Player Matchup

Kukulkan
Kukulkan
Chip N Nick
Kukulkan
Level 40
God Stats
23W - 16L
1,530 SR
Queue Stats
140W - 153L
1,439 Elo+
Party 1
Cupid
Cupid
Jolly Justin II
Cupid
Level 87
God Stats
28W - 27L
1,590 SR
Queue Stats
184W - 166L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
drewocean
Cthulhu
Level 33
God Stats
22W - 8L
1,562 SR
Queue Stats
198W - 219L
1,413 Elo+
Party 1
Team Averages
Level 53
1,560 SR
1,466 Elo+

VS

Team Averages
Level 57
1,424 SR
1,477 Elo+
Cerberus
Cerberus
Chris Cash456
Cerberus
Level 59
God Stats
1W - 1L
1,260 SR
Queue Stats
52W - 69L
1,420 Elo+
Solo
Chaac
Chaac
MAMA LUIGI 345
Chaac
Level 78
God Stats
41W - 27L
1,512 SR
Queue Stats
158W - 139L
1,547 Elo+
Party 2
Hera
Hera
UnicornPotato15
Hera
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chip N Nick
Kukulkan
14
6 / 4 / 7
11,017
734
8,655
8,412
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 7
10,885
726
15,396
13,376
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
drewocean
Cthulhu
13
1 / 0 / 9
10,265
684
8,357
12,701
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chris Cash456
Cerberus
12
3 / 6 / 1
9,532
635
7,457
16,877
13,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 3 / 3
9,670
645
11,284
17,834
13,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 0
8,533
569
9,257
6,564
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
6
6
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chip N Nick
Kukulkan
6
4
7
2.38
L
Cerberus
Chris Cash456
Cerberus
3
6
1
0.58
W
6
2
7
4.75
L
2
3
3
1.17
L
1
4
0
0.25
W
Cthulhu
drewocean
Cthulhu
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
27,998
34,489
Taken
41,275
19,918
Mitigated
29,120
11,576
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chip N Nick
Kukulkan
8,655
375
0
1,167
8,412
2,971
633
3,944
4,356
58,808
0
L
Cerberus
Chris Cash456
Cerberus
7,457
181
1,196
2,288
16,877
13,187
61
4,982
11,895
27,073
0
W
15,396
7,934
531
6,981
13,376
4,825
1,818
5,920
7,350
0
56,330
L
11,284
436
231
6,844
17,834
13,654
153
8,623
9,211
0
41,338
L
9,257
2,234
0
630
6,564
2,279
354
3,456
3,108
23,159
0
W
Cthulhu
drewocean
Cthulhu
8,357
247
177
2,720
12,701
12,122
243
6,266
5,865
27,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
27,735
184
Minions Killed
163
0
Camps Cleared
0
786,684
Distance Traveled
794,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,017
734
98
7
0
232,842
1
L
Cerberus
9,532
635
58
4
0
239,639
0
W
Cupid
10,885
726
68
5
0
262,201
0
L
Chaac
9,670
645
63
4
0
288,609
1
L
Hera
8,533
569
42
3
0
265,857
2
W
Cthulhu
10,265
684
18
1
0
291,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role