Player Matchup

Yemoja
Yemoja
Delayed1069
Yemoja
Level 5
God Stats
3W - 1L
1,606 SR
Queue Stats
5W - 1L
1,681 Elo+
Party 1
Tyr
Tyr
LandosBromandos
Tyr
Level 29
God Stats
20W - 27L
1,528 SR
Queue Stats
206W - 198L
1,514 Elo+
Solo
Merlin
Merlin
MC CHAMPI5 V
Merlin
Level 21
God Stats
1W - 0L
1,218 SR
Queue Stats
9W - 5L
1,427 Elo+
Solo
Ullr
Ullr
QuackerSmell
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,639 Elo+
Party 1
Anubis
Anubis
TW EliasZR2099
Anubis
Level 19
God Stats
19W - 12L
1,627 SR
Queue Stats
71W - 68L
1,541 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,560 Elo+

VS

Team Averages
Level 13
1,533 SR
1,529 Elo+
Mulan
Mulan
Akukun8536
Mulan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 114L
1,613 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedQueen9918
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,972 Elo+
Solo
Zeus
Zeus
Relucta
Zeus
Level 4
God Stats
11W - 10L
1,671 SR
Queue Stats
11W - 14L
1,503 Elo+
Solo
Hel
Hel
kaik-power
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,112 Elo+
Solo
Izanami
Izanami
karyologies
Izanami
Level 26
God Stats
63W - 58L
1,493 SR
Queue Stats
103W - 111L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 0
8,027
803
154
1,241
622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
14 / 1 / 10
12,675
1,268
16,079
11,564
11,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
17
2 / 2 / 13
10,370
1,037
7,352
7,016
2,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 0 / 18
11,911
1,191
25,284
11,698
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 0 / 11
10,665
1,067
14,330
6,645
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 3 / 3
9,035
904
10,300
11,715
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
RedQueen9918
Cu Chulainn
14
0 / 8 / 3
8,334
833
2,895
20,668
10,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Relucta
Zeus
15
2 / 7 / 1
9,392
939
6,202
11,339
3,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 1
8,527
853
4,971
11,770
3,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
karyologies
Izanami
15
1 / 6 / 0
9,062
906
8,815
14,954
4,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
30
Kills
4
4
Deaths
30
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
3
3
0.83
W
Yemoja
0
1
0
0
W
14
1
10
19
W
Merlin
2
2
13
4.25
W
9
0
18
18
L
Cu Chulainn
RedQueen9918
Cu Chulainn
0
8
3
0.19
L
Zeus
Relucta
Zeus
2
7
1
0.36
W
5
0
11
10.5
L
0
6
1
0.08
L
Izanami
karyologies
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
33,183
38,164
Taken
70,446
22,720
Mitigated
31,766
8,495
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
10,300
1,613
0
644
11,715
9,622
0
3,700
7,845
353
18,215
W
Yemoja
154
113
66
168
1,241
622
0
665
551
344
0
W
16,079
3,528
0
1,996
11,564
11,407
0
3,383
7,981
0
29,698
W
Merlin
7,352
866
1,215
918
7,016
2,611
0
2,296
4,595
33,129
0
W
25,284
15,826
0
2,856
11,698
5,039
0
4,033
7,515
0
43,170
L
Cu Chulainn
RedQueen9918
Cu Chulainn
2,895
1,203
0
1,865
20,668
10,565
0
7,396
12,880
303
7,475
L
Zeus
Relucta
Zeus
6,202
1,078
0
0
11,339
3,591
0
3,205
8,074
28,415
0
W
14,330
312
0
1,276
6,645
3,041
0
1,425
5,145
30,269
0
L
4,971
365
855
1,338
11,770
3,335
0
1,942
9,626
14,782
0
L
Izanami
karyologies
Izanami
8,815
6,513
0
288
14,954
4,653
0
4,629
10,185
0
40,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
44,350
191
Minions Killed
169
3
Camps Cleared
2
784,637
Distance Traveled
904,101
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,035
904
25
3
0
201,067
1
W
Yemoja
8,027
803
0
0
0
30,333
1
W
Tyr
12,675
1,268
27
3
0
197,333
1
W
Merlin
10,370
1,037
75
8
1
151,745
0
W
Ullr
11,911
1,191
30
3
1
215,667
0
L
Cu Chulainn
8,334
833
1
0
0
169,395
1
L
Zeus
9,392
939
43
4
0
173,550
2
W
Anubis
10,665
1,067
59
6
1
189,559
3
L
Hel
8,527
853
27
3
0
188,453
0
L
Izanami
9,062
906
73
7
2
171,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role