Player Matchup

Anhur
Anhur
KenD Muh
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
RandysLegacy
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
TokkiM0chi
Kukulkan
Level 17
God Stats
11W - 12L
1,392 SR
Queue Stats
133W - 176L
1,475 Elo+
Party 2
Team Averages
Level 13
1,464 SR
1,490 Elo+

VS

Team Averages
Level 64
1,519 SR
1,262 Elo+
Artio
Artio
Dirk Strongwood
Artio
Level 107
God Stats
1W - 2L
1,659 SR
Queue Stats
381W - 642L
1,241 Elo+
Party 1
Chernobog
Chernobog
Zeke Hardshaft
Chernobog
Level 36
God Stats
29W - 37L
1,397 SR
Queue Stats
94W - 158L
1,289 Elo+
Party 1
Fafnir
Fafnir
jared33403
Fafnir
Level 49
God Stats
9W - 27L
1,500 SR
Queue Stats
313W - 519L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KenD Muh
Anhur
15
12 / 1 / 5
10,579
814
14,794
8,456
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
RandysLegacy
Xing Tian
12
5 / 1 / 9
10,096
777
8,899
7,691
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TokkiM0chi
Kukulkan
13
3 / 3 / 11
9,468
728
6,572
6,256
2,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,917
609
3,809
14,381
9,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Zeke Hardshaft
Chernobog
11
1 / 9 / 3
8,216
632
6,958
13,071
3,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
jared33403
Fafnir
10
2 / 4 / 1
8,080
622
3,413
11,064
9,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
5
5
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Anhur
KenD Muh
Anhur
12
1
5
14.5
W
Xing Tian
RandysLegacy
Xing Tian
5
1
9
9.5
W
Kukulkan
TokkiM0chi
Kukulkan
3
3
11
2.83
L
Chernobog
Zeke Hardshaft
Chernobog
1
9
3
0.28
L
Fafnir
jared33403
Fafnir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
14,180
22,403
Taken
38,516
9,677
Mitigated
23,114
5,016
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,809
687
241
1,727
14,381
9,638
0
5,833
8,548
12,015
223
W
Anhur
KenD Muh
Anhur
14,794
7,804
0
3,866
8,456
2,926
480
3,164
5,292
0
54,381
W
Xing Tian
RandysLegacy
Xing Tian
8,899
1,096
0
1,150
7,691
4,462
100
2,265
5,426
22,868
0
W
Kukulkan
TokkiM0chi
Kukulkan
6,572
553
0
0
6,256
2,289
54
1,852
4,404
31,383
0
L
Chernobog
Zeke Hardshaft
Chernobog
6,958
3,194
0
1,209
13,071
3,827
0
5,749
7,322
0
33,469
L
Fafnir
jared33403
Fafnir
3,413
621
0
1,683
11,064
9,649
0
3,901
7,163
8,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
24,213
154
Minions Killed
88
0
Camps Cleared
0
688,309
Distance Traveled
596,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,917
609
22
2
0
206,568
2
W
Anhur
10,579
814
74
6
0
219,405
4
W
Xing Tian
10,096
777
23
2
0
234,296
0
W
Kukulkan
9,468
728
57
4
0
234,608
0
L
Chernobog
8,216
632
50
4
0
172,249
0
L
Fafnir
8,080
622
16
1
0
217,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role