Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
I AM ANDEW
Bacchus
Level 126
God Stats
2W - 4L
1,492 SR
Queue Stats
272W - 292L
1,538 Elo+
Party 1
Janus
Janus
StarTeddy
Janus
Level 139
God Stats
8W - 7L
1,636 SR
Queue Stats
248W - 243L
1,563 Elo+
Solo
Discordia
Discordia
ogPHILCOLLINS
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,507 Elo+
Party 1
Sobek
Sobek
that 1 j
Sobek
Level 109
God Stats
1W - 1L
1,692 SR
Queue Stats
138W - 125L
1,557 Elo+
Party 1
Team Averages
Level 110
1,564 SR
1,533 Elo+

VS

Team Averages
Level 84
1,499 SR
1,469 Elo+
Ymir
Ymir
KingCobra7070
Ymir
Level 98
God Stats
5W - 4L
1,618 SR
Queue Stats
301W - 274L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Lonzo2trill
Zhong Kui
Level 66
God Stats
4W - 3L
1,521 SR
Queue Stats
196W - 243L
1,470 Elo+
Solo
Neith
Neith
SaltedFunions
Neith
Level 43
God Stats
9W - 7L
1,535 SR
Queue Stats
199W - 206L
1,463 Elo+
Party 2
Chang'e
Chang'e
madmaxman1123
Chang'e
Level 89
God Stats
2W - 3L
1,511 SR
Queue Stats
244W - 257L
1,450 Elo+
Solo
Izanami
Izanami
xMzHyde
Izanami
Level 125
God Stats
2W - 2L
1,312 SR
Queue Stats
73W - 81L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 4 / 5
10,035
772
8,073
14,678
9,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
I AM ANDEW
Bacchus
16
0 / 3 / 12
9,485
730
9,313
19,541
28,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
StarTeddy
Janus
17
3 / 5 / 9
9,714
747
18,611
19,706
9,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
ogPHILCOLLINS
Discordia
13
3 / 6 / 2
8,358
643
6,935
8,710
4,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
that 1 j
Sobek
14
2 / 8 / 9
8,885
683
10,793
22,899
24,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
10,751
827
15,851
14,633
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Lonzo2trill
Zhong Kui
17
9 / 6 / 9
11,169
859
22,892
16,837
12,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 1 / 11
10,488
807
10,822
8,278
4,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
18
4 / 3 / 14
10,958
843
16,061
15,856
8,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
xMzHyde
Izanami
18
5 / 3 / 11
10,833
833
11,341
11,379
6,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
14
Kills
26
26
Deaths
15
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
4
5
2.13
L
Bacchus
I AM ANDEW
Bacchus
0
3
12
2
W
3
2
16
5.5
W
Zhong Kui
Lonzo2trill
Zhong Kui
9
6
9
2.25
W
5
1
11
10.5
L
Janus
StarTeddy
Janus
3
5
9
1.5
W
Chang'e
4
3
14
3.67
L
Discordia
ogPHILCOLLINS
Discordia
3
6
2
0.67
L
Sobek
that 1 j
Sobek
2
8
9
0.81
W
Izanami
xMzHyde
Izanami
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,725
Damage
76,967
85,534
Taken
66,983
75,738
Mitigated
46,820
24,123
Healing
35,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,073
3,243
1,918
4,272
14,678
9,385
0
8,682
5,996
0
15,783
L
Bacchus
I AM ANDEW
Bacchus
9,313
586
517
4,644
19,541
28,520
0
11,030
8,511
20,145
0
W
15,851
2,431
1,950
3,893
14,633
15,578
689
9,125
5,362
19,659
0
W
Zhong Kui
Lonzo2trill
Zhong Kui
22,892
1,675
1,474
4,626
16,837
12,254
291
9,574
7,117
31,262
0
W
10,822
3,434
2,545
1,888
8,278
4,394
1,221
5,953
2,279
0
25,551
L
Janus
StarTeddy
Janus
18,611
651
2,280
6,693
19,706
9,631
0
13,644
6,062
40,736
0
W
Chang'e
16,061
1,006
7,680
7,401
15,856
8,438
554
11,965
3,866
31,577
0
L
Discordia
ogPHILCOLLINS
Discordia
6,935
477
0
0
8,710
4,073
0
6,431
2,279
13,686
0
L
Sobek
that 1 j
Sobek
10,793
365
332
3,467
22,899
24,129
0
15,017
7,882
18,968
0
W
Izanami
xMzHyde
Izanami
11,341
7,837
1,558
2,490
11,379
6,156
2,912
9,035
2,269
0
35,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
54,199
106
Minions Killed
142
0
Camps Cleared
0
1,158,166
Distance Traveled
1,204,626
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,035
772
20
2
0
231,106
1
L
Bacchus
9,485
730
23
2
0
237,843
0
W
Ymir
10,751
827
6
0
0
246,265
0
W
Zhong Kui
11,169
859
24
2
0
221,305
0
W
Neith
10,488
807
29
2
0
254,810
0
L
Janus
9,714
747
39
3
0
249,147
1
W
Chang'e
10,958
843
35
3
0
255,064
2
L
Discordia
8,358
643
11
1
0
232,744
0
L
Sobek
8,885
683
13
1
0
207,326
0
W
Izanami
10,833
833
48
4
0
227,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role