Player Matchup

Tiamat
Tiamat
Gold IV
Cicutacomun
Tiamat
Gold IV
Level 120
God Stats
4W - 4L
1,505 SR
Queue Stats
72W - 69L
1,403 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver IV
Riedle06
Cu Chulainn
Silver IV
Level 118
God Stats
8W - 10L
1,683 SR
Queue Stats
97W - 81L
1,258 MMR
Party 2
Vulcan
Vulcan
Gold V
alexsergi19
Vulcan
Gold V
Level 74
God Stats
11W - 12L
1,504 SR
Queue Stats
82W - 83L
1,267 MMR
Party 3
Medusa
Medusa
Gold II
clytonxu167
Medusa
Gold II
Level 145
God Stats
4W - 6L
1,565 SR
Queue Stats
384W - 385L
1,451 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
xFeVaxKG
Kumbhakarna
Gold IV
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
339W - 338L
1,269 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,552 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,516 SR
1,332 MMR
Scylla
Scylla
Bronze III
Gonzaalo_LP
Scylla
Bronze III
Level 89
God Stats
6W - 4L
1,812 SR
Queue Stats
265W - 258L
1,250 MMR
Solo
Heimdallr
Heimdallr
Gold V
KingBraddaz
Heimdallr
Gold V
Level 60
God Stats
29W - 24L
1,586 SR
Queue Stats
183W - 188L
1,346 MMR
Solo
Ganesha
Ganesha
Silver I
SuspectDegree
Ganesha
Silver I
Level 143
God Stats
3W - 4L
1,299 SR
Queue Stats
50W - 47L
1,266 MMR
Solo
Thor
Thor
Gold II
The Mithyx
Thor
Gold II
Level 123
God Stats
8W - 9L
1,427 SR
Queue Stats
415W - 409L
1,519 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
venoXX4
Sun Wukong
Gold V
Level 65
God Stats
26W - 38L
1,455 SR
Queue Stats
107W - 108L
1,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 0 / 1
5,826
583
2,897
4,454
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Riedle06
Cu Chulainn
12
5 / 1 / 1
7,134
713
5,266
6,567
2,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
10
0 / 3 / 3
5,783
578
4,650
4,397
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
10
2 / 1 / 0
6,002
600
5,198
5,144
1,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xFeVaxKG
Kumbhakarna
8
3 / 3 / 0
5,709
571
2,526
9,352
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
JanusSetArachneKing ArthurAthena

VS

Bans
DanzaburouTsukuyomiGuan YuFenrirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 3 / 2
5,189
519
2,172
5,208
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
KingBraddaz
Heimdallr
10
1 / 2 / 1
5,603
560
3,765
5,902
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
9
1 / 0 / 3
5,554
555
2,923
5,623
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 2
6,081
608
4,939
5,783
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
venoXX4
Sun Wukong
9
1 / 5 / 1
5,136
514
2,837
8,875
3,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
11
Kills
8
8
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
0
1
1.5
L
Scylla
2
3
2
1
L
Heimdallr
KingBraddaz
Heimdallr
1
2
1
0.75
W
Cu Chulainn
Riedle06
Cu Chulainn
5
1
1
5.5
L
Ganesha
1
0
3
2.5
L
3
1
2
4
W
Vulcan
0
3
3
0.5
W
Medusa
2
1
0
2
L
Sun Wukong
venoXX4
Sun Wukong
1
5
1
0.3
W
Kumbhakarna
xFeVaxKG
Kumbhakarna
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
16,636
29,914
Taken
31,391
11,476
Mitigated
11,880
7,086
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,897
368
0
1,834
4,454
2,752
0
137
4,317
34,288
0
L
Scylla
2,172
477
0
500
5,208
1,674
0
4,005
915
16,744
0
L
Heimdallr
KingBraddaz
Heimdallr
3,765
1,622
0
1,926
5,902
1,750
0
315
5,587
0
32,517
W
Cu Chulainn
Riedle06
Cu Chulainn
5,266
1,248
0
1,857
6,567
2,375
282
54
6,513
1,478
35,910
L
Ganesha
2,923
161
0
2,258
5,623
2,779
0
1,677
3,872
22,780
0
L
4,939
1,149
0
2,187
5,783
1,888
0
1,988
3,765
0
33,512
W
Vulcan
4,650
681
0
470
4,397
1,397
0
1,178
3,219
28,020
0
W
Medusa
5,198
1,967
0
1,017
5,144
1,465
1,212
197
4,947
0
36,632
L
Sun Wukong
venoXX4
Sun Wukong
2,837
279
0
2,208
8,875
3,789
0
1,727
7,098
0
21,764
W
Kumbhakarna
xFeVaxKG
Kumbhakarna
2,526
196
0
1,908
9,352
3,487
0
3,529
5,823
9,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
27,563
296
Minions Killed
251
0
Camps Cleared
0
1,025,580
Distance Traveled
972,573
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,826
583
72
7
0
214,731
0
L
Scylla
5,189
519
35
4
0
186,588
2
L
Heimdallr
5,603
560
80
8
0
176,977
1
W
Cu Chulainn
7,134
713
74
7
0
223,137
4
L
Ganesha
5,554
555
15
2
0
203,596
2
L
Thor
6,081
608
73
7
0
213,656
1
W
Vulcan
5,783
578
59
6
0
192,100
1
W
Medusa
6,002
600
69
7
0
197,733
2
L
Sun Wukong
5,136
514
48
5
0
191,756
2
W
Kumbhakarna
5,709
571
22
2
0
197,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role