Player Matchup

Geb
Geb
CalixtoHenrique
Geb
Level 120
God Stats
21W - 9L
1,751 SR
Queue Stats
301W - 264L
1,634 Elo+
Party 2
Bastet
Bastet
JMdeidara
Bastet
Level 108
God Stats
12W - 8L
1,466 SR
Queue Stats
529W - 523L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
LordeMaxc
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
SenryuAce
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ryanfreitas01
Chaac
Level 25
God Stats
20W - 13L
1,594 SR
Queue Stats
56W - 61L
1,412 Elo+
Party 2
Team Averages
Level 102
1,562 SR
1,508 Elo+

VS

Team Averages
Level 116
1,514 SR
1,579 Elo+
Nemesis
Nemesis
JoaoPauloF
Nemesis
Level 121
God Stats
12W - 4L
1,751 SR
Queue Stats
212W - 148L
1,685 Elo+
Party 1
Khepri
Khepri
LrdTourm3t
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RomalSF
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TedyBundy
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
VeldoraTempest10
Chiron
Level 10
God Stats
1W - 0L
1,322 SR
Queue Stats
17W - 7L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,106
470
3,099
9,690
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
JMdeidara
Bastet
11
2 / 1 / 0
6,378
491
2,547
8,157
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
LordeMaxc
Baron Samedi
11
0 / 2 / 1
6,178
475
2,449
5,945
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
SenryuAce
Xbalanque
9
0 / 2 / 1
5,716
440
2,651
5,460
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,565
428
2,067
9,161
5,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoaoPauloF
Nemesis
13
1 / 0 / 2
6,982
537
3,437
7,972
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
LrdTourm3t
Khepri
11
2 / 0 / 2
6,823
525
2,601
3,577
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
RomalSF
King Arthur
14
4 / 0 / 1
7,932
610
7,539
12,278
7,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
TedyBundy
Janus
13
1 / 1 / 2
7,381
568
4,393
4,788
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 1
7,291
561
5,124
5,580
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
11
11
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Bastet
JMdeidara
Bastet
2
1
0
2
W
Nemesis
JoaoPauloF
Nemesis
1
0
2
2
L
Baron Samedi
LordeMaxc
Baron Samedi
0
2
1
0.25
W
Khepri
LrdTourm3t
Khepri
2
0
2
3
W
King Arthur
RomalSF
King Arthur
4
0
1
4.5
L
Xbalanque
SenryuAce
Xbalanque
0
2
1
0.25
W
Janus
TedyBundy
Janus
1
1
2
2
W
3
2
1
1.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,813
Damage
23,094
38,413
Taken
34,195
18,138
Mitigated
17,470
11,267
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,099
690
0
2,661
9,690
6,443
0
2,839
6,759
24,833
0
L
Bastet
JMdeidara
Bastet
2,547
403
0
3,801
8,157
2,683
0
848
7,295
0
32,901
W
Nemesis
JoaoPauloF
Nemesis
3,437
807
0
3,822
7,972
2,977
653
2,236
5,611
0
43,894
L
Baron Samedi
LordeMaxc
Baron Samedi
2,449
122
0
1,601
5,945
2,077
0
1,475
4,368
31,962
0
W
Khepri
LrdTourm3t
Khepri
2,601
239
0
1,106
3,577
3,118
550
536
3,041
16,254
0
W
King Arthur
RomalSF
King Arthur
7,539
794
0
5,008
12,278
7,966
348
274
12,004
0
54,382
L
Xbalanque
SenryuAce
Xbalanque
2,651
1,580
0
1,330
5,460
1,291
432
306
5,154
0
25,791
W
Janus
TedyBundy
Janus
4,393
366
0
1,266
4,788
1,585
328
1,084
3,598
53,348
0
W
5,124
2,322
66
1,650
5,580
1,824
657
1,187
4,393
0
50,048
L
2,067
158
0
1,874
9,161
5,644
0
1,304
7,843
0
21,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
36,409
305
Minions Killed
450
0
Camps Cleared
0
1,227,907
Distance Traveled
1,304,845
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,106
470
24
2
0
248,695
4
L
Bastet
6,378
491
72
6
0
280,255
3
W
Nemesis
6,982
537
97
7
0
303,026
1
L
Baron Samedi
6,178
475
87
7
0
236,624
5
W
Khepri
6,823
525
25
2
0
255,406
3
W
King Arthur
7,932
610
108
8
0
263,865
3
L
Xbalanque
5,716
440
60
5
0
222,895
5
W
Janus
7,381
568
124
10
0
249,269
3
W
Chiron
7,291
561
96
7
0
233,279
1
L
Chaac
5,565
428
62
5
0
239,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role