Player Matchup

Scylla
Scylla
Code066
Scylla
Level 30
God Stats
13W - 16L
1,464 SR
Queue Stats
608W - 649L
1,455 Elo+
Solo
Neith
Neith
Mirrur
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,170 Elo+
Party 1
Bellona
Bellona
RAYOMCMC
Bellona
Level 14
God Stats
0W - 2L
1,228 SR
Queue Stats
2W - 6L
1,170 Elo+
Party 1
Yemoja
Yemoja
SamuraiZoe
Yemoja
Level 20
God Stats
5W - 6L
1,503 SR
Queue Stats
76W - 78L
1,462 Elo+
Solo
Nemesis
Nemesis
TxZenman
Nemesis
Level 25
God Stats
10W - 5L
1,894 SR
Queue Stats
161W - 170L
1,378 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,327 Elo+

VS

Team Averages
Level 18
1,480 SR
1,450 Elo+
Danzaburou
Danzaburou
BrunoKbral
Danzaburou
Level 28
God Stats
7W - 1L
1,415 SR
Queue Stats
84W - 101L
1,414 Elo+
Solo
Bellona
Bellona
Rainbeetle
Bellona
Level 14
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 8L
1,564 Elo+
Solo
Xing Tian
Xing Tian
ShoJShot
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,345 Elo+
Solo
Janus
Janus
XxPuddingchiefxX
Janus
Level 8
God Stats
9W - 4L
1,680 SR
Queue Stats
33W - 26L
1,512 Elo+
Solo
Thanatos
Thanatos
meamcoolest
Thanatos
Level 22
God Stats
2W - 0L
1,499 SR
Queue Stats
10W - 10L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Code066
Scylla
16
3 / 3 / 2
10,493
389
8,956
13,525
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mirrur
Neith
17
4 / 5 / 4
11,413
423
12,406
13,972
6,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
RAYOMCMC
Bellona
17
4 / 9 / 4
11,483
425
12,492
21,544
18,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
SamuraiZoe
Yemoja
17
3 / 4 / 6
11,939
442
11,229
21,935
24,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
TxZenman
Nemesis
18
4 / 11 / 9
12,230
453
11,695
26,039
12,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrunoKbral
Danzaburou
20
4 / 5 / 3
14,794
548
8,376
20,726
9,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Rainbeetle
Bellona
19
8 / 2 / 8
13,950
517
17,220
24,344
21,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
ShoJShot
Xing Tian
17
3 / 4 / 12
13,091
485
8,227
18,719
19,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 3 / 11
14,891
552
27,246
11,775
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
meamcoolest
Thanatos
16
7 / 5 / 6
12,333
457
10,312
17,355
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
18
Kills
32
32
Deaths
19
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrunoKbral
Danzaburou
4
5
3
1.1
L
Scylla
Code066
Scylla
3
3
2
1.33
L
Neith
Mirrur
Neith
4
5
4
1.2
L
Bellona
RAYOMCMC
Bellona
4
9
4
0.67
W
Bellona
Rainbeetle
Bellona
8
2
8
6
L
Yemoja
SamuraiZoe
Yemoja
3
4
6
1.5
W
Xing Tian
ShoJShot
Xing Tian
3
4
12
2.25
L
Nemesis
TxZenman
Nemesis
4
11
9
0.77
W
10
3
11
5.17
W
Thanatos
meamcoolest
Thanatos
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,778
Damage
71,381
97,015
Taken
92,919
65,625
Mitigated
60,767
17,603
Healing
34,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrunoKbral
Danzaburou
8,376
3,098
0
7,292
20,726
9,312
5,979
3,857
16,865
0
97,985
L
Scylla
Code066
Scylla
8,956
246
0
3,749
13,525
5,023
0
6,481
6,736
54,430
0
L
Neith
Mirrur
Neith
12,406
5,962
0
1,807
13,972
6,015
78
5,285
8,447
0
63,196
L
Bellona
RAYOMCMC
Bellona
12,492
2,793
0
3,982
21,544
18,251
0
6,908
14,408
0
47,868
W
Bellona
Rainbeetle
Bellona
17,220
4,189
63
8,120
24,344
21,222
3,669
6,844
17,226
19,053
53,155
L
Yemoja
SamuraiZoe
Yemoja
11,229
1,729
1,803
3,637
21,935
24,102
78
9,628
11,887
62,276
0
W
Xing Tian
ShoJShot
Xing Tian
8,227
631
0
2,098
18,719
19,367
740
6,157
12,473
37,645
0
L
Nemesis
TxZenman
Nemesis
11,695
5,753
255
2,370
26,039
12,234
0
9,803
16,020
0
88,680
W
27,246
1,807
0
2,905
11,775
4,518
3,277
3,841
7,838
99,501
0
W
Thanatos
meamcoolest
Thanatos
10,312
2,408
0
13,769
17,355
6,348
588
4,804
12,423
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
69,059
450
Minions Killed
569
0
Camps Cleared
0
2,254,136
Distance Traveled
2,490,434
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,794
548
172
6
0
422,997
3
L
Scylla
10,493
389
93
3
0
392,345
4
L
Neith
11,413
423
102
4
0
444,027
0
L
Bellona
11,483
425
73
3
0
482,478
0
W
Bellona
13,950
517
87
3
0
484,456
7
L
Yemoja
11,939
442
81
3
0
439,805
3
W
Xing Tian
13,091
485
51
2
0
457,856
1
L
Nemesis
12,230
453
101
4
0
495,481
0
W
Janus
14,891
552
194
7
0
562,127
1
W
Thanatos
12,333
457
65
2
0
562,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role