Player Matchup

Ymir
Ymir
Gabri955
Ymir
Level 29
God Stats
4W - 2L
1,648 SR
Queue Stats
128W - 135L
1,479 Elo+
Party 2
Anubis
Anubis
LUANPORRALOKA
Anubis
Level 29
God Stats
5W - 6L
1,310 SR
Queue Stats
97W - 110L
1,477 Elo+
Party 2
Chernobog
Chernobog
Persefonehh
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,251 Elo+
Solo
Bakasura
Bakasura
drokelias
Bakasura
Level 24
God Stats
3W - 3L
1,436 SR
Queue Stats
33W - 45L
1,471 Elo+
Solo
Tyr
Tyr
lKemonoNoCuchul
Tyr
Level 28
God Stats
10W - 7L
1,531 SR
Queue Stats
87W - 86L
1,460 Elo+
Solo
Team Averages
Level 25
1,485 SR
1,428 Elo+

VS

Team Averages
Level 15
1,536 SR
1,496 Elo+
Da Ji
Da Ji
DruJ19C
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KRYPTO_iwnl
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,455 Elo+
Party 1
Janus
Janus
fachaboy69
Janus
Level 24
God Stats
3W - 6L
1,352 SR
Queue Stats
70W - 64L
1,442 Elo+
Solo
Bellona
Bellona
intent_homonym9
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,623 Elo+
Party 1
Odin
Odin
mlk-bomba-deiro
Odin
Level 28
God Stats
2W - 3L
1,829 SR
Queue Stats
105W - 123L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
7 / 1 / 16
11,915
518
14,216
15,923
17,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 0 / 2
12,853
559
13,155
12,749
6,414
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Persefonehh
Chernobog
18
7 / 3 / 10
11,772
512
11,878
12,641
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
drokelias
Bakasura
19
4 / 3 / 4
11,588
504
6,517
18,178
7,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 5
11,643
506
9,622
18,975
16,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DruJ19C
Da Ji
13
2 / 8 / 1
9,117
396
4,311
17,093
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
KRYPTO_iwnl
Heimdallr
13
0 / 6 / 3
8,829
384
6,179
11,388
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
18
2 / 5 / 1
11,541
502
10,968
9,773
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
2 / 10 / 3
9,555
415
10,190
20,604
16,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 0
10,878
473
12,004
15,294
11,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
33
Kills
8
8
Deaths
33
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DruJ19C
Da Ji
2
8
1
0.31
W
Ymir
7
1
16
15
L
Heimdallr
KRYPTO_iwnl
Heimdallr
0
6
3
0.25
W
8
0
2
9
W
Chernobog
Persefonehh
Chernobog
7
3
10
4
W
Bakasura
drokelias
Bakasura
4
3
4
2
L
Janus
2
5
1
0.5
L
2
10
3
0.35
W
7
1
5
9.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,388
Damage
43,652
78,466
Taken
74,152
53,440
Mitigated
42,617
29,255
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DruJ19C
Da Ji
4,311
1,344
0
3,302
17,093
6,294
0
4,948
12,102
0
40,155
W
Ymir
14,216
3,615
482
3,487
15,923
17,676
351
1,307
14,547
63,720
0
L
Heimdallr
KRYPTO_iwnl
Heimdallr
6,179
4,213
0
839
11,388
5,227
1,795
4,095
7,049
0
33,483
W
13,155
1,571
0
8,598
12,749
6,414
0
4,082
8,293
116,288
0
W
Chernobog
Persefonehh
Chernobog
11,878
7,535
0
228
12,641
5,778
637
2,051
10,475
0
63,420
W
Bakasura
drokelias
Bakasura
6,517
5,153
0
7,824
18,178
7,320
188
561
17,575
0
69,107
L
Janus
10,968
684
0
1,435
9,773
2,670
398
5,097
4,676
77,279
0
L
10,190
4,009
0
1,691
20,604
16,628
0
10,454
10,128
0
54,448
W
9,622
1,518
0
8,636
18,975
16,252
0
2,253
16,608
0
40,514
L
12,004
3,186
0
2,413
15,294
11,798
59
2,777
12,099
0
66,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,771
Gold Earned
49,920
607
Minions Killed
509
0
Camps Cleared
0
2,218,697
Distance Traveled
1,964,071
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,117
396
71
3
0
380,545
4
W
Ymir
11,915
518
91
4
0
430,574
0
L
Heimdallr
8,829
384
75
3
0
319,876
0
W
Anubis
12,853
559
176
8
0
406,252
6
W
Chernobog
11,772
512
108
5
0
467,121
1
W
Bakasura
11,588
504
152
7
0
448,491
3
L
Janus
11,541
502
153
7
0
422,401
8
L
Bellona
9,555
415
73
3
0
416,786
1
W
Tyr
11,643
506
80
3
0
466,259
3
L
Odin
10,878
473
137
6
0
424,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role