Player Matchup

Jormungandr
Jormungandr
Drummer122YT
Jormungandr
Level 140
God Stats
4W - 3L
1,696 SR
Queue Stats
169W - 181L
1,528 Elo+
Solo
Cerberus
Cerberus
MissDillyDally
Cerberus
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 210L
1,480 Elo+
Party 1
He Bo
He Bo
Taurineline719
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Thanatos
Thanatos
devildocEC0714
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 106L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
janne_elf
Sylvanus
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 99L
1,545 Elo+
Solo
Team Averages
Level 126
1,539 SR
1,540 Elo+

VS

Team Averages
Level 127
1,394 SR
1,507 Elo+
Fafnir
Fafnir
Dark_Wolf_PR
Fafnir
Level 135
God Stats
4W - 3L
1,483 SR
Queue Stats
223W - 208L
1,519 Elo+
Party 2
Awilix
Awilix
OßLIVION
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,473 Elo+
Solo
Serqet
Serqet
Tideride12
Serqet
Level 124
God Stats
4W - 6L
1,181 SR
Queue Stats
471W - 510L
1,481 Elo+
Solo
Achilles
Achilles
abi_one
Achilles
Level 129
God Stats
0W - 6L
1,307 SR
Queue Stats
276W - 249L
1,539 Elo+
Party 2
Terra
Terra
franko_militia
Terra
Level 117
God Stats
3W - 5L
1,499 SR
Queue Stats
189W - 174L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drummer122YT
Jormungandr
17
5 / 1 / 18
11,101
925
15,255
14,176
14,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
16
2 / 4 / 18
9,562
797
9,520
18,773
20,124
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 14
9,639
803
12,485
11,500
4,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
12 / 3 / 9
11,077
923
18,533
13,901
7,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
janne_elf
Sylvanus
17
3 / 1 / 17
9,528
794
8,359
11,928
17,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 3 / 9
9,528
794
6,453
16,434
21,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
OßLIVION
Awilix
15
3 / 7 / 6
8,802
734
10,189
13,127
5,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Tideride12
Serqet
15
4 / 5 / 9
8,206
684
9,109
11,568
6,179
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
abi_one
Achilles
15
4 / 6 / 7
8,333
694
16,612
18,241
22,427
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 8
8,265
689
5,072
14,640
13,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
27
Kills
14
14
Deaths
27
76
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
3
9
2.17
W
Jormungandr
Drummer122YT
Jormungandr
5
1
18
14
W
Cerberus
2
4
18
2.75
L
Awilix
OßLIVION
Awilix
3
7
6
0.86
W
5
5
14
2.4
L
Serqet
Tideride12
Serqet
4
5
9
1.7
L
Achilles
abi_one
Achilles
4
6
7
1.25
W
Thanatos
12
3
9
5.5
L
1
6
8
0.83
W
Sylvanus
janne_elf
Sylvanus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,152
Damage
47,435
70,278
Taken
74,010
64,094
Mitigated
68,477
40,666
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,453
2,138
1,185
4,073
16,434
21,164
0
8,998
7,436
15,381
0
W
Jormungandr
Drummer122YT
Jormungandr
15,255
3,936
789
1,234
14,176
14,509
318
2,507
11,052
38,066
0
W
Cerberus
9,520
661
1,490
5,785
18,773
20,124
173
2,924
15,849
22,140
0
L
Awilix
OßLIVION
Awilix
10,189
4,529
1,469
2,317
13,127
5,657
0
8,621
4,506
0
17,753
W
12,485
1,771
774
1,306
11,500
4,730
1,696
1,329
10,171
21,765
0
L
Serqet
Tideride12
Serqet
9,109
1,811
1,032
1,380
11,568
6,179
0
7,559
4,009
0
12,947
L
Achilles
abi_one
Achilles
16,612
4,694
1,068
1,368
18,241
22,427
0
10,063
8,178
0
28,777
W
Thanatos
18,533
6,445
2,806
9,178
13,901
7,437
761
2,825
10,902
0
26,668
L
5,072
990
4,940
3,670
14,640
13,050
0
10,378
4,262
8,508
0
W
Sylvanus
janne_elf
Sylvanus
8,359
1,957
11,717
5,587
11,928
17,294
722
1,940
9,282
16,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
43,134
142
Minions Killed
79
0
Camps Cleared
0
1,074,179
Distance Traveled
905,619
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,528
794
18
2
0
170,613
1
W
Jormungandr
11,101
925
51
4
0
234,183
2
W
Cerberus
9,562
797
36
3
0
225,000
0
L
Awilix
8,802
734
21
2
0
171,760
1
W
He Bo
9,639
803
23
2
0
204,887
1
L
Serqet
8,206
684
12
1
0
193,537
2
L
Achilles
8,333
694
21
2
0
180,408
0
W
Thanatos
11,077
923
18
2
0
222,816
0
L
Terra
8,265
689
7
1
0
189,301
1
W
Sylvanus
9,528
794
14
1
0
187,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role