Player Matchup

Heimdallr
Heimdallr
FrenchiestMan
Heimdallr
Level 46
God Stats
6W - 1L
1,678 SR
Queue Stats
39W - 13L
1,780 Elo+
Party 1
Thor
Thor
Gigaham
Thor
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 82L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
LordTacoington
Gilgamesh
Level 141
God Stats
6W - 2L
2,045 SR
Queue Stats
190W - 145L
1,707 Elo+
Party 1
Sol
Sol
SnekPrime
Sol
Level 65
God Stats
5W - 5L
1,873 SR
Queue Stats
35W - 35L
1,646 Elo+
Party 1
Ymir
Ymir
Watubi
Ymir
Level 127
God Stats
11W - 7L
1,514 SR
Queue Stats
150W - 106L
1,707 Elo+
Party 1
Team Averages
Level 89
1,722 SR
1,701 Elo+

VS

Team Averages
Level 120
1,467 SR
1,418 Elo+
Danzaburou
Danzaburou
BlackValkyrie99
Danzaburou
Level 85
God Stats
80W - 113L
1,385 SR
Queue Stats
904W - 1,195L
1,313 Elo+
Party 2
Janus
Janus
Gugoga_Tryhard
Janus
Level 104
God Stats
0W - 1L
1,290 SR
Queue Stats
23W - 34L
1,498 Elo+
Solo
Hun Batz
Hun Batz
J NaTaS
Hun Batz
Level 145
God Stats
7W - 14L
1,319 SR
Queue Stats
75W - 82L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
YES SiRR8317
Gilgamesh
Level 108
God Stats
5W - 5L
1,629 SR
Queue Stats
162W - 178L
1,493 Elo+
Solo
Hades
Hades
skyhigh1226
Hades
Level 160
God Stats
20W - 14L
1,709 SR
Queue Stats
1,344W - 1,754L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrenchiestMan
Heimdallr
16
4 / 1 / 22
10,473
873
5,171
6,211
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Gigaham
Thor
15
3 / 2 / 20
9,693
808
9,165
10,012
4,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
LordTacoington
Gilgamesh
18
14 / 0 / 15
13,327
1,111
16,097
11,908
9,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 2 / 12
10,373
864
10,711
7,189
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Watubi
Ymir
17
9 / 2 / 17
11,171
931
8,884
12,157
12,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackValkyrie99
Danzaburou
14
2 / 5 / 2
7,978
665
4,857
7,598
3,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 9 / 2
7,386
616
6,551
12,991
4,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
J NaTaS
Hun Batz
15
1 / 7 / 3
8,347
696
4,865
11,278
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
YES SiRR8317
Gilgamesh
12
0 / 9 / 2
7,739
645
6,488
17,260
9,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 3
9,130
761
7,888
9,225
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
19
33
Kills
7
7
Deaths
33
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackValkyrie99
Danzaburou
2
5
2
0.6
W
Heimdallr
FrenchiestMan
Heimdallr
4
1
22
15
W
Thor
Gigaham
Thor
3
2
20
6.5
L
1
9
2
0.22
L
Hun Batz
J NaTaS
Hun Batz
1
7
3
0.36
W
Gilgamesh
LordTacoington
Gilgamesh
14
0
15
21.5
W
3
2
12
4.5
W
Ymir
Watubi
Ymir
9
2
17
8.75
L
Gilgamesh
YES SiRR8317
Gilgamesh
0
9
2
0.11
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,028
Damage
30,649
47,477
Taken
58,352
32,860
Mitigated
31,047
8,524
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackValkyrie99
Danzaburou
4,857
778
0
620
7,598
3,111
0
2,680
4,918
0
19,686
W
Heimdallr
FrenchiestMan
Heimdallr
5,171
2,866
0
1,441
6,211
2,782
499
1,708
4,503
0
29,167
W
Thor
Gigaham
Thor
9,165
1,231
0
835
10,012
4,272
855
2,320
7,596
0
25,603
L
6,551
202
271
1,425
12,991
4,326
0
3,443
9,548
22,261
0
L
Hun Batz
J NaTaS
Hun Batz
4,865
561
0
513
11,278
6,935
1
2,922
8,356
0
24,731
W
Gilgamesh
LordTacoington
Gilgamesh
16,097
4,864
0
497
11,908
9,999
526
2,186
9,722
587
31,342
W
10,711
3,257
0
2,362
7,189
2,984
5,195
3,796
3,293
52,562
2,360
W
Ymir
Watubi
Ymir
8,884
2,324
889
2,500
12,157
12,823
572
4,644
7,413
18,899
0
L
Gilgamesh
YES SiRR8317
Gilgamesh
6,488
1,129
307
723
17,260
9,148
0
6,199
11,061
0
16,306
L
7,888
180
57
2,543
9,225
7,527
0
4,442
4,783
22,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
40,580
287
Minions Killed
193
10
Camps Cleared
4
1,166,851
Distance Traveled
927,039
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,978
665
38
3
1
155,327
1
W
Heimdallr
10,473
873
68
6
0
223,701
2
W
Thor
9,693
808
42
4
0
241,588
0
L
Janus
7,386
616
49
4
1
163,288
0
L
Hun Batz
8,347
696
47
4
0
208,630
4
W
Gilgamesh
13,327
1,111
38
3
3
255,581
0
W
Sol
10,373
864
103
9
7
217,425
0
W
Ymir
11,171
931
36
3
0
228,556
2
L
Gilgamesh
7,739
645
22
2
2
188,924
0
L
Hades
9,130
761
37
3
0
210,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role