Player Matchup

Gilgamesh
Gilgamesh
DetectiveY0ki
Gilgamesh
Level 29
God Stats
15W - 5L
2,015 SR
Queue Stats
27W - 19L
1,519 Elo+
Party 1
Hades
Hades
TDA WailedSquid
Hades
Level 61
God Stats
20W - 10L
1,586 SR
Queue Stats
23W - 11L
1,614 Elo+
Party 1
Nemesis
Nemesis
el_firme1445
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,156 Elo+
Solo
Team Averages
Level 32
1,700 SR
1,430 Elo+

VS

Team Averages
Level 36
1,608 SR
1,469 Elo+
Neith
Neith
Jordan_pro_tacos
Neith
Level 28
God Stats
8W - 10L
1,371 SR
Queue Stats
12W - 14L
1,394 Elo+
Solo
Ymir
Ymir
JrCjaries
Ymir
Level 23
God Stats
1W - 1L
1,734 SR
Queue Stats
15W - 19L
1,550 Elo+
Party 2
Chaac
Chaac
keenab
Chaac
Level 57
God Stats
2W - 1L
1,720 SR
Queue Stats
28W - 39L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DetectiveY0ki
Gilgamesh
14
13 / 4 / 5
11,662
833
20,721
18,098
11,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 13
10,838
774
13,872
14,343
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
el_firme1445
Nemesis
8
2 / 3 / 6
8,588
613
2,935
6,454
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 2
10,291
735
7,058
11,125
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 9 / 7
8,453
604
9,552
16,509
9,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
keenab
Chaac
12
3 / 5 / 5
9,225
659
11,599
17,230
16,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
10
10
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DetectiveY0ki
Gilgamesh
13
4
5
3.88
L
7
6
2
1.33
L
Ymir
0
9
7
0.39
W
5
3
13
3.83
W
Nemesis
el_firme1445
Nemesis
2
3
6
1.67
L
Chaac
keenab
Chaac
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
28,209
38,895
Taken
44,864
22,207
Mitigated
30,705
15,402
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DetectiveY0ki
Gilgamesh
20,721
7,498
0
4,324
18,098
11,535
848
3,714
14,184
0
44,412
L
7,058
2,206
0
1,255
11,125
4,402
474
1,611
9,514
0
27,020
L
Ymir
9,552
1,901
0
0
16,509
9,344
299
5,885
10,624
30,263
0
W
13,872
1,415
2,347
7,402
14,343
8,162
261
4,665
9,453
40,653
0
W
Nemesis
el_firme1445
Nemesis
2,935
555
0
1,329
6,454
2,510
599
1,459
4,820
0
10,307
L
Chaac
keenab
Chaac
11,599
3,071
0
4,459
17,230
16,959
386
6,458
10,482
0
36,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
27,969
103
Minions Killed
132
0
Camps Cleared
0
577,219
Distance Traveled
619,107
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,662
833
33
2
0
228,815
2
L
Neith
10,291
735
41
3
0
206,033
0
L
Ymir
8,453
604
49
4
0
201,147
0
W
Hades
10,838
774
56
4
0
200,847
3
W
Nemesis
8,588
613
14
1
0
147,557
1
L
Chaac
9,225
659
42
3
0
211,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role