Player Matchup

Arachne
Arachne
JesusWithAGun
Arachne
Level 127
God Stats
3W - 6L
1,485 SR
Queue Stats
74W - 101L
1,521 Elo+
Party 2
Eset
Eset
SatanWithAGun
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 133L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
Twistbeetle
Gilgamesh
Level 20
God Stats
8W - 6L
1,736 SR
Queue Stats
83W - 105L
1,487 Elo+
Party 2
Ganesha
Ganesha
jalapenorr
Ganesha
Level 24
God Stats
66W - 79L
1,766 SR
Queue Stats
118W - 142L
1,569 Elo+
Party 2
Izanami
Izanami
tylersmoke
Izanami
Level 47
God Stats
1W - 1L
1,580 SR
Queue Stats
58W - 49L
1,540 Elo+
Solo
Team Averages
Level 57
1,613 SR
1,537 Elo+

VS

Team Averages
Level 80
1,586 SR
1,599 Elo+
Medusa
Medusa
Elektronapas
Medusa
Level 22
God Stats
7W - 5L
1,449 SR
Queue Stats
106W - 119L
1,516 Elo+
Party 1
Bakasura
Bakasura
Joustt
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 17L
1,766 Elo+
Party 3
Bastet
Bastet
Melleven
Bastet
Level 99
God Stats
13W - 9L
1,869 SR
Queue Stats
407W - 387L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
death225
Kumbhakarna
Level 115
God Stats
5W - 14L
1,447 SR
Queue Stats
249W - 249L
1,509 Elo+
Solo
Tiamat
Tiamat
sPoOñS
Tiamat
Level 139
God Stats
17W - 6L
1,667 SR
Queue Stats
131W - 99L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
11 / 8 / 5
12,111
606
18,106
24,374
9,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 7
9,812
491
7,299
13,787
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Twistbeetle
Gilgamesh
13
2 / 9 / 5
8,549
427
7,017
17,764
9,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
jalapenorr
Ganesha
13
0 / 3 / 7
8,567
428
4,562
12,167
9,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
tylersmoke
Izanami
14
1 / 9 / 1
8,921
446
8,914
14,571
5,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 5 / 12
11,602
580
10,431
13,157
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Joustt
Bakasura
20
8 / 3 / 2
13,492
675
10,215
16,453
9,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Melleven
Bastet
17
8 / 3 / 10
12,187
609
13,598
16,843
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
death225
Kumbhakarna
15
3 / 3 / 13
10,968
548
8,432
20,916
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
sPoOñS
Tiamat
20
12 / 2 / 8
13,810
691
19,463
12,082
10,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
16
Kills
36
36
Deaths
16
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
5
12
2.2
L
Arachne
11
8
5
1.69
W
Bakasura
Joustt
Bakasura
8
3
2
3
W
Bastet
Melleven
Bastet
8
3
10
4.33
L
2
7
7
0.79
L
Gilgamesh
Twistbeetle
Gilgamesh
2
9
5
0.5
W
Kumbhakarna
death225
Kumbhakarna
3
3
13
3.17
L
Ganesha
jalapenorr
Ganesha
0
3
7
1.17
W
Tiamat
sPoOñS
Tiamat
12
2
8
8
L
Izanami
tylersmoke
Izanami
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
62,139
82,663
Taken
79,451
39,810
Mitigated
47,723
17,370
Healing
28,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,431
5,860
0
3,803
13,157
4,666
1,807
3,054
9,981
0
71,740
L
Arachne
18,106
11,074
0
8,694
24,374
9,601
0
10,294
13,575
0
50,345
W
Bakasura
Joustt
Bakasura
10,215
7,312
0
6,615
16,453
9,103
7,048
1,169
15,284
727
78,976
W
Bastet
Melleven
Bastet
13,598
5,674
0
5,859
16,843
6,118
0
3,873
12,850
0
69,977
L
7,299
346
747
2,726
13,787
4,820
0
4,770
8,751
54,035
0
L
Gilgamesh
Twistbeetle
Gilgamesh
7,017
2,026
0
2,110
17,764
9,812
0
4,714
12,054
0
39,993
W
Kumbhakarna
death225
Kumbhakarna
8,432
1,144
0
4,934
20,916
17,772
812
4,764
16,146
32,957
0
L
Ganesha
jalapenorr
Ganesha
4,562
627
0
1,951
12,167
9,870
430
4,900
7,199
18,524
0
W
Tiamat
sPoOñS
Tiamat
19,463
2,735
242
6,943
12,082
10,064
2,794
3,092
8,857
104,309
0
L
Izanami
tylersmoke
Izanami
8,914
4,852
0
1,142
14,571
5,707
2,978
4,562
9,769
0
68,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
62,059
427
Minions Killed
618
0
Camps Cleared
0
1,710,584
Distance Traveled
1,975,046
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,602
580
114
6
0
338,256
4
L
Arachne
12,111
606
73
4
0
383,641
0
W
Bakasura
13,492
675
161
8
0
406,744
4
W
Bastet
12,187
609
110
6
0
473,677
3
L
Eset
9,812
491
116
6
0
345,444
0
L
Gilgamesh
8,549
427
69
3
0
315,377
4
W
Kumbhakarna
10,968
548
44
2
0
390,931
3
L
Ganesha
8,567
428
20
1
0
354,229
5
W
Tiamat
13,810
691
189
9
0
365,438
1
L
Izanami
8,921
446
149
7
0
311,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role