Player Matchup

Sylvanus
Sylvanus
F1rsdevil
Sylvanus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 53L
1,476 Elo+
Party 2
Hercules
Hercules
FateCollide
Hercules
Level 28
God Stats
4W - 3L
1,316 SR
Queue Stats
68W - 64L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
LordYaguachi
Xbalanque
Level 26
God Stats
5W - 3L
1,810 SR
Queue Stats
54W - 57L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
MedicoGow
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,546 Elo+
Party 2
Apollo
Apollo
NinjaTurtlesFan
Apollo
Level 22
God Stats
6W - 5L
1,653 SR
Queue Stats
98W - 109L
1,461 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,498 Elo+

VS

Team Averages
Level 16
1,676 SR
1,525 Elo+
Gilgamesh
Gilgamesh
GodSlayerx95
Gilgamesh
Level 8
God Stats
3W - 3L
1,772 SR
Queue Stats
35W - 35L
1,519 Elo+
Party 3
Olorun
Olorun
HiszPaneiro
Olorun
Level 6
God Stats
1W - 1L
1,639 SR
Queue Stats
23W - 18L
1,430 Elo+
Party 1
Da Ji
Da Ji
Krwiopi
Da Ji
Level 3
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Neith
Neith
Sabre3PL
Neith
Level 4
God Stats
1W - 3L
1,462 SR
Queue Stats
4W - 6L
1,509 Elo+
Party 1
Ganesha
Ganesha
Sier0
Ganesha
Level 60
God Stats
1W - 3L
1,739 SR
Queue Stats
119W - 132L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F1rsdevil
Sylvanus
9
1 / 1 / 5
5,781
578
2,525
5,732
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
FateCollide
Hercules
12
6 / 0 / 1
7,097
710
6,191
6,380
2,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
LordYaguachi
Xbalanque
10
3 / 0 / 4
5,862
586
4,505
3,414
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kukulkan
MedicoGow
Kukulkan
11
3 / 2 / 3
6,325
633
4,193
4,400
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
9 / 0 / 3
7,091
709
4,930
4,202
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodSlayerx95
Gilgamesh
9
2 / 3 / 0
4,938
494
2,946
4,558
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
7
1 / 7 / 1
4,638
464
2,608
7,330
2,394
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Krwiopi
Da Ji
8
0 / 4 / 0
4,721
472
1,365
7,160
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Sabre3PL
Neith
7
0 / 6 / 0
4,293
429
3,948
6,231
1,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Sier0
Ganesha
7
0 / 2 / 1
4,832
483
3,000
6,801
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
22
Kills
3
3
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
F1rsdevil
Sylvanus
1
1
5
3.5
W
Hercules
FateCollide
Hercules
6
0
1
6.5
L
Gilgamesh
GodSlayerx95
Gilgamesh
2
3
0
0.67
L
Olorun
1
7
1
0.21
L
Da Ji
Krwiopi
Da Ji
0
4
0
0
W
Xbalanque
LordYaguachi
Xbalanque
3
0
4
5
W
Kukulkan
MedicoGow
Kukulkan
3
2
3
2.25
W
9
0
3
10.5
L
Neith
Sabre3PL
Neith
0
6
0
0
L
Ganesha
Sier0
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
13,867
24,128
Taken
32,080
9,151
Mitigated
10,052
9,202
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
F1rsdevil
Sylvanus
2,525
839
390
2,677
5,732
2,634
347
1,431
4,301
12,267
0
W
Hercules
FateCollide
Hercules
6,191
2,882
0
3,302
6,380
2,828
423
400
5,980
0
35,741
L
Gilgamesh
GodSlayerx95
Gilgamesh
2,946
576
0
205
4,558
1,607
0
1,094
3,464
0
16,592
L
Olorun
2,608
1,418
13
1,450
7,330
2,394
64
3,410
3,920
17,605
0
L
Da Ji
Krwiopi
Da Ji
1,365
305
0
1,733
7,160
2,016
0
183
6,977
0
21,547
W
Xbalanque
LordYaguachi
Xbalanque
4,505
2,892
0
1,630
3,414
734
1,352
987
2,427
0
28,486
W
Kukulkan
MedicoGow
Kukulkan
4,193
739
0
1,113
4,400
1,481
836
2,151
2,249
31,268
0
W
4,930
2,579
0
90
4,202
1,474
48
639
3,563
0
34,675
L
Neith
Sabre3PL
Neith
3,948
1,721
0
1,116
6,231
1,722
84
635
5,596
0
16,658
L
Ganesha
Sier0
Ganesha
3,000
259
0
1,010
6,801
2,313
0
1,396
5,405
16,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
23,422
315
Minions Killed
187
0
Camps Cleared
0
876,823
Distance Traveled
887,280
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,781
578
24
2
0
158,215
1
W
Hercules
7,097
710
85
9
0
190,489
3
L
Gilgamesh
4,938
494
50
5
0
204,771
1
L
Olorun
4,638
464
33
3
0
136,397
0
L
Da Ji
4,721
472
58
6
0
186,068
0
W
Xbalanque
5,862
586
69
7
0
147,936
2
W
Kukulkan
6,325
633
68
7
0
172,433
2
W
Apollo
7,091
709
69
7
0
207,750
0
L
Neith
4,293
429
42
4
0
183,708
2
L
Ganesha
4,832
483
4
0
0
176,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role