Player Matchup

Fenrir
Fenrir
RiseUltion
Fenrir
Level 62
God Stats
5W - 6L
1,581 SR
Queue Stats
120W - 136L
1,275 Elo+
Party 2
Hercules
Hercules
Wolfy1642
Hercules
Level 28
God Stats
8W - 10L
1,413 SR
Queue Stats
50W - 58L
1,277 Elo+
Party 2
Raijin
Raijin
bulletracer
Raijin
Level 22
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 18L
1,062 Elo+
Party 2
Team Averages
Level 37
1,419 SR
1,205 Elo+

VS

Team Averages
Level 14
1,508 SR
1,164 Elo+
Ares
Ares
Bex12
Ares
Level 8
God Stats
16W - 19L
1,500 SR
Queue Stats
301W - 431L
1,008 Elo+
Party 1
Loki
Loki
Egyuptiscool
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,117 Elo+
Solo
Sun Wukong
Sun Wukong
Zanaell69
Sun Wukong
Level 19
God Stats
5W - 6L
1,525 SR
Queue Stats
41W - 48L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RiseUltion
Fenrir
18
7 / 10 / 4
16,964
628
24,509
25,923
11,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Wolfy1642
Hercules
20
5 / 5 / 6
16,532
612
13,871
19,696
20,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
3 / 4 / 9
16,420
608
15,633
14,529
7,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bex12
Ares
18
0 / 5 / 11
14,994
555
9,494
25,907
33,223
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 7 / 6
15,048
557
1,652
13,455
4,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Zanaell69
Sun Wukong
20
17 / 3 / 2
19,104
708
33,883
28,531
22,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
15
Kills
19
19
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
Bex12
Ares
0
5
11
1.1
W
2
7
6
0.71
L
Fenrir
RiseUltion
Fenrir
7
10
4
0.9
L
Hercules
Wolfy1642
Hercules
5
5
6
1.6
W
Sun Wukong
Zanaell69
Sun Wukong
17
3
2
6
L
Raijin
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
45,029
60,148
Taken
67,893
39,622
Mitigated
59,951
9,618
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bex12
Ares
9,494
911
84
2,552
25,907
33,223
93
8,950
16,957
36,573
0
W
1,652
856
0
79
13,455
4,047
0
664
12,791
0
14,391
L
Fenrir
RiseUltion
Fenrir
24,509
3,427
0
1,897
25,923
11,713
2,058
4,366
21,557
0
88,395
L
Hercules
Wolfy1642
Hercules
13,871
5,597
742
4,929
19,696
20,610
1,520
2,590
17,106
0
58,631
W
Sun Wukong
Zanaell69
Sun Wukong
33,883
11,994
0
10,438
28,531
22,681
3,219
6,540
21,991
0
161,468
L
Raijin
15,633
3,392
307
1,743
14,529
7,299
0
2,570
11,959
63,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
49,146
217
Minions Killed
234
0
Camps Cleared
0
1,285,821
Distance Traveled
1,267,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,994
555
43
2
0
421,826
0
W
Loki
15,048
557
21
1
0
334,606
0
L
Fenrir
16,964
628
62
2
0
444,434
0
L
Hercules
16,532
612
80
3
0
456,778
0
W
Sun Wukong
19,104
708
170
6
0
511,299
1
L
Raijin
16,420
608
75
3
0
384,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role