Player Matchup

Cupid
Cupid
BBQsauce83
Cupid
Level 29
God Stats
9W - 10L
1,552 SR
Queue Stats
579W - 582L
1,378 Elo+
Solo
Olorun
Olorun
Briteexx
Olorun
Level 8
God Stats
8W - 18L
1,066 SR
Queue Stats
11W - 32L
1,110 Elo+
Party 2
Fenrir
Fenrir
DakotaTheWhale
Fenrir
Level 28
God Stats
21W - 24L
1,320 SR
Queue Stats
262W - 271L
1,316 Elo+
Solo
Athena
Athena
Daretee
Athena
Level 25
God Stats
9W - 6L
1,604 SR
Queue Stats
82W - 89L
1,343 Elo+
Solo
Set
Set
JhouSB94
Set
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,211 Elo+
Party 2
Team Averages
Level 21
1,408 SR
1,272 Elo+

VS

Team Averages
Level 29
1,418 SR
1,334 Elo+
Hun Batz
Hun Batz
BhandlerCrooks
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Gamabunta00
Amaterasu
Level 18
God Stats
4W - 2L
1,387 SR
Queue Stats
6W - 8L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GaveUpOnMyName
Kumbhakarna
Level 69
God Stats
0W - 1L
1,360 SR
Queue Stats
6W - 13L
1,409 Elo+
Party 1
Tiamat
Tiamat
GoMuRa121
Tiamat
Level 16
God Stats
8W - 14L
1,379 SR
Queue Stats
92W - 92L
1,237 Elo+
Solo
Nemesis
Nemesis
Kiwi1526
Nemesis
Level 17
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 1 / 1
9,171
483
12,625
12,710
5,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Briteexx
Olorun
13
1 / 3 / 3
8,123
428
3,677
10,042
3,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 4
10,088
531
12,625
17,794
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
Daretee
Athena
14
3 / 1 / 5
9,374
493
6,927
12,427
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 5 / 3
7,821
412
6,478
12,811
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 7 / 1
8,379
441
6,996
13,167
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Gamabunta00
Amaterasu
15
1 / 4 / 4
9,119
480
4,876
13,591
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
GaveUpOnMyName
Kumbhakarna
13
1 / 4 / 2
8,231
433
6,401
15,989
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
GoMuRa121
Tiamat
14
4 / 3 / 2
9,686
510
15,213
10,869
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Kiwi1526
Nemesis
14
4 / 4 / 1
9,230
486
7,251
12,322
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
20
Kills
12
12
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
1
1
5.5
L
Hun Batz
2
7
1
0.36
W
Olorun
Briteexx
Olorun
1
3
3
0.83
W
9
2
4
5.5
W
Athena
Daretee
Athena
3
1
5
5.5
L
Amaterasu
Gamabunta00
Amaterasu
1
4
4
0.75
L
Kumbhakarna
GaveUpOnMyName
Kumbhakarna
1
4
2
0.5
L
Tiamat
GoMuRa121
Tiamat
4
3
2
1.67
W
2
5
3
0.7
L
Nemesis
Kiwi1526
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
40,737
65,784
Taken
65,938
32,778
Mitigated
36,625
19,773
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,625
6,853
401
6,209
12,710
5,017
1,547
4,180
8,312
0
66,536
L
Hun Batz
6,996
1,394
0
2,580
13,167
4,631
0
1,715
11,452
0
39,683
W
Olorun
Briteexx
Olorun
3,677
2,871
210
1,837
10,042
3,887
1,671
4,309
5,565
30,919
0
W
12,625
2,379
0
5,017
17,794
8,029
320
3,830
13,850
0
60,729
W
Athena
Daretee
Athena
6,927
2,157
0
1,757
12,427
9,325
459
4,736
7,497
31,549
0
L
Amaterasu
Gamabunta00
Amaterasu
4,876
2,265
0
2,215
13,591
8,597
1,718
378
13,213
0
41,442
L
Kumbhakarna
GaveUpOnMyName
Kumbhakarna
6,401
42
390
1,677
15,989
10,778
885
3,993
11,996
35,263
0
L
Tiamat
GoMuRa121
Tiamat
15,213
1,589
0
2,588
10,869
7,042
1,190
1,943
8,926
47,498
0
W
6,478
2,064
207
4,135
12,811
6,520
722
3,671
8,946
0
31,844
L
Nemesis
Kiwi1526
Nemesis
7,251
3,392
0
1,862
12,322
5,577
746
2,575
9,747
0
37,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
44,645
368
Minions Killed
352
0
Camps Cleared
0
1,715,764
Distance Traveled
1,775,262
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,171
483
95
5
0
322,722
1
L
Hun Batz
8,379
441
74
4
0
301,781
1
W
Olorun
8,123
428
74
4
0
296,438
0
W
Fenrir
10,088
531
113
6
0
369,395
0
W
Athena
9,374
493
47
2
0
424,477
0
L
Amaterasu
9,119
480
77
4
0
393,822
1
L
Kumbhakarna
8,231
433
42
2
0
348,964
0
L
Tiamat
9,686
510
85
4
0
326,661
2
W
Set
7,821
412
39
2
0
302,732
1
L
Nemesis
9,230
486
74
4
0
404,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role