Player Matchup

Hercules
Hercules
DrHiff
Hercules
Level 148
God Stats
2W - 1L
1,760 SR
Queue Stats
184W - 135L
1,645 Elo+
Party 1
Ymir
Ymir
KrzakiiDrzewa
Ymir
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 142L
1,563 Elo+
Party 1
Ra
Ra
Melzerman
Ra
Level 146
God Stats
2W - 0L
1,546 SR
Queue Stats
76W - 49L
1,605 Elo+
Party 1
Cupid
Cupid
Memvisto
Cupid
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
stecik
Xing Tian
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 54L
1,574 Elo+
Party 1
Team Averages
Level 92
1,561 SR
1,617 Elo+

VS

Team Averages
Level 65
1,579 SR
1,551 Elo+
Kukulkan
Kukulkan
LorelTheBison
Kukulkan
Level 103
God Stats
2W - 1L
1,469 SR
Queue Stats
104W - 41L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Miimie
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 22L
1,664 Elo+
Party 2
Hachiman
Hachiman
Sevegoth
Hachiman
Level 26
God Stats
1W - 1L
1,770 SR
Queue Stats
25W - 8L
1,708 Elo+
Party 2
Zeus
Zeus
Squalo097
Zeus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 3
Bellona
Bellona
linkiparkone
Bellona
Level 25
God Stats
0W - 1L
1,654 SR
Queue Stats
8W - 16L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrHiff
Hercules
20
8 / 4 / 12
13,226
827
18,540
39,233
29,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 4 / 18
11,705
732
6,215
19,797
23,397
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 1 / 15
12,533
783
19,724
10,298
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Memvisto
Cupid
19
4 / 3 / 15
11,889
743
6,797
12,549
6,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
stecik
Xing Tian
15
3 / 7 / 11
10,344
647
6,204
17,705
18,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LorelTheBison
Kukulkan
17
1 / 4 / 13
10,100
631
10,315
10,930
4,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Miimie
Baron Samedi
18
5 / 5 / 11
10,492
656
22,458
16,181
9,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Sevegoth
Hachiman
17
4 / 4 / 12
9,881
618
18,579
11,846
6,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
19
7 / 6 / 9
11,589
724
23,676
12,849
5,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
linkiparkone
Bellona
18
2 / 5 / 13
10,156
635
5,422
13,114
10,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
23
Kills
19
19
Deaths
24
71
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
DrHiff
Hercules
8
4
12
3.5
W
2
4
18
2.75
L
Kukulkan
LorelTheBison
Kukulkan
1
4
13
1.88
W
6
1
15
13.5
W
Cupid
Memvisto
Cupid
4
3
15
3.83
L
Baron Samedi
Miimie
Baron Samedi
5
5
11
2.1
L
Hachiman
Sevegoth
Hachiman
4
4
12
2.5
L
Zeus
7
6
9
1.92
L
Bellona
linkiparkone
Bellona
2
5
13
1.7
W
Xing Tian
stecik
Xing Tian
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,480
Damage
80,450
99,582
Taken
64,920
83,393
Mitigated
37,756
47,292
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DrHiff
Hercules
18,540
3,512
1,245
19,035
39,233
29,827
196
16,836
21,922
985
26,090
W
6,215
0
1,252
4,279
19,797
23,397
323
13,396
6,280
8,142
0
L
Kukulkan
LorelTheBison
Kukulkan
10,315
837
1,089
1,293
10,930
4,734
399
7,026
3,626
28,884
0
W
19,724
1,273
7,849
4,856
10,298
5,199
1,430
6,922
3,276
65,663
0
W
Cupid
Memvisto
Cupid
6,797
2,534
3,929
4,418
12,549
6,055
2,704
9,512
2,962
0
27,952
L
Baron Samedi
Miimie
Baron Samedi
22,458
1,004
7,183
6,210
16,181
9,843
300
5,447
10,579
37,052
0
L
Hachiman
Sevegoth
Hachiman
18,579
7,587
2,219
2,038
11,846
6,967
0
5,487
6,191
0
33,496
L
Zeus
23,676
1,592
0
1,688
12,849
5,806
629
5,268
7,391
41,299
0
L
Bellona
linkiparkone
Bellona
5,422
972
0
818
13,114
10,406
368
8,664
4,038
0
10,709
W
Xing Tian
stecik
Xing Tian
6,204
365
233
196
17,705
18,915
318
9,783
7,676
8,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,697
Gold Earned
52,218
174
Minions Killed
144
0
Camps Cleared
0
1,414,571
Distance Traveled
1,349,193
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,226
827
20
1
0
318,731
0
W
Ymir
11,705
732
3
0
0
275,115
0
L
Kukulkan
10,100
631
36
2
0
244,063
1
W
Ra
12,533
783
103
6
0
304,281
0
W
Cupid
11,889
743
41
3
0
281,302
0
L
Baron Samedi
10,492
656
33
2
0
252,484
4
L
Hachiman
9,881
618
25
2
0
256,892
0
L
Zeus
11,589
724
31
2
0
276,916
0
L
Bellona
10,156
635
19
1
0
318,838
0
W
Xing Tian
10,344
647
7
0
0
235,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role