Player Matchup

Nemesis
Nemesis
ADiabeticKid
Nemesis
Level 13
God Stats
2W - 2L
1,862 SR
Queue Stats
81W - 65L
1,685 Elo+
Party 1
Ganesha
Ganesha
CheeckSniffer
Ganesha
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 2L
1,951 Elo+
Party 1
Chang'e
Chang'e
Deftones
Chang'e
Level 26
God Stats
2W - 1L
1,725 SR
Queue Stats
152W - 106L
1,694 Elo+
Solo
Cu Chulainn
Cu Chulainn
LokiWasAMistake
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,957 Elo+
Party 1
Anhur
Anhur
vJove
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,951 Elo+
Party 1
Team Averages
Level 11
1,617 SR
1,848 Elo+

VS

Team Averages
Level 26
1,607 SR
1,667 Elo+
Thanatos
Thanatos
Acеs
Thanatos
Level 28
God Stats
25W - 15L
1,857 SR
Queue Stats
407W - 292L
1,735 Elo+
Solo
Athena
Athena
Alphalight24
Athena
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 163L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
MentalFatality
Gilgamesh
Level 26
God Stats
16W - 20L
1,418 SR
Queue Stats
102W - 100L
1,569 Elo+
Solo
Izanami
Izanami
MissEveryAuto
Izanami
Level 17
God Stats
21W - 15L
1,523 SR
Queue Stats
145W - 86L
1,708 Elo+
Party 2
Eset
Eset
Rigboned
Eset
Level 31
God Stats
4W - 0L
1,739 SR
Queue Stats
437W - 353L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADiabeticKid
Nemesis
12
4 / 7 / 2
7,859
491
5,209
13,072
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
11
0 / 4 / 7
6,853
428
3,121
11,121
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Deftones
Chang'e
13
2 / 8 / 4
7,361
460
7,981
14,314
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
LokiWasAMistake
Cu Chulainn
15
1 / 5 / 0
8,348
522
8,385
13,252
8,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
vJove
Anhur
13
4 / 2 / 1
7,900
494
7,349
10,970
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Acеs
Thanatos
14
8 / 2 / 7
9,431
589
7,161
10,778
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
3 / 2 / 11
8,863
554
6,185
11,777
8,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
MentalFatality
Gilgamesh
15
3 / 0 / 6
9,165
573
9,672
12,387
12,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Izanami
17
7 / 2 / 3
10,282
643
12,798
8,754
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
14
5 / 5 / 10
9,159
572
12,588
11,519
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
26
26
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ADiabeticKid
Nemesis
4
7
2
0.71
W
Thanatos
Acеs
Thanatos
8
2
7
5.75
W
Athena
3
2
11
4.25
L
Ganesha
0
4
7
0.88
L
Chang'e
Deftones
Chang'e
2
8
4
0.5
L
Cu Chulainn
LokiWasAMistake
Cu Chulainn
1
5
0
0.2
W
Gilgamesh
MentalFatality
Gilgamesh
3
0
6
6
W
Izanami
7
2
3
4.25
W
Eset
5
5
10
2
L
Anhur
vJove
Anhur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
48,404
62,729
Taken
55,215
28,974
Mitigated
31,873
13,190
Healing
23,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ADiabeticKid
Nemesis
5,209
2,985
0
1,071
13,072
4,653
0
5,495
7,351
0
38,736
W
Thanatos
Acеs
Thanatos
7,161
2,102
0
10,964
10,778
4,383
0
669
10,039
0
51,748
W
Athena
6,185
1,675
0
2,286
11,777
8,483
22
3,211
8,457
16,562
0
L
Ganesha
3,121
329
0
1,440
11,121
8,482
0
3,250
7,791
19,699
0
L
Chang'e
Deftones
Chang'e
7,981
855
172
4,176
14,314
4,516
0
6,210
7,716
38,101
0
L
Cu Chulainn
LokiWasAMistake
Cu Chulainn
8,385
1,069
0
2,127
13,252
8,375
342
1,445
11,765
0
57,032
W
Gilgamesh
MentalFatality
Gilgamesh
9,672
1,893
0
3,474
12,387
12,406
254
545
11,834
0
54,789
W
Izanami
12,798
9,509
0
3,126
8,754
2,577
0
1,335
7,351
0
83,361
W
Eset
12,588
1,722
912
3,020
11,519
4,024
236
4,629
6,432
55,079
0
L
Anhur
vJove
Anhur
7,349
3,428
0
4,204
10,970
2,948
0
1,623
9,333
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
46,900
375
Minions Killed
451
0
Camps Cleared
0
1,392,766
Distance Traveled
1,553,305
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,859
491
71
4
0
305,630
1
W
Thanatos
9,431
589
92
6
0
333,195
4
W
Athena
8,863
554
19
1
0
348,754
4
L
Ganesha
6,853
428
3
0
0
267,830
11
L
Chang'e
7,361
460
72
5
0
264,459
5
L
Cu Chulainn
8,348
522
134
8
0
292,352
1
W
Gilgamesh
9,165
573
105
7
0
312,946
2
W
Izanami
10,282
643
147
9
0
293,729
5
W
Eset
9,159
572
88
6
0
264,681
7
L
Anhur
7,900
494
95
6
0
262,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role