Zhong Kui
17
2 / 3 / 13
11,163
930
10,474
7,827
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
dudemaniac
Gilgamesh
17
7 / 3 / 6
12,196
1,016
9,986
15,552
11,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
newt404
Da Ji
18
5 / 2 / 11
11,988
999
12,427
13,283
10,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
15
Kills
21
21
Deaths
15
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cowboy
Baron Samedi
5
4
7
2.13
L
2
2
9
3.25
W
1
1
7
4.5
L
Olorun
MooMooBby
Olorun
3
9
8
0.78
W
6
6
12
2
W
Zhong Kui
ShaiShai
Zhong Kui
2
3
13
2.83
L
Bellona
VernierFive5
Bellona
2
3
1
0.83
W
Gilgamesh
dudemaniac
Gilgamesh
7
3
6
3.33
L
Neith
3
3
4
1.67
W
Da Ji
newt404
Da Ji
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,029
Damage
50,592
53,821
Taken
62,951
24,820
Mitigated
62,583
10,195
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cowboy
Baron Samedi
12,444
630
1,716
1,101
10,494
5,152
0
5,777
4,545
31,265
0
L
15,030
813
0
2,548
11,389
4,707
0
6,745
4,572
43,047
0
W
7,087
61
0
0
2,279
815
0
886
1,393
54,808
0
L
Olorun
MooMooBby
Olorun
13,255
7,724
995
2,932
19,019
9,077
0
9,071
9,812
32,140
0
W
10,618
2,254
0
1,999
24,010
33,803
0
15,976
6,591
16,770
0
W
Zhong Kui
ShaiShai
Zhong Kui
10,474
291
0
1,689
7,827
5,706
0
4,465
3,362
29,007
0
L
Bellona
VernierFive5
Bellona
2,247
899
0
283
4,406
2,381
0
2,564
1,774
36
5,337
W
Gilgamesh
dudemaniac
Gilgamesh
9,986
2,592
0
2,549
15,552
11,983
0
10,785
4,767
0
34,376
L
Neith
8,053
2,825
0
620
8,513
3,503
0
3,446
4,939
0
38,089
W
Da Ji
newt404
Da Ji
12,427
3,963
0
0
13,283
10,276
0
8,653
4,630
0
19,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
59,882
227
Minions Killed
254
9
Camps Cleared
9
874,010
Distance Traveled
1,078,369
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,506
1,042
41
3
4
229,756
0
L
Ah Puch
11,737
978
70
6
0
218,849
0
W
Zeus
11,478
957
131
11
4
201,657
1
L
Olorun
11,953
996
38
3
4
206,809
0
W
Fafnir
13,057
1,088
7
1
0
208,284
0
W
Zhong Kui
11,163
930
49
4
2
226,150
0
L
Bellona
9,697
808
13
1
0
62,018
0
W
Gilgamesh
12,196
1,016
52
4
1
213,273
1
L
Neith
11,201
933
65
5
1
156,578
2
W
Da Ji
11,988
999
15
1
2
229,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role