Player Matchup

Chiron
Chiron
Hihnata
Chiron
Level 128
God Stats
4W - 2L
1,729 SR
Queue Stats
182W - 159L
1,545 Elo+
Party 1
Tiamat
Tiamat
NoImEli
Tiamat
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
186W - 72L
1,633 Elo+
Party 1
Hera
Hera
PowerRangerJay
Hera
Level 127
God Stats
5W - 1L
1,513 SR
Queue Stats
230W - 180L
1,600 Elo+
Party 1
Hercules
Hercules
SimpIeOpals
Hercules
Level 140
God Stats
24W - 9L
1,830 SR
Queue Stats
226W - 172L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
flashgordo2
Gilgamesh
Level 160
God Stats
33W - 22L
1,564 SR
Queue Stats
830W - 736L
1,624 Elo+
Party 1
Team Averages
Level 112
1,627 SR
1,610 Elo+

VS

Team Averages
Level 81
1,585 SR
1,537 Elo+
Xing Tian
Xing Tian
Ian_II-Eye
Xing Tian
Level 28
God Stats
13W - 6L
1,676 SR
Queue Stats
42W - 36L
1,571 Elo+
Party 3
Sol
Sol
InfernoAzrael
Sol
Level 109
God Stats
10W - 11L
1,531 SR
Queue Stats
161W - 154L
1,543 Elo+
Party 2
Fenrir
Fenrir
LyricalSpring29
Fenrir
Level 160
God Stats
9W - 4L
1,780 SR
Queue Stats
821W - 752L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
SilkenBarley21
Sylvanus
Level 83
God Stats
6W - 3L
1,717 SR
Queue Stats
269W - 248L
1,526 Elo+
Party 3
Anhur
Anhur
Zanq R3L04Dzz
Anhur
Level 24
God Stats
1W - 5L
1,222 SR
Queue Stats
10W - 14L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hihnata
Chiron
16
3 / 1 / 3
9,477
592
7,901
5,709
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
NoImEli
Tiamat
14
2 / 3 / 7
8,540
534
7,938
10,208
8,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 1 / 4
9,832
615
5,810
4,713
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SimpIeOpals
Hercules
15
7 / 2 / 4
9,186
574
15,010
12,062
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
flashgordo2
Gilgamesh
17
4 / 4 / 5
10,497
656
9,917
15,356
12,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ian_II-Eye
Xing Tian
9
0 / 4 / 2
6,165
385
1,986
12,082
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 2 / 1
9,287
580
5,389
13,141
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 1
8,708
544
8,477
15,457
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
14
1 / 6 / 1
8,107
507
8,598
14,756
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 0
6,355
397
763
6,854
1,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
11
11
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Hihnata
Chiron
3
1
3
4.5
L
Xing Tian
Ian_II-Eye
Xing Tian
0
4
2
0.25
L
4
2
1
2.25
L
6
3
1
2.17
W
Tiamat
NoImEli
Tiamat
2
3
7
1.83
W
3
1
4
5
L
Sylvanus
1
6
1
0.25
W
Hercules
SimpIeOpals
Hercules
7
2
4
4.5
L
0
4
0
0
W
Gilgamesh
flashgordo2
Gilgamesh
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,576
Damage
25,213
48,048
Taken
62,290
29,673
Mitigated
27,087
13,222
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Hihnata
Chiron
7,901
3,058
400
1,496
5,709
2,007
1,292
371
5,308
0
65,124
L
Xing Tian
Ian_II-Eye
Xing Tian
1,986
59
0
1,419
12,082
4,858
0
3,511
8,571
12,620
0
L
5,389
2,115
0
8,242
13,141
4,348
0
5,933
7,208
66,705
0
L
8,477
2,739
0
4,614
15,457
6,765
0
1,199
14,258
0
54,524
W
Tiamat
NoImEli
Tiamat
7,938
422
155
4,443
10,208
8,049
557
3,502
6,706
55,641
0
W
5,810
894
0
2,067
4,713
1,786
2,071
1,643
3,070
76,471
0
L
Sylvanus
8,598
2,800
320
4,565
14,756
9,315
273
1,611
13,145
44,989
7,310
W
Hercules
SimpIeOpals
Hercules
15,010
5,489
0
1,517
12,062
5,265
0
5,026
7,036
0
63,326
L
763
384
0
1,535
6,854
1,801
0
1,494
5,360
0
23,751
W
Gilgamesh
flashgordo2
Gilgamesh
9,917
3,029
0
3,144
15,356
12,566
1,125
5,094
10,262
0
61,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
38,622
601
Minions Killed
449
0
Camps Cleared
0
1,519,946
Distance Traveled
1,392,422
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,477
592
132
8
0
297,105
2
L
Xing Tian
6,165
385
26
2
0
273,871
2
L
Sol
9,287
580
149
9
0
284,688
5
L
Fenrir
8,708
544
99
6
0
338,582
2
W
Tiamat
8,540
534
91
6
0
279,619
5
W
Hera
9,832
615
159
10
0
298,891
0
L
Sylvanus
8,107
507
114
7
0
239,632
0
W
Hercules
9,186
574
100
6
0
336,370
2
L
Anhur
6,355
397
61
4
0
255,649
0
W
Gilgamesh
10,497
656
119
7
0
307,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role