Player Matchup

Bellona
Bellona
DuckShot69
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,255 Elo+
Party 2
Nu Wa
Nu Wa
UndeadRev
Nu Wa
Level 27
God Stats
9W - 11L
1,495 SR
Queue Stats
56W - 78L
1,262 Elo+
Party 2
Heimdallr
Heimdallr
jBrez
Heimdallr
Level 26
God Stats
33W - 46L
1,394 SR
Queue Stats
246W - 312L
1,365 Elo+
Party 2
Team Averages
Level 24
1,463 SR
1,294 Elo+

VS

Team Averages
Level 24
1,439 SR
1,280 Elo+
Tyr
Tyr
CallanTheGreat
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,280 Elo+
Party 1
Hel
Hel
NiftyBiscuit1
Hel
Level 13
God Stats
0W - 3L
1,317 SR
Queue Stats
1W - 11L
1,280 Elo+
Party 1
Neith
Neith
ZerkkTheGreat
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuckShot69
Bellona
14
5 / 2 / 13
11,750
691
8,634
14,811
11,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
UndeadRev
Nu Wa
15
7 / 3 / 10
11,944
703
11,734
13,282
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jBrez
Heimdallr
17
10 / 2 / 9
12,637
743
20,852
17,144
6,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
9,728
572
8,842
22,187
24,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 3 / 4
10,447
615
12,703
9,649
3,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 9 / 3
10,563
621
16,932
15,781
6,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
6
7
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Bellona
DuckShot69
Bellona
5
2
13
5.75
L
3
3
4
1.67
W
Nu Wa
UndeadRev
Nu Wa
7
3
10
4
L
3
9
3
0.5
W
Heimdallr
jBrez
Heimdallr
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
38,477
45,237
Taken
47,617
22,443
Mitigated
34,335
17,084
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,842
1,033
612
2,619
22,187
24,503
0
6,449
15,245
0
24,975
W
Bellona
DuckShot69
Bellona
8,634
1,740
617
3,950
14,811
11,964
312
4,387
10,424
6,478
15,038
L
12,703
1,373
739
2,572
9,649
3,516
0
3,217
6,236
41,970
0
W
Nu Wa
UndeadRev
Nu Wa
11,734
4,398
0
3,639
13,282
4,138
608
3,568
9,714
50,680
0
L
16,932
7,528
219
1,929
15,781
6,316
176
2,920
12,741
0
53,337
W
Heimdallr
jBrez
Heimdallr
20,852
13,970
0
8,878
17,144
6,341
1,504
4,809
12,335
0
69,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
30,738
182
Minions Killed
143
0
Camps Cleared
0
842,797
Distance Traveled
960,754
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,728
572
13
1
0
351,997
0
W
Bellona
11,750
691
24
1
0
297,304
0
L
Hel
10,447
615
50
3
0
271,290
0
W
Nu Wa
11,944
703
71
4
0
279,085
0
L
Neith
10,563
621
80
5
0
337,467
3
W
Heimdallr
12,637
743
87
5
0
266,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role