Player Matchup

Cthulhu
Cthulhu
Indie115
Cthulhu
Level 20
God Stats
13W - 13L
1,146 SR
Queue Stats
124W - 115L
1,446 Elo+
Party 2
Tiamat
Tiamat
Mercy x Pro
Tiamat
Level 54
God Stats
4W - 2L
1,481 SR
Queue Stats
66W - 80L
1,362 Elo+
Party 4
Heimdallr
Heimdallr
SlimeHz
Heimdallr
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 127L
1,496 Elo+
Party 2
Pele
Pele
Woody_WombPecker
Pele
Level 17
God Stats
3W - 2L
1,629 SR
Queue Stats
54W - 54L
1,545 Elo+
Party 4
Athena
Athena
oniichan_carna
Athena
Level 66
God Stats
17W - 17L
1,497 SR
Queue Stats
74W - 77L
1,485 Elo+
Party 2
Team Averages
Level 54
1,451 SR
1,467 Elo+

VS

Team Averages
Level 61
1,447 SR
1,486 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CONNOR2695
Tiamat
Level 48
God Stats
25W - 29L
1,195 SR
Queue Stats
377W - 370L
1,469 Elo+
Solo
Pele
Pele
DarkOutlook89
Pele
Level 24
God Stats
25W - 23L
1,523 SR
Queue Stats
43W - 46L
1,397 Elo+
Party 3
King Arthur
King Arthur
DoomMainHere
King Arthur
Level 45
God Stats
8W - 8L
1,519 SR
Queue Stats
162W - 136L
1,484 Elo+
Party 3
Cerberus
Cerberus
monochupatoronja
Cerberus
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 25L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Indie115
Cthulhu
9
1 / 1 / 0
5,216
522
3,226
5,856
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
11
1 / 0 / 3
6,169
617
5,203
5,784
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SlimeHz
Heimdallr
10
1 / 0 / 1
5,687
569
1,897
4,581
1,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 3
5,944
594
3,066
6,001
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 5
5,621
562
2,828
4,261
1,712
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
5,046
505
2,060
4,874
1,346
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
CONNOR2695
Tiamat
9
0 / 3 / 0
5,086
509
2,226
5,250
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 0
3,830
383
129
1,068
214
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
DoomMainHere
King Arthur
9
1 / 2 / 0
5,312
531
4,082
6,770
2,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,823
482
2,011
6,774
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Tiamat
CONNOR2695
Tiamat
0
3
0
0
L
0
0
0
0
L
King Arthur
DoomMainHere
King Arthur
1
2
0
0.5
W
Cthulhu
Indie115
Cthulhu
1
1
0
1
W
Tiamat
1
0
3
2.5
W
Heimdallr
SlimeHz
Heimdallr
1
0
1
1.5
W
4
0
3
5.5
L
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
10,508
26,483
Taken
24,736
11,377
Mitigated
10,679
14,158
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,060
1,739
0
1,453
4,874
1,346
0
2,419
2,405
0
29,940
L
Tiamat
CONNOR2695
Tiamat
2,226
354
0
1,234
5,250
3,470
154
3,020
2,230
20,298
0
L
129
0
0
230
1,068
214
0
179
889
0
5,532
L
King Arthur
DoomMainHere
King Arthur
4,082
664
0
450
6,770
2,996
170
3,759
2,740
0
29,667
W
Cthulhu
Indie115
Cthulhu
3,226
187
164
1,447
5,856
4,493
0
0
5,856
22,044
0
W
Tiamat
5,203
290
0
3,919
5,784
2,267
440
1,452
4,228
35,787
0
W
Heimdallr
SlimeHz
Heimdallr
1,897
796
0
3,347
4,581
1,274
906
413
4,168
0
35,724
W
3,066
579
402
3,066
6,001
1,631
554
868
5,097
0
23,498
L
2,011
218
0
2,929
6,774
2,653
0
1,559
5,215
18,225
0
W
2,828
1,017
0
1,813
4,261
1,712
0
1,302
2,897
10,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
24,097
257
Minions Killed
255
0
Camps Cleared
0
937,398
Distance Traveled
814,483
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,046
505
70
7
0
161,426
2
L
Tiamat
5,086
509
54
5
0
182,209
1
L
Pele
3,830
383
11
1
0
87,855
0
L
King Arthur
5,312
531
60
6
0
194,823
4
W
Cthulhu
5,216
522
52
5
0
171,932
6
W
Tiamat
6,169
617
74
7
0
185,631
0
W
Heimdallr
5,687
569
57
6
0
148,192
2
W
Pele
5,944
594
45
5
0
203,759
0
L
Cerberus
4,823
482
60
6
0
188,170
4
W
Athena
5,621
562
29
3
0
227,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role