Player Matchup

Xbalanque
Xbalanque
Silver III
APA-DPA
Xbalanque
Silver III
Level 67
God Stats
10W - 19L
1,567 SR
Queue Stats
63W - 86L
1,382 MMR
Solo
Ah Puch
Ah Puch
Silver III
kallash29
Ah Puch
Silver III
Level 103
God Stats
14W - 16L
1,440 SR
Queue Stats
22W - 27L
1,267 MMR
Solo
Yemoja
Yemoja
Silver II
kratos_ayoha
Yemoja
Silver II
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,297 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,502 SR
1,315 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,683 SR
1,306 MMR
Izanami
Izanami
Gold V
Gena-996
Izanami
Gold V
Level 158
God Stats
21W - 15L
1,671 SR
Queue Stats
146W - 167L
1,232 MMR
Solo
Artio
Artio
Silver I
Viooleett
Artio
Silver I
Level 63
God Stats
1W - 3L
1,874 SR
Queue Stats
24W - 42L
1,335 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
alex-_-debo
Baron Samedi
Platinum V
Level 113
God Stats
7W - 13L
1,505 SR
Queue Stats
82W - 116L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
APA-DPA
Xbalanque
15
3 / 8 / 4
12,820
610
20,690
23,598
9,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
kallash29
Ah Puch
16
2 / 4 / 5
12,898
614
23,893
13,298
5,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
2 / 2 / 5
13,997
667
8,646
18,384
22,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeCthulhuTiamatPersephoneAthena

VS

Bans
SylvanusNeithScyllaMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gena-996
Izanami
19
9 / 1 / 4
14,427
687
24,689
18,740
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Viooleett
Artio
16
1 / 3 / 10
13,205
629
2,939
27,595
37,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
alex-_-debo
Baron Samedi
17
4 / 3 / 9
13,336
635
16,595
19,146
10,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
14
14
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
APA-DPA
Xbalanque
3
8
4
0.63
W
Izanami
Gena-996
Izanami
9
1
4
11
W
Artio
Viooleett
Artio
1
3
10
2
W
Baron Samedi
alex-_-debo
Baron Samedi
4
3
9
2.83
L
Ah Puch
kallash29
Ah Puch
2
4
5
1.13
L
Yemoja
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
44,223
55,280
Taken
65,481
37,253
Mitigated
56,370
16,675
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
APA-DPA
Xbalanque
20,690
11,728
0
5,832
23,598
9,294
1,247
6,691
16,907
0
88,099
W
Izanami
Gena-996
Izanami
24,689
19,826
0
6,452
18,740
8,203
2,923
7,687
11,053
0
119,592
W
Artio
Viooleett
Artio
2,939
261
205
8,010
27,595
37,911
186
11,674
15,921
16,021
0
W
Baron Samedi
alex-_-debo
Baron Samedi
16,595
885
2,422
6,478
19,146
10,256
255
13,624
5,522
79,200
0
L
Ah Puch
kallash29
Ah Puch
23,893
146
972
4,173
13,298
5,828
217
5,552
7,746
85,088
0
L
Yemoja
8,646
1,452
4,124
1,574
18,384
22,131
29
7,351
11,033
31,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
40,968
249
Minions Killed
294
0
Camps Cleared
0
1,058,977
Distance Traveled
1,119,506
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,820
610
100
5
0
334,431
0
W
Izanami
14,427
687
189
9
0
354,556
3
W
Artio
13,205
629
18
1
0
390,492
7
W
Baron Samedi
13,336
635
87
4
0
374,458
4
L
Ah Puch
12,898
614
99
5
0
363,226
3
L
Yemoja
13,997
667
50
2
0
361,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role