Player Matchup

Bakasura
Bakasura
DinoJV
Bakasura
Level 80
God Stats
12W - 19L
1,691 SR
Queue Stats
329W - 369L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Eleandro 1f
Gilgamesh
Level 92
God Stats
26W - 26L
1,572 SR
Queue Stats
159W - 166L
1,386 Elo+
Solo
Eset
Eset
Sr-Sicks
Eset
Level 104
God Stats
2W - 3L
1,645 SR
Queue Stats
119W - 99L
1,498 Elo+
Solo
Kukulkan
Kukulkan
VimDoLixo
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
lacqf
Tyr
Level 87
God Stats
13W - 19L
1,266 SR
Queue Stats
656W - 659L
1,364 Elo+
Solo
Team Averages
Level 101
1,535 SR
1,434 Elo+

VS

Team Averages
Level 66
1,580 SR
1,377 Elo+
Scylla
Scylla
BB-_FABIC
Scylla
Level 68
God Stats
4W - 2L
1,543 SR
Queue Stats
97W - 125L
1,369 Elo+
Party 1
Chiron
Chiron
Emkar02
Chiron
Level 73
God Stats
23W - 13L
1,631 SR
Queue Stats
76W - 100L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
MortalhaA
Nu Wa
Level 48
God Stats
16W - 7L
1,629 SR
Queue Stats
31W - 25L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
Y_NinJaGhOsT_Y
Ao Kuang
Level 60
God Stats
3W - 4L
1,476 SR
Queue Stats
42W - 89L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
blackturr
Gilgamesh
Level 81
God Stats
10W - 6L
1,623 SR
Queue Stats
326W - 310L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DinoJV
Bakasura
11
1 / 4 / 2
7,193
450
4,812
10,628
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Eleandro 1f
Gilgamesh
11
3 / 5 / 0
7,205
450
4,724
9,378
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
11
2 / 3 / 1
6,777
424
4,339
8,025
2,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
VimDoLixo
Kukulkan
13
1 / 4 / 2
7,723
483
7,036
8,060
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
lacqf
Tyr
13
2 / 4 / 0
7,722
483
6,492
14,355
9,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BB-_FABIC
Scylla
13
2 / 3 / 3
8,003
500
3,573
8,103
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Emkar02
Chiron
14
3 / 0 / 7
8,637
540
5,822
8,591
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
MortalhaA
Nu Wa
13
3 / 2 / 5
7,861
491
7,967
6,927
3,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
13
5 / 2 / 5
8,614
538
5,918
12,680
4,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
blackturr
Gilgamesh
13
7 / 2 / 9
8,661
541
9,762
13,791
13,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
20
20
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
BB-_FABIC
Scylla
2
3
3
1.17
L
Bakasura
DinoJV
Bakasura
1
4
2
0.5
L
Gilgamesh
Eleandro 1f
Gilgamesh
3
5
0
0.6
W
Chiron
Emkar02
Chiron
3
0
7
6.5
W
Nu Wa
MortalhaA
Nu Wa
3
2
5
2.75
L
Eset
2
3
1
0.83
L
Kukulkan
VimDoLixo
Kukulkan
1
4
2
0.5
W
Ao Kuang
5
2
5
3.75
W
Gilgamesh
blackturr
Gilgamesh
7
2
9
5.75
L
Tyr
lacqf
Tyr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
33,042
50,446
Taken
50,092
22,179
Mitigated
27,251
12,367
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BB-_FABIC
Scylla
3,573
175
0
1,038
8,103
2,583
0
2,457
5,472
42,764
0
L
Bakasura
DinoJV
Bakasura
4,812
3,192
0
1,911
10,628
4,516
0
3,008
7,576
0
40,578
L
Gilgamesh
Eleandro 1f
Gilgamesh
4,724
1,405
0
307
9,378
2,934
0
2,868
6,478
0
29,175
W
Chiron
Emkar02
Chiron
5,822
2,310
640
6,499
8,591
2,983
152
3,259
5,248
0
52,794
W
Nu Wa
MortalhaA
Nu Wa
7,967
3,194
0
1,961
6,927
3,372
1,088
0
6,927
33,454
0
L
Eset
4,339
340
438
3,029
8,025
2,344
0
1,890
6,125
28,628
0
L
Kukulkan
VimDoLixo
Kukulkan
7,036
454
0
2,095
8,060
2,783
0
3,905
4,017
44,683
0
W
Ao Kuang
5,918
1,365
0
3,153
12,680
4,320
475
2,709
9,651
29,328
0
W
Gilgamesh
blackturr
Gilgamesh
9,762
2,404
0
3,848
13,791
13,993
240
2,472
11,219
0
39,791
L
Tyr
lacqf
Tyr
6,492
1,210
0
4,587
14,355
9,602
179
5,563
8,792
0
43,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
41,776
360
Minions Killed
372
0
Camps Cleared
0
1,493,761
Distance Traveled
1,480,589
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,003
500
99
6
0
286,781
0
L
Bakasura
7,193
450
84
5
0
315,750
0
L
Gilgamesh
7,205
450
59
4
0
306,020
1
W
Chiron
8,637
540
96
6
0
317,350
0
W
Nu Wa
7,861
491
57
4
0
246,664
8
L
Eset
6,777
424
50
3
0
275,618
2
L
Kukulkan
7,723
483
98
6
0
291,004
1
W
Ao Kuang
8,614
538
61
4
0
322,274
1
W
Gilgamesh
8,661
541
59
4
0
307,520
4
L
Tyr
7,722
483
69
4
0
305,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role