Player Matchup

Gilgamesh
Gilgamesh
HansiRK
Gilgamesh
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 17L
1,525 Elo+
Party 1
Geb
Geb
HansiRK14
Geb
Level 38
God Stats
19W - 17L
1,498 SR
Queue Stats
199W - 207L
1,347 Elo+
Party 1
Ao Kuang
Ao Kuang
HolyCommand
Ao Kuang
Level 52
God Stats
14W - 17L
1,458 SR
Queue Stats
568W - 562L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
HolyPalarca
Cernunnos
Level 16
God Stats
3W - 2L
1,196 SR
Queue Stats
266W - 248L
1,480 Elo+
Party 1
Ra
Ra
HolyShack
Ra
Level 24
God Stats
5W - 6L
1,304 SR
Queue Stats
141W - 125L
1,487 Elo+
Party 1
Team Averages
Level 29
1,391 SR
1,460 Elo+

VS

Team Averages
Level 27
1,515 SR
1,386 Elo+
Zeus
Zeus
JordonReid99
Zeus
Level 26
God Stats
21W - 12L
1,588 SR
Queue Stats
174W - 159L
1,447 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Klauxzakx
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,373 Elo+
Solo
Anhur
Anhur
MrGreententobras
Anhur
Level 27
God Stats
19W - 21L
1,427 SR
Queue Stats
53W - 72L
1,341 Elo+
Party 2
Gilgamesh
Gilgamesh
SirSoapyChicken
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,354 Elo+
Party 3
Arachne
Arachne
bodiaSound
Arachne
Level 29
God Stats
35W - 23L
1,561 SR
Queue Stats
73W - 76L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HansiRK
Gilgamesh
15
9 / 0 / 9
9,448
630
10,119
7,875
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
6 / 1 / 13
8,902
593
6,518
8,698
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
HolyCommand
Ao Kuang
14
8 / 1 / 6
8,623
575
6,319
12,064
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
HolyPalarca
Cernunnos
14
10 / 3 / 6
8,899
593
11,428
9,058
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 11
8,634
576
5,812
6,690
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,342
489
6,115
11,197
3,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Klauxzakx
Tsukuyomi
9
2 / 10 / 0
6,414
428
8,259
12,122
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 9 / 2
6,139
409
3,515
10,682
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
SirSoapyChicken
Gilgamesh
12
2 / 7 / 1
7,719
515
3,880
10,009
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
bodiaSound
Arachne
10
2 / 6 / 2
6,533
436
3,972
9,803
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
37
Kills
7
7
Deaths
38
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HansiRK
Gilgamesh
9
0
9
13.5
W
6
1
13
12.5
W
Ao Kuang
HolyCommand
Ao Kuang
8
1
6
11
W
Cernunnos
HolyPalarca
Cernunnos
10
3
6
4.33
W
4
2
11
4.75
L
0
6
1
0.08
L
Tsukuyomi
Klauxzakx
Tsukuyomi
2
10
0
0.2
L
1
9
2
0.22
L
Gilgamesh
SirSoapyChicken
Gilgamesh
2
7
1
0.36
L
Arachne
bodiaSound
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
25,741
44,385
Taken
53,813
22,052
Mitigated
20,362
14,806
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HansiRK
Gilgamesh
10,119
3,618
0
2,397
7,875
4,733
0
323
7,552
0
46,511
W
6,518
1,237
739
1,983
8,698
6,823
206
1,351
7,347
29,603
0
W
Ao Kuang
HolyCommand
Ao Kuang
6,319
2,012
0
5,592
12,064
4,188
0
1,090
10,974
45,662
0
W
Cernunnos
HolyPalarca
Cernunnos
11,428
5,474
0
1,260
9,058
3,969
281
0
9,058
0
55,143
W
5,812
736
486
2,349
6,690
2,339
573
3,351
3,339
43,789
0
L
6,115
793
206
3,379
11,197
3,922
266
4,437
6,624
50,443
0
L
Tsukuyomi
Klauxzakx
Tsukuyomi
8,259
2,846
0
569
12,122
4,564
0
5,064
6,928
0
24,120
L
3,515
1,949
0
819
10,682
3,227
0
3,889
6,731
0
19,438
L
Gilgamesh
SirSoapyChicken
Gilgamesh
3,880
1,291
0
656
10,009
5,125
12
1,940
8,017
0
26,737
L
Arachne
bodiaSound
Arachne
3,972
2,594
0
1,141
9,803
3,524
0
2,861
6,864
0
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
34,147
411
Minions Killed
278
0
Camps Cleared
0
1,532,186
Distance Traveled
1,316,876
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,448
630
95
6
0
310,497
2
W
Geb
8,902
593
50
3
0
347,864
1
W
Ao Kuang
8,623
575
69
5
0
299,557
0
W
Cernunnos
8,899
593
88
6
0
267,340
0
W
Ra
8,634
576
109
7
0
306,928
2
L
Zeus
7,342
489
90
6
0
231,043
3
L
Tsukuyomi
6,414
428
39
3
0
279,886
1
L
Anhur
6,139
409
41
3
0
249,195
0
L
Gilgamesh
7,719
515
62
4
0
292,116
1
L
Arachne
6,533
436
46
3
0
264,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role