Player Matchup

Pele
Pele
Fajniutki93
Pele
Level 28
God Stats
1W - 1L
1,167 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thor
Thor
HuskY23
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,098 Elo+
Solo
Cupid
Cupid
asturianin
Cupid
Level 25
God Stats
18W - 23L
1,483 SR
Queue Stats
77W - 105L
1,384 Elo+
Party 1
Bacchus
Bacchus
majinbub
Bacchus
Level 9
God Stats
1W - 0L
1,375 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
weednasnoches
Anubis
Level 34
God Stats
4W - 6L
1,127 SR
Queue Stats
215W - 227L
1,398 Elo+
Party 1
Team Averages
Level 20
1,330 SR
1,376 Elo+

VS

Team Averages
Level 25
1,458 SR
1,400 Elo+
Baron Samedi
Baron Samedi
Girei26
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Igorykasa811
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Jeasy26
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Solo
Danzaburou
Danzaburou
LuMeXx1999
Danzaburou
Level 5
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Mattzyko
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,133
476
3,420
9,480
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
HuskY23
Thor
7
0 / 3 / 0
5,396
360
1,080
5,728
1,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
15
5 / 2 / 1
8,713
581
5,614
7,855
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
majinbub
Bacchus
10
5 / 5 / 1
7,415
494
3,026
8,768
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 0 / 3
9,052
603
12,563
8,312
4,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Girei26
Baron Samedi
13
8 / 2 / 2
8,286
552
8,136
9,291
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 10 / 0
5,848
390
589
7,141
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Jeasy26
Da Ji
11
3 / 6 / 1
6,848
457
3,461
10,269
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LuMeXx1999
Danzaburou
11
1 / 5 / 2
6,992
466
2,925
8,338
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 1
6,462
431
3,980
4,567
2,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
24
Kills
14
16
Deaths
24
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
6
2
0.67
L
Baron Samedi
Girei26
Baron Samedi
8
2
2
4.5
W
Thor
HuskY23
Thor
0
3
0
0
L
1
10
0
0.1
L
Da Ji
Jeasy26
Da Ji
3
6
1
0.58
L
Danzaburou
LuMeXx1999
Danzaburou
1
5
2
0.4
L
1
1
1
1.5
W
Cupid
5
2
1
2.75
W
Bacchus
majinbub
Bacchus
5
5
1
1.1
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
19,091
40,143
Taken
39,606
21,220
Mitigated
13,873
15,236
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,420
992
0
1,720
9,480
3,832
1,914
2,623
6,857
0
28,385
L
Baron Samedi
Girei26
Baron Samedi
8,136
932
104
3,903
9,291
4,178
93
3,258
6,033
45,854
0
W
Thor
HuskY23
Thor
1,080
348
0
2,040
5,728
1,385
0
832
4,896
0
16,326
L
589
79
0
0
7,141
1,487
258
5,637
1,504
16,100
0
L
Da Ji
Jeasy26
Da Ji
3,461
902
0
1,366
10,269
3,196
541
2,686
7,583
0
22,040
L
Danzaburou
LuMeXx1999
Danzaburou
2,925
1,471
0
1,407
8,338
2,338
506
1,452
6,886
0
26,046
L
3,980
446
213
1,334
4,567
2,674
0
2,556
2,011
31,956
0
W
Cupid
5,614
2,527
0
4,670
7,855
2,564
1,040
2,073
5,782
0
55,266
W
Bacchus
majinbub
Bacchus
3,026
540
0
1,530
8,768
8,925
36
4,438
4,330
15,630
0
W
12,563
904
0
5,276
8,312
4,514
384
2,667
5,573
57,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
34,436
325
Minions Killed
267
0
Camps Cleared
0
1,153,937
Distance Traveled
1,220,246
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,133
476
59
4
0
246,649
0
L
Baron Samedi
8,286
552
97
6
0
235,308
0
W
Thor
5,396
360
35
2
0
154,615
0
L
Agni
5,848
390
27
2
0
214,620
1
L
Da Ji
6,848
457
32
2
0
263,875
0
L
Danzaburou
6,992
466
54
4
0
224,255
0
L
Ra
6,462
431
57
4
0
282,188
0
W
Cupid
8,713
581
104
7
0
242,914
3
W
Bacchus
7,415
494
36
2
0
246,314
4
W
Anubis
9,052
603
91
6
0
263,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role