Player Matchup

Anhur
Anhur
AllinPrimL
Anhur
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 36L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
MedicalZoo
Kuzenbo
Level 103
God Stats
11W - 13L
1,414 SR
Queue Stats
244W - 235L
1,428 Elo+
Party 2
Serqet
Serqet
Smash Then Cry
Serqet
Level 107
God Stats
2W - 3L
1,724 SR
Queue Stats
306W - 326L
1,434 Elo+
Party 2
Discordia
Discordia
XKingDemonX STN
Discordia
Level 78
God Stats
7W - 5L
1,631 SR
Queue Stats
69W - 69L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Zanziproteinbar
Gilgamesh
Level 110
God Stats
4W - 3L
1,602 SR
Queue Stats
41W - 46L
1,460 Elo+
Solo
Team Averages
Level 94
1,574 SR
1,450 Elo+

VS

Team Averages
Level 89
1,579 SR
1,460 Elo+
Pele
Pele
HelloItsNessie
Pele
Level 73
God Stats
60W - 57L
1,706 SR
Queue Stats
432W - 450L
1,450 Elo+
Party 1
Rama
Rama
HereticPrime97
Rama
Level 63
God Stats
1W - 4L
1,505 SR
Queue Stats
154W - 141L
1,455 Elo+
Solo
Artio
Artio
asssassinx04
Artio
Level 103
God Stats
16W - 10L
1,609 SR
Queue Stats
159W - 144L
1,479 Elo+
Solo
King Arthur
King Arthur
kingpinX360
King Arthur
Level 69
God Stats
69W - 62L
1,507 SR
Queue Stats
267W - 265L
1,449 Elo+
Party 1
Hades
Hades
vvvfffdd010
Hades
Level 137
God Stats
9W - 8L
1,566 SR
Queue Stats
792W - 799L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
1
0 / 0 / 0
1,506
188
0
0
0
Kuzenbo
MedicalZoo
Kuzenbo
6
1 / 0 / 0
4,015
502
1,746
4,802
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,748
469
1,773
4,423
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
XKingDemonX STN
Discordia
7
0 / 4 / 0
3,856
482
1,534
4,314
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Zanziproteinbar
Gilgamesh
9
1 / 2 / 0
4,698
587
3,980
7,412
4,389
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,525
566
251
2,927
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 0
4,717
590
3,150
2,462
665
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 1
4,511
564
1,729
4,780
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
kingpinX360
King Arthur
10
2 / 1 / 0
5,346
668
4,247
5,973
2,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 0 / 0
5,909
739
2,949
3,528
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
7
7
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
0
0
0
W
0
0
0
0
W
1
0
0
1
L
Kuzenbo
MedicalZoo
Kuzenbo
1
0
0
1
L
0
1
0
0
L
Discordia
XKingDemonX STN
Discordia
0
4
0
0
L
Gilgamesh
Zanziproteinbar
Gilgamesh
1
2
0
0.5
W
0
1
1
0.5
W
King Arthur
kingpinX360
King Arthur
2
1
0
2
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,033
Damage
12,326
20,951
Taken
19,670
9,005
Mitigated
7,806
5,183
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
251
57
0
164
2,927
719
0
19
2,908
0
23,136
W
3,150
2,548
0
1,116
2,462
665
0
742
1,576
0
25,724
L
Kuzenbo
MedicalZoo
Kuzenbo
1,746
558
0
1,312
4,802
2,474
0
1,051
3,751
9,564
0
L
1,773
266
0
1,276
4,423
1,057
0
754
3,669
0
11,472
L
Discordia
XKingDemonX STN
Discordia
1,534
243
0
690
4,314
1,085
0
2,611
1,441
17,671
0
L
Gilgamesh
Zanziproteinbar
Gilgamesh
3,980
911
0
1,905
7,412
4,389
0
0
7,412
0
22,686
W
1,729
351
128
2,017
4,780
2,039
0
1,004
3,776
11,732
0
W
King Arthur
kingpinX360
King Arthur
4,247
624
0
889
5,973
2,845
0
0
5,973
0
25,765
W
2,949
780
0
1,528
3,528
1,538
108
1,515
2,013
26,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,823
Gold Earned
25,008
112
Minions Killed
229
0
Camps Cleared
0
555,928
Distance Traveled
763,751
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
1,506
188
0
0
0
0
0
W
Pele
4,525
566
56
7
0
170,609
0
W
Rama
4,717
590
56
7
0
136,086
3
L
Kuzenbo
4,015
502
14
2
0
139,259
4
L
Serqet
3,748
469
29
4
0
147,861
0
L
Discordia
3,856
482
19
2
0
126,360
2
L
Gilgamesh
4,698
587
50
6
0
142,448
0
W
Artio
4,511
564
20
3
0
161,376
0
W
King Arthur
5,346
668
37
5
0
163,146
3
W
Hades
5,909
739
60
8
0
132,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role