Player Matchup

Danzaburou
Danzaburou
DickIzzy
Danzaburou
Level 21
God Stats
4W - 6L
1,320 SR
Queue Stats
81W - 70L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
Griffder Jr
Gilgamesh
Level 14
God Stats
10W - 6L
1,936 SR
Queue Stats
54W - 53L
1,399 Elo+
Party 2
Cupid
Cupid
LiptonIcetea617
Cupid
Level 38
God Stats
1W - 0L
1,539 SR
Queue Stats
75W - 71L
1,419 Elo+
Party 2
Loki
Loki
MancinWigan
Loki
Level 16
God Stats
9W - 8L
1,494 SR
Queue Stats
48W - 57L
1,439 Elo+
Party 2
Nike
Nike
XDEATHREAPERX
Nike
Level 27
God Stats
10W - 11L
1,458 SR
Queue Stats
189W - 240L
1,238 Elo+
Solo
Team Averages
Level 23
1,549 SR
1,364 Elo+

VS

Team Averages
Level 14
1,333 SR
1,164 Elo+
Thanatos
Thanatos
Alexorlov970
Thanatos
Level 7
God Stats
1W - 6L
1,055 SR
Queue Stats
2W - 17L
987 Elo+
Party 1
Cthulhu
Cthulhu
DeRipz
Cthulhu
Level 26
God Stats
3W - 6L
1,493 SR
Queue Stats
95W - 104L
1,463 Elo+
Solo
Merlin
Merlin
JANABUSELLA
Merlin
Level 27
God Stats
46W - 38L
1,533 SR
Queue Stats
156W - 147L
1,447 Elo+
Solo
Medusa
Medusa
Mariogamero970
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
987 Elo+
Party 1
Ra
Ra
lewisking135
Ra
Level 3
God Stats
0W - 5L
1,086 SR
Queue Stats
0W - 7L
938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DickIzzy
Danzaburou
20
7 / 4 / 21
13,391
1,217
23,400
12,870
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Griffder Jr
Gilgamesh
18
8 / 5 / 18
12,395
1,127
14,024
15,924
7,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
6 / 1 / 11
11,938
1,085
13,189
8,420
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 4 / 22
12,948
1,177
12,815
11,738
3,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 5 / 17
12,079
1,098
5,707
12,624
10,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexorlov970
Thanatos
16
7 / 12 / 5
11,776
1,071
13,551
17,909
7,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
DeRipz
Cthulhu
19
2 / 4 / 15
12,435
1,130
17,002
20,522
25,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
17
9 / 5 / 4
13,086
1,190
10,565
15,184
6,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 9 / 15
10,539
958
6,155
14,050
6,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 5
9,541
867
2,343
7,748
3,206

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
63
36
Kills
19
19
Deaths
36
89
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alexorlov970
Thanatos
7
12
5
0.79
L
Cthulhu
DeRipz
Cthulhu
2
4
15
2.38
W
Danzaburou
DickIzzy
Danzaburou
7
4
21
4.38
W
Gilgamesh
Griffder Jr
Gilgamesh
8
5
18
3.4
L
Merlin
9
5
4
2.2
W
6
1
11
11.5
W
8
4
22
4.75
L
0
9
15
0.83
W
7
5
17
3.1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,135
Damage
49,616
61,576
Taken
75,413
29,892
Mitigated
49,843
6,305
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alexorlov970
Thanatos
13,551
3,333
0
3,252
17,909
7,837
0
0
17,909
0
17,283
L
Cthulhu
DeRipz
Cthulhu
17,002
854
0
5,534
20,522
25,782
0
0
20,522
32,642
0
W
Danzaburou
DickIzzy
Danzaburou
23,400
12,908
1,075
3,412
12,870
4,886
0
7,279
5,491
0
56,051
W
Gilgamesh
Griffder Jr
Gilgamesh
14,024
5,441
0
314
15,924
7,519
0
6,710
6,866
0
25,347
L
Merlin
10,565
1,856
0
0
15,184
6,913
0
0
15,184
51,509
0
W
13,189
8,255
301
1,098
8,420
3,344
0
5,183
3,163
0
30,303
W
12,815
4,218
0
20
11,738
3,670
0
3,227
7,446
0
33,166
L
6,155
2,288
0
0
14,050
6,105
0
0
14,050
0
11,066
W
5,707
1,263
0
85
12,624
10,473
0
6,796
4,143
0
17,347
L
2,343
403
40
261
7,748
3,206
0
0
7,748
5,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,751
Gold Earned
57,377
219
Minions Killed
162
7
Camps Cleared
3
1,005,990
Distance Traveled
833,447
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,776
1,071
6
1
0
192,210
2
L
Cthulhu
12,435
1,130
65
6
3
215,464
0
W
Danzaburou
13,391
1,217
71
6
0
175,151
1
W
Gilgamesh
12,395
1,127
24
2
0
207,300
0
L
Merlin
13,086
1,190
82
7
0
200,767
2
W
Cupid
11,938
1,085
38
3
4
218,884
0
W
Loki
12,948
1,177
45
4
1
239,452
2
L
Medusa
10,539
958
6
1
0
146,051
0
W
Nike
12,079
1,098
41
4
2
165,203
0
L
Ra
9,541
867
3
0
0
78,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role