Player Matchup

Gilgamesh
Gilgamesh
Darknesswithin1
Gilgamesh
Level 29
God Stats
24W - 23L
1,357 SR
Queue Stats
406W - 474L
1,345 Elo+
Solo
Hera
Hera
RoseMeaows
Hera
Level 18
God Stats
2W - 1L
1,353 SR
Queue Stats
16W - 9L
1,305 Elo+
Solo
Chernobog
Chernobog
SONxOFxCHEEZZUS
Chernobog
Level 16
God Stats
3W - 2L
1,520 SR
Queue Stats
33W - 33L
1,387 Elo+
Solo
Nemesis
Nemesis
SarutobiEnma
Nemesis
Level 23
God Stats
42W - 40L
1,426 SR
Queue Stats
44W - 46L
1,328 Elo+
Solo
Anubis
Anubis
Swiiftykat
Anubis
Level 29
God Stats
18W - 24L
1,496 SR
Queue Stats
55W - 67L
1,356 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,344 Elo+

VS

Team Averages
Level 14
1,416 SR
1,282 Elo+
Merlin
Merlin
GuiFerro0107
Merlin
Level 18
God Stats
7W - 7L
1,326 SR
Queue Stats
29W - 31L
1,326 Elo+
Solo
Nemesis
Nemesis
Iavish1
Nemesis
Level 6
God Stats
4W - 2L
1,699 SR
Queue Stats
20W - 27L
1,325 Elo+
Solo
Tiamat
Tiamat
juana2011gp
Tiamat
Level 21
God Stats
7W - 14L
1,263 SR
Queue Stats
15W - 25L
1,214 Elo+
Party 1
Vulcan
Vulcan
manubustamante1
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,217 Elo+
Party 1
Ymir
Ymir
terp420
Ymir
Level 8
God Stats
0W - 3L
1,291 SR
Queue Stats
167W - 201L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darknesswithin1
Gilgamesh
17
3 / 1 / 19
10,969
997
12,934
10,884
8,581
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 0 / 24
11,228
1,021
15,034
7,065
5,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
SONxOFxCHEEZZUS
Chernobog
18
5 / 3 / 17
11,232
1,021
11,949
9,787
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
SarutobiEnma
Nemesis
18
17 / 1 / 6
13,541
1,231
14,300
6,701
3,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Swiiftykat
Anubis
18
5 / 2 / 22
12,266
1,115
14,788
13,337
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

283

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 3 / 3
10,387
944
6,741
12,865
4,109
Nemesis
Iavish1
Nemesis
15
2 / 9 / 3
10,163
924
10,662
20,552
7,741
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
15
1 / 1 / 2
9,469
861
3,312
6,135
5,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 8 / 3
9,587
872
9,872
14,434
4,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
terp420
Ymir
15
2 / 12 / 3
9,984
908
11,059
23,446
24,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
21
33
Kills
7
7
Deaths
33
88
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darknesswithin1
Gilgamesh
3
1
19
12.5
L
Merlin
1
3
3
0.83
L
Nemesis
Iavish1
Nemesis
2
9
3
0.39
W
3
0
24
15
W
Chernobog
SONxOFxCHEEZZUS
Chernobog
5
3
17
4.5
W
Nemesis
SarutobiEnma
Nemesis
17
1
6
20
W
Anubis
Swiiftykat
Anubis
5
2
22
8
L
Tiamat
1
1
2
2
L
1
8
3
0.31
L
Ymir
terp420
Ymir
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,005
Damage
41,646
47,774
Taken
77,432
31,679
Mitigated
46,714
10,197
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darknesswithin1
Gilgamesh
12,934
2,643
0
243
10,884
8,581
0
5,772
5,112
0
29,286
L
Merlin
6,741
254
0
0
12,865
4,109
0
6,219
6,646
27,184
0
L
Nemesis
Iavish1
Nemesis
10,662
6,913
0
2,465
20,552
7,741
0
6,691
13,861
0
19,020
W
15,034
6,544
110
1,524
7,065
5,269
0
5,303
1,762
36,816
0
W
Chernobog
SONxOFxCHEEZZUS
Chernobog
11,949
7,502
0
1,287
9,787
4,060
0
7,706
2,081
0
22,480
W
Nemesis
SarutobiEnma
Nemesis
14,300
10,445
0
721
6,701
3,109
0
2,980
3,721
0
20,770
W
Anubis
Swiiftykat
Anubis
14,788
1,883
961
5,351
13,337
10,660
0
9,223
4,114
39,755
0
L
Tiamat
3,312
617
0
775
6,135
5,037
0
1,660
4,475
20,448
0
L
9,872
2,642
145
711
14,434
4,966
0
6,099
8,335
26,647
0
L
Ymir
terp420
Ymir
11,059
1,928
0
0
23,446
24,861
0
9,153
14,293
29,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,236
Gold Earned
49,590
194
Minions Killed
162
7
Camps Cleared
2
976,649
Distance Traveled
839,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,969
997
25
2
3
206,607
0
L
Merlin
10,387
944
42
4
0
176,028
0
L
Nemesis
10,163
924
13
1
2
178,479
0
W
Hera
11,228
1,021
59
5
0
155,489
0
W
Chernobog
11,232
1,021
22
2
2
202,032
1
W
Nemesis
13,541
1,231
21
2
2
228,141
0
W
Anubis
12,266
1,115
67
6
0
184,380
0
L
Tiamat
9,469
861
33
3
0
158,066
0
L
Vulcan
9,587
872
25
2
0
161,401
0
L
Ymir
9,984
908
49
4
0
165,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role