Player Matchup

Fenrir
Fenrir
Absent_Wanderer
Fenrir
Level 79
God Stats
5W - 12L
1,408 SR
Queue Stats
90W - 140L
1,438 Elo+
Party 2
Arachne
Arachne
AshJo
Arachne
Level 80
God Stats
2W - 5L
1,435 SR
Queue Stats
42W - 57L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
SnipeshotMclovin
Jormungandr
Level 49
God Stats
11W - 18L
1,285 SR
Queue Stats
508W - 544L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Tage_Hearn
Gilgamesh
Level 148
God Stats
11W - 18L
1,364 SR
Queue Stats
453W - 535L
1,463 Elo+
Party 2
Discordia
Discordia
cakebird
Discordia
Level 39
God Stats
13W - 8L
1,887 SR
Queue Stats
165W - 175L
1,459 Elo+
Solo
Team Averages
Level 79
1,476 SR
1,437 Elo+

VS

Team Averages
Level 53
1,571 SR
1,488 Elo+
Cernunnos
Cernunnos
Cronoshift1947
Cernunnos
Level 43
God Stats
3W - 3L
1,849 SR
Queue Stats
38W - 56L
1,433 Elo+
Solo
Kukulkan
Kukulkan
CyberKing1
Kukulkan
Level 36
God Stats
4W - 1L
1,328 SR
Queue Stats
92W - 80L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Lugnus
Cthulhu
Level 45
God Stats
62W - 54L
1,649 SR
Queue Stats
448W - 518L
1,497 Elo+
Party 1
Arachne
Arachne
animegirl20087
Arachne
Level 44
God Stats
79W - 76L
1,529 SR
Queue Stats
401W - 367L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
xSueDx
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 6
12,702
847
12,014
23,370
16,016
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
AshJo
Arachne
20
2 / 13 / 10
13,065
871
20,986
35,504
14,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SnipeshotMclovin
Jormungandr
20
4 / 8 / 14
15,002
1,000
25,398
31,767
32,719
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Tage_Hearn
Gilgamesh
20
7 / 9 / 8
14,790
986
32,134
31,857
24,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
cakebird
Discordia
20
5 / 3 / 7
14,755
984
27,528
13,288
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cronoshift1947
Cernunnos
20
2 / 9 / 17
13,794
920
19,175
22,904
11,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
CyberKing1
Kukulkan
20
19 / 2 / 14
17,984
1,199
42,186
11,370
5,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lugnus
Cthulhu
20
6 / 2 / 30
17,004
1,134
24,395
35,327
47,197
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 4 / 22
14,141
943
17,212
30,158
16,564
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xSueDx
Gilgamesh
20
10 / 3 / 22
15,349
1,023
23,160
22,569
29,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
145
20
Kills
40
40
Deaths
20
45
Assists
105
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Arachne
AshJo
Arachne
2
13
10
0.54
W
Cernunnos
Cronoshift1947
Cernunnos
2
9
17
1.17
W
Kukulkan
CyberKing1
Kukulkan
19
2
14
13
W
Cthulhu
Lugnus
Cthulhu
6
2
30
10.5
L
Jormungandr
SnipeshotMclovin
Jormungandr
4
8
14
1.38
L
Gilgamesh
Tage_Hearn
Gilgamesh
7
9
8
1.22
W
3
4
22
3.5
L
Discordia
cakebird
Discordia
5
3
7
2.83
W
Gilgamesh
xSueDx
Gilgamesh
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,060
Damage
126,128
135,786
Taken
122,328
93,010
Mitigated
110,810
13,953
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,014
2,187
0
331
23,370
16,016
0
11,838
11,532
0
22,031
L
Arachne
AshJo
Arachne
20,986
17,392
446
7,545
35,504
14,718
0
16,154
19,350
0
33,627
W
Cernunnos
Cronoshift1947
Cernunnos
19,175
8,051
207
4,011
22,904
11,800
0
8,249
14,377
0
50,166
W
Kukulkan
CyberKing1
Kukulkan
42,186
886
0
261
11,370
5,742
0
5,769
5,431
93,904
0
W
Cthulhu
Lugnus
Cthulhu
24,395
2,338
904
13,476
35,327
47,197
0
19,549
15,330
45,647
0
L
Jormungandr
SnipeshotMclovin
Jormungandr
25,398
5,972
0
809
31,767
32,719
0
18,803
12,964
65,235
0
L
Gilgamesh
Tage_Hearn
Gilgamesh
32,134
5,243
0
313
31,857
24,383
0
14,506
17,351
13,608
48,130
W
17,212
11,936
0
5,646
30,158
16,564
0
12,093
17,711
0
27,853
L
Discordia
cakebird
Discordia
27,528
706
2,065
2,444
13,288
5,174
0
5,730
7,558
75,196
0
W
Gilgamesh
xSueDx
Gilgamesh
23,160
5,910
0
384
22,569
29,507
0
10,768
11,467
450
46,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,314
Gold Earned
78,272
337
Minions Killed
335
7
Camps Cleared
11
1,402,946
Distance Traveled
1,448,058
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,702
847
23
2
1
293,343
0
L
Arachne
13,065
871
36
2
3
286,605
0
W
Cernunnos
13,794
920
79
5
1
229,903
0
W
Kukulkan
17,984
1,199
131
9
1
278,236
0
W
Cthulhu
17,004
1,134
48
3
1
308,523
0
L
Jormungandr
15,002
1,000
93
6
0
268,174
0
L
Gilgamesh
14,790
986
69
5
1
285,900
0
W
Arachne
14,141
943
24
2
5
334,458
1
L
Discordia
14,755
984
116
8
2
268,924
0
W
Gilgamesh
15,349
1,023
53
4
3
296,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role