Player Matchup

Zeus
Zeus
DiegoIOSX
Zeus
Level 16
God Stats
11W - 10L
1,442 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IKathyus
Gilgamesh
Level 25
God Stats
1W - 2L
1,770 SR
Queue Stats
3W - 3L
1,629 Elo+
Solo
Chiron
Chiron
LazKake
Chiron
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
103W - 104L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScaryColt477699
Cu Chulainn
Level 11
God Stats
0W - 1L
1,374 SR
Queue Stats
8W - 11L
1,371 Elo+
Solo
Xing Tian
Xing Tian
X LUGG X
Xing Tian
Level 25
God Stats
1W - 5L
1,271 SR
Queue Stats
35W - 41L
1,401 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,466 Elo+

VS

Team Averages
Level 21
1,543 SR
1,498 Elo+
Gilgamesh
Gilgamesh
AirR Rapidz
Gilgamesh
Level 16
God Stats
1W - 3L
1,251 SR
Queue Stats
16W - 28L
1,386 Elo+
Solo
Raijin
Raijin
KingQnn
Raijin
Level 26
God Stats
5W - 1L
1,956 SR
Queue Stats
39W - 28L
1,654 Elo+
Solo
Heimdallr
Heimdallr
Sihhn
Heimdallr
Level 26
God Stats
16W - 10L
1,608 SR
Queue Stats
44W - 53L
1,474 Elo+
Party 1
Athena
Athena
SmoothMT
Athena
Level 29
God Stats
6W - 6L
1,610 SR
Queue Stats
110W - 116L
1,427 Elo+
Party 1
Kali
Kali
SusanoMain7407
Kali
Level 10
God Stats
2W - 0L
1,293 SR
Queue Stats
24W - 15L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 7 / 0
6,311
421
3,809
7,593
5,706
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
IKathyus
Gilgamesh
13
3 / 1 / 2
7,591
506
6,129
7,969
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
LazKake
Chiron
10
1 / 4 / 0
6,362
424
5,329
8,324
2,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ScaryColt477699
Cu Chulainn
10
0 / 7 / 1
6,154
410
1,381
11,594
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
X LUGG X
Xing Tian
8
0 / 8 / 2
5,429
362
2,424
13,362
6,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AirR Rapidz
Gilgamesh
11
6 / 0 / 3
7,513
501
3,789
4,996
2,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
KingQnn
Raijin
13
6 / 2 / 6
8,628
575
8,676
6,102
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sihhn
Heimdallr
13
5 / 2 / 10
7,892
526
9,311
10,523
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
SmoothMT
Athena
12
4 / 1 / 11
8,068
538
4,101
9,002
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 3
9,564
638
6,407
13,287
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
27
27
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AirR Rapidz
Gilgamesh
6
0
3
7.5
L
Zeus
3
7
0
0.43
L
Gilgamesh
IKathyus
Gilgamesh
3
1
2
4
W
Raijin
KingQnn
Raijin
6
2
6
4.5
L
Chiron
LazKake
Chiron
1
4
0
0.25
L
Cu Chulainn
ScaryColt477699
Cu Chulainn
0
7
1
0.07
W
Heimdallr
Sihhn
Heimdallr
5
2
10
5
W
Athena
SmoothMT
Athena
4
1
11
9.5
W
6
3
3
2.5
L
Xing Tian
X LUGG X
Xing Tian
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
32,284
48,842
Taken
43,910
20,735
Mitigated
19,416
7,785
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AirR Rapidz
Gilgamesh
3,789
1,373
0
178
4,996
2,229
513
162
4,834
0
19,776
L
Zeus
3,809
579
0
540
7,593
5,706
0
2,417
4,988
17,090
0
L
Gilgamesh
IKathyus
Gilgamesh
6,129
1,411
0
2,731
7,969
2,793
0
2,262
5,535
0
35,172
W
Raijin
KingQnn
Raijin
8,676
461
0
1,014
6,102
2,131
654
639
5,463
41,718
0
L
Chiron
LazKake
Chiron
5,329
1,089
353
1,827
8,324
2,295
220
1,777
6,501
0
41,868
L
Cu Chulainn
ScaryColt477699
Cu Chulainn
1,381
1,108
0
1,941
11,594
3,804
145
716
10,814
0
24,778
W
Heimdallr
Sihhn
Heimdallr
9,311
4,210
0
3,920
10,523
3,554
1,304
1,701
8,822
0
52,168
W
Athena
SmoothMT
Athena
4,101
838
677
2,335
9,002
5,089
439
2,252
6,750
18,172
0
W
6,407
4,546
0
4,244
13,287
6,413
137
1,479
11,808
0
67,827
L
Xing Tian
X LUGG X
Xing Tian
2,424
189
0
393
13,362
6,137
125
4,947
8,226
6,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
41,665
238
Minions Killed
337
0
Camps Cleared
0
1,280,187
Distance Traveled
1,415,398
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,513
501
36
2
0
280,165
4
L
Zeus
6,311
421
22
1
0
223,486
0
L
Gilgamesh
7,591
506
78
5
0
278,753
0
W
Raijin
8,628
575
72
5
0
263,515
5
L
Chiron
6,362
424
69
5
0
248,121
0
L
Cu Chulainn
6,154
410
57
4
0
211,383
1
W
Heimdallr
7,892
526
75
5
0
270,336
2
W
Athena
8,068
538
30
2
0
314,422
2
W
Kali
9,564
638
124
8
0
286,960
0
L
Xing Tian
5,429
362
12
1
0
318,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role